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-   -   Silent Hunter 4 'Add On' Info (https://www.subsim.com/radioroom/showthread.php?t=123547)

MONOLITH 10-25-07 11:14 PM

Quote:

Originally Posted by Steeltrap will take [I
3 years [/I]to reach the levels of a sim released years before it???

This is a bit of an unfair spin.

By "reach the levels of SH3", he meant in it's current state, after 2 years of modding. Not in it's state (SH3) when it was first released.

He said SH4 is much further along at this time after it's release, then SH3 was in the similar time frame after it's release.

And that is correct.

And SH4 was 2 years, not 3, after SH3.

Kodaita 10-25-07 11:43 PM

Ducimus, I totally agree with you

Steeltrap, you said" isn't that the fault of those who produced a sim inferior to the current state of the previous sim released by the same publisher on, ostensibly, the same topic". I'll play along.

So lets take out the mods (since UBI isn't responsible for them) and lets go with the stock game and patches. So stock SH4 with all the patches is inferior to stock SH3 with all patches? I mean if we're going to compare them, lets be fair. Now if we add in mods I can see why you'd be dissappointed. Coming in from SH3 with boatloads of mods and such, to SH4 which has way less. But if your using the mods in your comparisions of the two games, then I think I see why your so upset.

You said you paid "premium price ($99 in Australia) for a sim that, according to the premise of this post, will take 3 years to reach the levels of a sim released years before it" Well actually you didn't. You paid premium price for a game that is a fair bit beyond SH3. Don't forget to leave those mods out now, since you didn't pay for the ones in SH3 either. So at the end of the day, SH4 is a more advanced game than SH3 is. If you disagree, load up stock Sh3 and patch it and play a career or two. No mods. Now try Sh4, patched up and see which is better. That's what you paid for.

All your doing is getting mad because the amount of mods that you had in SH3 isn't yet available for SH4. Well since the fine folks here give us these works of art free, lets give them some time to make them. SH4 is an incredible game, one which I think will surpass SH3 one day. And it will be thanks to the modders that it does, just like it was with SH3.

Sailor Steve 10-26-07 04:07 PM

Quote:

Originally Posted by Steeltrap
After SH2 that's what I did. I waited some years after the release of SH3 before purchasing, got it for $25, and had mods to d/l that fixed all the snafu material. :up: :up:

"Some years"? How many. SH3 has been out 2-1/2 years now. Haven't you bought it yet? Of course you have. How many years is "some"? And how long are you willing to give SH4 before you give it a fair shake?

Castout 10-27-07 09:04 AM

People are still playing SHIV?:shifty:

I gave up on the game looong time ago.:damn:.

I had to. I still love my sanity.

mookiemookie 10-27-07 09:44 AM

Quote:

Originally Posted by Castout
People are still playing SHIV?:shifty:

I gave up on the game looong time ago.:damn:.

I had to. I still love my sanity.

Your loss. :roll:

Thanks for sharing.

Kodaita 10-27-07 11:12 AM

Quote:

Originally Posted by Castout
People are still playing SHIV?:shifty:

I gave up on the game looong time ago.:damn:.

I had to. I still love my sanity.

It's ok, you don't have to like it. But why bother to come into the forum for a game you dislike so much and bother to post about it? Seems like your time would be better spent on the SH3 forum or out in the atlantic. :hmm: Oh well. As Mookie says, your loss.

-Pv- 10-27-07 11:59 AM

"..Does seem a bit silly to me to expand on a WWII Pacific Theater submarine game by modelling German U-Boats so we can play out obscure Kriegsmarine operations that had little to no impact on the Pacific or European wars..."

My spin is this is an attempt to satisfy the hundreds of posts we get here to provide a Uboat sim with SHIV's graphic engine and more expansive campaign model (which is improving.) We really don't know all the details of how this will be implemented. Obviously it lets a few people explore this interest at little cost to the developers and gamers don't have to wait years for a new game to be built from scratch. Evidence the marketing people are listening and development money is being spent.

On the subject of the unending debate over the impending demise of simulations, there is evidence web sites like this keep simulations selling for many years because the shear activity, support, mods, interest here raises the visibility of these sims and attracts new purchasers. Falcon4 is still increasing sales going on 15 years mostly pushed by the Web community and modders.
While sims will not compete with FPS among the teenagers, eventually these kids grow up. Frankly, I don't care how many people play what games on how many other platforms. I only care there are games I like to purchase available and these devs have thousands of my dollars. I've been supporting Flight Simulator for over 20 years. Probably the most successful simulation franchise ever created.

The detractors who constantly brag about their lack of interest in the sim accomplish nothing here since this is a fan forum. Kind of like a Hindu preaching in a Christian church. Politely not listening.

When these comments come up I think back to a radio talk show call-in where the caller claimed to be an ex-NASA employee and had the "inside" track and knew technology (as if the rest of us don't know anything) and among many other stupid people claimed we've never landed on the Moon, orbited with the Shuttle, built the space station or any other endeavor in space. His assertion was studies made by his "goup" confirmed the energy needed to place ANYTHING in orbit (including Sputnik) where so high it was impossible to do and could never happen.
Obviously, the Moon landings, Communication satellites, ISS, etc. were not accomplished by people in his group. Likewise the success of any human interest including computer games and entertainment is not hinged on the lack of interest among the detractors, but on the enthusiasm of the supporters. We have a saying in the cable-pulling industry. "An ounce of push is worth a pound of pull."
-Pv-

Pablo 10-27-07 12:02 PM

Hi!

