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Hi Tom.
I believe it's just a matter of tastes. We all tend toward the nostalgic...yesteryear...bygone days. In comparison, modern subs is like a new religion...difficult to get new conversions and believers without miracles. WWII subs have a following due to it's wartime track record...it's ingrained in our histories and memories due to the loss of life of the period. cheers, |
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Atlantic Ocean - A lone South African submarine has left some North Atlantic Treaty Organisation commanders with red faces Tuesday as it "sank" all the ships of the Nato Maritime Group engaged in exercises with the SA Navy off the Cape Coast. The S101 - or the SAS Manthatisi - not only evaded detection by a joint Nato and SA Navy search party, consisting of several ships combing the search area with radar and sonar; it also sank all the ships taking part in the fleet. At several times during the exercise that lasted throughout Monday night and Tuesday morning a red square lit up the screens where the surface ships thought the submarine was. but it remained elusive. ... " I've just run into this and thought it is a nice example of non-nuclear(bombs) modern kind of situation. Isn't it sweet? Hm... all of the suudden I feel the urge to clasify some contacts... :hmm: |
I really would be interested in either another Cold War or WW2 just as long as it uses accurate Sub info and Navel info.
My biggest pet peeve with SH4 (and I like it a lot) is the use of the US Navy without accurate US Navel items. I would like to see actual time period Rank/Ratings, Medals, Ribbons and badges on a correct uniform. |
Not SH this time
They should make destroyer command 2 with Cls and CAs and maybe some BBs too^^
I would love to drive Admiral Graf Spee or Yamato or Warspite... |
hell no
no combat i wont buy it do sumthing original like the IJN side :up: |
Cold-Ware era sub game that needs ideas to make it more fun and 'entertaining'?
Just get Tom Clancy on the storyboard side of the dev team and he'll come up with senarios and ideas for sub-sub or any naval warfare you can dream of. If just reading something like The Hunt for Red October can get my heart rate up.. putting it into a game would make it so much more intense.. |
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I say stick with ww2, much more interesting and plenty of situations to choose from, cold war, not really anything you could do, it was not a hot war, and with misils and all that technolodgy, what fun will that be, stay with ww2.
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Cold War ... ZZZZZZzzzzzzzzzz great theme... ZZZzzz
few nice rusty subs ... but ZZZZZzzzzzzzz no action.... But how about China invade "made in T***n", US gets involved to protect "made in T***n". The rest of the world follows into the dark era of WWIII where China is the superpower. Or NCorea launchs a missile, it lands in Jap... Jap retaliate, SCorea is invated by NC... US is called... China gets involved ... voila WWIII rolling. good theme plenty of fictional action and role play. WWI/WWII again?!?! is a bit far too much repetition... unless you add StarTrek Ship landing right in the middle of the conflit to make something interesting and different. BUT above all make a damn good game where player SUBS can be ADDED to the game without much of a pain. |
If there will be a CW-era subsim in someday, I think:
1. It should be not messed with SH-serie, even this serie might be the best known/best selling subsim ever. 2. The new sim should be a shooting game. Tracking the boomers and other typical CW-missions are ok for a mission or two, but for a campaign they are just not enough. 3. Time frame for a campaign should be somewhere between 2-6 years and the specific CW-era should be considered with care before choosing. Early CW years could be easiest, for both scenarion building and weapon data. I'm pretty sure next few years we'll see new archives to be open for a research. However, I doubt UBI would be interested in to do a huge back ground work the new CW-subsim would need. Both campaign building and collecting weapon data would ask alot of work. Greetings, -RC- |
World War 1 and before?
> I think a Great War ( First World War ) submarine simulation would be the best. But with the gameplay and feeling of the SH3 and SH4. (GWX like, if only that could be done) Even go a little before that, the 1900 submarines, U-1 (with her single torp tube), the Holland boats. All manual targeting, seeing as they didn't have much in the way of TDCs yet. A challange to operate, only 50m crush depths on early models, something very different than your ww2 sub sim. And look on the bright side, No real ASDIC until the very close of the war. (Even then it really didn't do much at all)
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SH5 cold war setup
Personally, I would also like to play british, french and german subs (conventional subs, for the fun of recharging batteries :-) )
It would be much fun to play part in a campaign like in "red storm rising" on either side! |
Mybe go in a totaly diferent direction, SH$ gfx engine, for a surface ship game, with the ability for sub warfair as well, or maybe a add on for SH4. anything is beter than CW era game. ww2 awlways:rock:
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What about with WWI for SH5???
With different navies to choose: - Royal Navy - Imperial German Navy - Imperial KuK Navy - Imperial Russian Navy - Royal Italian Navy - French Navy What do you think about?? Christian |
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