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-   -   Realism- and gameplay-related hardcode fixes for SH3.EXE (https://www.subsim.com/radioroom/showthread.php?t=174225)

Flyingsub 10-25-11 07:51 PM

Uninstalled Mep-3 and tried the mission again, and now get the shadow orders on first call followed by the pack assembled message.

h.sie 10-26-11 04:20 AM

@FlyingSub: Weird, I have no explaination why it works without MEP3 and it doesn't work with MEP3. On the other hand: Makman94 successfully tested the Wolfpack Mod with MEP3.

frau kaleun 10-26-11 07:52 AM

No clue if it would matter, but doesn't MEP change the sensors.dat and some related files?

don1reed 10-26-11 07:53 AM

Salute H.sie.

Just wanted to drop by and give you a big thanks for your work and the great new challenges it gives us. I play multiSH3: WAC, GWX, LSH3, NYGM, and one SH3 with your mods alone. I've added V16 to all five and I wish to report that all are working great.

Tnx agn.

h.sie 10-26-11 08:08 AM

@frau: true, but the AI-Subs do have their own file for sensors. I made this to prevent file conflicts due to overwriting.

@don: thanks for your report.

fitzcarraldo 10-26-11 09:05 AM

@H.sie: I sent you a PM with my Supplement files, for revision. No wolfpacks in my installation...:wah:

Best regards.

Fitzcarraldo :salute:

Flyingsub 10-26-11 12:16 PM

@H.sie: Maybe not Mep 3 but starting date of the mission. Starting it in default 1942 got no orders . With the date set to 1941 it works fine.

reaper7 10-26-11 12:32 PM

Quote:

Originally Posted by h.sie (Post 1774671)
@FlyingSub: Weird, I have no explaination why it works without MEP3 and it doesn't work with MEP3. On the other hand: Makman94 successfully tested the Wolfpack Mod with MEP3.

All my Tests have also been with MEP3 Installed -had no problems at all. :up:

Flyingsub 10-26-11 04:09 PM

After a mornings testing I can confirm Mep 3 is the issue with the mission in NYGM. I also tried MEP 2.1(16km) and LSH3 MEP (16km) with negative results. In all cases the the other U-Boat shows up on the map but can't get the orders. I have not tried MEP in campaign mode yet.Regards

h.sie 10-26-11 04:16 PM

Fitzcarraldo: I have tested your Supplement-Mod you sent me. It worked well for me. The debugger showed that the AI-Subs are loaded correctly and I was ordered to shadow the convoy.

But different to you I used a fresh GWX install, only with Wilhelmshaven campaign.
Please try with a fresh install - without that huge MOd list.

Note: My description in the README wasn't clear. I changed it as follows:

Do the following procedure:

  • Load Single-Mission "Wolfpack".
  • Set time compression to a high value and wait until you see a convoy.
  • Send a contact report, keep the distance to the convoy and wait for the reply of the BDU.
  • If you are ordered to attack alone, try again: Load Single-Mission "Wolfpack" and....(see above)
An order to shadow the convoy shows, that the AI-Uboats are installed correctly. If, even after 5 or 6 attempts, you always received the order to attack alone, the installation of the AI-Uboats went wrong very likely. Reread chapter 3.2).

That means: If you once are ordered to attack alone, this won't change. Start a new mission instead of sending multiple contact reports.

h.sie 10-26-11 04:18 PM

FlyingSub: MEP3 works for Makman, reaper, h.sie

fitzcarraldo 10-26-11 04:20 PM

Quote:

Originally Posted by h.sie (Post 1774973)
Fitzcarraldo: I have tested your Supplement-Mod you sent me. It worked well for me. The debugger showed that the AI-Subs are loaded correctly and I was ordered to shadow the convoy.

But different to you I used a fresh GWX install, only with Wilhelmshaven campaign.
Please try with a fresh install - without that huge MOd list.

Note: My description in the README wasn't clear. I changed it as follows:

Do the following procedure:

  • Load Single-Mission "Wolfpack".
  • Set time compression to a high value and wait until you see a convoy.
  • Send a contact report, keep the distance to the convoy and wait for the reply of the BDU.
  • If you are ordered to attack alone, try again: Load Single-Mission "Wolfpack" and....(see above)
An order to shadow the convoy shows, that the AI-Uboats are installed correctly. If, even after 5 or 6 attempts, you always received the order to attack alone, the installation of the AI-Uboats went wrong very likely. Reread chapter 3.2).

That means: If you once are ordered to attack alone, this won't change. Start a new mission instead of sending multiple contact reports.

Many thanks, Hsie. I have a lot of mods...IŽll make a new installation with GWX only, and IŽll post the feedback.

My campaign SCR file (original), is from Wilhelmshaven v6, Merged Campaign.

Best regards.

Fitzcarraldo :salute:

h.sie 10-26-11 04:26 PM

@Fitzcarraldo: Sorry, it will be some work for you, but I see no other chance. If it works, add your favourite mods one-by-one in order to see which of them could be the cause of the problems in conjunction with the wolfpacks. I'm very much interested to find out the reason......

Also, please try a new "SH3" folder in "own documents" (make a backup of the old one, in case it contains saved careers).

Always enable the Supplement-Mod at last.

Roland_RU 10-26-11 07:14 PM

Quote:

Originally Posted by h.sie (Post 1774459)
@Roland_RU: I havn't tried it out, since it makes no sense in my eyes and I'm satisfied with the current solution. But if someone manages to create Subs with a better AI, these could eventually replace the current VIIF.

No. Maybe my English is too bad.:damn: I'm not talking about the type of AI-boats, but about their number. For example instead of 12 to insert 24 or 6?:)

And is it possible to ever simulation of real position of real wolfpacks?

fitzcarraldo 10-26-11 09:03 PM

Quote:

Originally Posted by h.sie (Post 1774980)
@Fitzcarraldo: Sorry, it will be some work for you, but I see no other chance. If it works, add your favourite mods one-by-one in order to see which of them could be the cause of the problems in conjunction with the wolfpacks. I'm very much interested to find out the reason......

Also, please try a new "SH3" folder in "own documents" (make a backup of the old one, in case it contains saved careers).

Always enable the Supplement-Mod at last.

I made two test with a fresh installation of SH3 plus GWX plus Wilhelmshaven mod v6, and Supplement. Wolfpack Mission played.

First test: Individual attack recommended, abandon mission, reload.

Second test: I obtain the messages of shadowing, send hourly reports, pack on the way. All OK. At 5:07 AM, I received a message: individual attack recommended. Abandon mission.

Is a carachteristic of the mod, to receive orders of shadowing and, after some time, the pack donŽt arrive and receive orders of attack alone, or ever - when shadowing orders received - the pack arrives?

New tests in progress...

Best regards.

Fitzcarraldo :salute:


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