Well, as you can tell from my sig I spend a lot of time in the Atlantic :), but I've been cautious about investing in SH4; however, I'll be happy to give SH4 a shot if it turns out the V1.4 patch plus add-on(s) go a long ways towards fixing the issues about which I've been reading. The Trigger Maru mod certainly looks enticing! :yep:

If the rumored SH4 U-boats prove to be player-controlled rather than just submarine targets then work on a combined U-boat/Pacific submarine campaign using the SH4 engine might not be out of the question, seeing as U.S. Gato boats served in the Atlantic for the first year or so of the war (SubRon 50) hunting for German blockade runners and commerce raiders in the Bay of Biscay and assisting in Operation Torch.

Think sub vs. sub (U-boat vs. Gato)! :D

Pablo

Powerthighs 10-27-07 12:24 PM

Quote:

On the subject of the unending debate over the impending demise of simulations, there is evidence web sites like this keep simulations selling for many years because the shear activity, support, mods, interest here raises the visibility of these sims and attracts new purchasers. Falcon4 is still increasing sales going on 15 years mostly pushed by the Web community and modders.
That is true. I played Silent Service, Sub Battle Simulator, and later SH1 in my youth. I didn't play any simulations for ten years, then I was bored at work, stumbled across subsim, found out about SH4, and the rest is history.

Rockin Robbins 10-27-07 12:24 PM

Hope the door didn't hit you on the way out!
 
Quote:

Originally Posted by Castout
People are still playing SHIV?:shifty:

I gave up on the game looong time ago.:damn:.

I had to. I still love my sanity.

A guy like him is why I enjoy SH4 purchased for half price when it was still selling for full price everywhere. Somebody buy his copy!!!! No game as great as SH4 belongs in the garbage. Save the orphaned game disks!:up:

John Channing 10-27-07 12:38 PM

Quote:

Originally Posted by MONOLITH
Quote:

Originally Posted by Steeltrap will take [I
3 years [/i]to reach the levels of a sim released years before it???

This is a bit of an unfair spin.

By "reach the levels of SH3", he meant in it's current state, after 2 years of modding. Not in it's state (SH3) when it was first released.

He said SH4 is much further along at this time after it's release, then SH3 was in the similar time frame after it's release.

And that is correct.

And SH4 was 2 years, not 3, after SH3.


And SH3 was, what...2 1/2 years in production as opposed to 11 months for SH4?

Apples and rocks...

JCC

TDK1044 10-27-07 12:50 PM

I must be missing the reason for these 'it's not as good as Silent Hunter 3' posts.

What I do know is that Silent Hunter 4 is at least as healthy eight months after release as Silent Hunter 3 was....in my view it's actually healthier. But who cares? Let them both evolve as the different games that they are. :D

Steeltrap 10-28-07 10:28 AM

Quote:

Originally Posted by TDK1044
I must be missing the reason for these 'it's not as good as Silent Hunter 3' posts.

What I do know is that Silent Hunter 4 is at least as healthy eight months after release as Silent Hunter 3 was....in my view it's actually healthier. But who cares? Let them both evolve as the different games that they are. :D

My post was an evolution from a series of posts, including discussions with Rockin Robbins. It was not a "gee, I'll come and clutter the forum of SH4 players with posts about SH3" post. I try very hard NOT to do that. I offer "negative" comments typically as a part of a dialogue or in an attempt to highlight deficiencies I would like to see addressed. You'll also find plenty of posts including the comment that I am pleased there are those who are enjoying/satisfied with SH4.

A few other comments:

JCC - the fact that one was in development longer than the other is in no way relevant to the customer using them. And if that fact is used to "defend" one, my response would be "well they should have spent longer on it". Apples and rocks? No, both WWII submarine simulations from the same publisher.

Sailor Steve - I think I have given SH4 a fair shake, as you put it. Perhaps you could read some of my other posts on SH4 (some earlier in this thread, for example).

Kodaita and Ducimus - of course I am comparing SH4 with modded SH3, because that's how people play them. If the community without unfettered access can have SH3 at a level of preformance considerably in advance of SH4 when SH4 is released, is that anything other than a sad commentary on development these days?

Anyway, I'm not here to argue about SH3 v SH4 (believe it or not). I am here to comment on SH4. Most of that criticism is meant to be constructive, but it can be as annoying to some to see people denying what is plainly evident to most as it can be to others to see people come here and post "SH4 sucks, SH3 rules" rants.

Cheers

Hartmann 10-28-07 11:19 AM

Compare Sh3 and SH4 is not possible.

sh3 was all new and the mods creation was slow at the start ,but sh4 it´s the sh3 Engine with some upgrades, the folthers are the same, and a lot of things are fully compatible.and the evolution of the game is fast

-Pv- 10-28-07 01:07 PM

"...
Quote:
Originally Posted by Castout
People are still playing SHIV?:shifty:

I gave up on the game looong time ago.:damn:.

I had to. I still love my sanity.



It's ok, you don't have to like it. But why bother to come into the forum for a game you dislike so much and bother to post about it?..."

It's all about audience. Twice as many people will read the drivel as opposed to SH3 forum. No UBI patches for HI3 in a long time. Might be some envy in there too. Notice he's beating his head for giving up on the game so soon. Regret never heals. Everywhere he posts, one track mind.
-Pv-


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