SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Fall of the Rising Sun Ultimate, full release (https://www.subsim.com/radioroom/showthread.php?t=243064)

propbeanie 12-27-20 07:15 PM

Quote:

Originally Posted by Mios 4Me (Post 2716716)
My mistake; under the weather, I misread his response.

The other descriptors are place names: Miyazaki in eastern Kyushu, Shizuoka west of Tokyo. Kudos to whoever switched "Jawa" to "Java" awhile back.

Jawa is Java, it just depends upon which language you use. Surabaya is Soerabaja... Depends upon the era also. Similarly, Miyazaki is Mijazaki, and Shizuoka annexed Shimizu in 2003. On top of all of that, the devs did most of those older locations from the stock game. Besides all of that, my dog ate the homework. and the sun was in my eyes. We'll try to use period-appropriate spellings, and check those other two names.

Quote:

Originally Posted by Coopz (Post 2716720)
Sorry if this question has been asked. I did a fresh install of SH Gold. Installed JSGME and then Rising Sun. Installed the mod and activated it, all seems fine. Start SH4 and it works with no problems either but should there be some kind of splash screen like Trigger Maru? I have no idea if this mod is running:P Had a quick single mission game, it seemed fine but I could see no noticeable changes in anything.

Yes, you should see a splash screen. It sounds like you have the game installed in a Program Files folder, and Windows has "rolled back" all of your mod changes. You need to either move the game, or un-install it, and then re-install it in a folder of your own making that is outside of a Program Files folder. See the Support folder documentation pdf files for more. Let us know also, what the source of your game is, such as Steam or Amazon, disk, or some other source... ?? Also, you have to empty the Save folder, which is usually "C:\Users \UserName \Documents \SH4" :salute:

... and s7rikeback is much faster than I are... lol

Coopz 12-27-20 08:47 PM

Quote:

Originally Posted by propbeanie (Post 2716727)

Yes, you should see a splash screen. It sounds like you have the game installed in a Program Files folder, and Windows has "rolled back" all of your mod changes. You need to either move the game, or un-install it, and then re-install it in a folder of your own making that is outside of a Program Files folder. See the Support folder documentation pdf files for more. Let us know also, what the source of your game is, such as Steam or Amazon, disk, or some other source... ?? Also, you have to empty the Save folder, which is usually "C:\Users \UserName \Documents \SH4" :salute:

... and s7rikeback is much faster than I are... lol


Thanks mate. I have the Ubisoft download. It's installed under D:\SH4\SilentHunterGold\Mods. Haven't saved anything yet. I'll delete it and reinstall.

Front Runner 12-28-20 06:51 AM

Make sure that your FOTRSU Folder is not nesting...
 
Quote:

Originally Posted by Coopz (Post 2716735)
Thanks mate. I have the Ubisoft download. It's installed under D:\SH4\SilentHunterGold\Mods. Haven't saved anything yet. I'll delete it and reinstall.

A common error, depending on how you extract the files from the 7Z file.
The Download is titled "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN"
If you extract the files directly to your Desktop, you will notice that when you double click on the Folder titled "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN", you will see another Folder titled "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN" inside.
If you double click on it you should see the DATA, EXTRAS, SUPPORT Folders as well as some other files inside.
This is the "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN" Folder that you want to copy to the MODS Folder. Otherwise the Folder "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN" is nesting inside another Folder of the same name "100_FalloftheRisingSun_UltimateEdition_v1.39_ EN" and JSGME cannot properly install the FOTRSU MOD.

Front Runner 12-28-20 06:57 AM

Quote:

Originally Posted by propbeanie (Post 2716611)
Not seeing the image Front Runner... :wah:

IDK, I followed Onkel Neal's instructions on how to post images...

https://www.subsim.com/radioroom/images/photo_howto/

I can see it OK on my Chrome Browser. Anyone else having problems seeing the Sunset Picture?

propbeanie 12-28-20 07:55 AM

The linking you used looks good. I can go to your profile page and see this grab fine... perhaps

https://www.subsim.com/radioroom/pic...ictureid=11712

hmmm...

versus:

https://www.subsim.com/radioroom/pic...ictureid=11710


I used 11712 image, while yours has 11710... So, maybe the 11710 is in a private album?

Very nice screen grab, btw.

Mad Mardigan 12-28-20 08:03 AM

Re: pic... Front Runner...
 
Quote:

Originally Posted by Front Runner (Post 2716768)
IDK, I followed Onkel Neal's instructions on how to post images...

https://www.subsim.com/radioroom/images/photo_howto/

I can see it OK on my Chrome Browser. Anyone else having problems seeing the Sunset Picture?

Hate to say it... but... what pic.? :06:

All I see is a blank post with your name, Front Runner attached to it... :hmmm:

Sorry...

M. M.

:Kaleun_Salute:

Front Runner 12-28-20 08:07 AM

Quote:

Originally Posted by Mad Mardigan (Post 2716773)
Hate to say it... but... what pic.? :06:

All I see is a blank post with your name, Front Runner attached to it... :hmmm:

Sorry...

M. M.

:Kaleun_Salute:

OK, I'll double check. I thought I followed Onkel Neal's instructions. Maybe the Folder isn't set to "Public" although I thought I did. I've got to go to work now, so I'll check later today...

[EDIT] (Later that same day...) I think I fixed it...

Please go back to my OP to see if it now appears.
Yes, PB, I think I grabbed the wrong image from the private folder not the public one.

Mad Mardigan 12-28-20 01:58 PM

Quote:

Originally Posted by propbeanie (Post 2716772)
The linking you used looks good. I can go to your profile page and see this grab fine... perhaps

https://www.subsim.com/radioroom/pic...ictureid=11712

hmmm...

versus:

https://www.subsim.com/radioroom/pic...ictureid=11710


I used 11712 image, while yours has 11710... So, maybe the 11710 is in a private album?

Very nice screen grab, btw.

Woww....I grabbed a copy of it, to add in to My desktop background folder. It has WW2 sub shots in it... including some of My own screen shots...

M. M.

:Kaleun_Salute:

Front Runner 12-28-20 07:02 PM

Quote:

Originally Posted by Mad Mardigan (Post 2716855)
Woww....I grabbed a copy of it, to add in to My desktop background folder. It has WW2 sub shots in it... including some of My own screen shots...

M. M.

:Kaleun_Salute:

I'm glad you like it.
I don't intend to clutter the thread with screenshots but here are a couple of my favorites. I'll upload some more to my Public Folder so check it out from time to time...

https://www.subsim.com/radioroom/album.php?albumid=1345


Thoughts of home on dawn watch.
https://www.subsim.com/radioroom/pic...ictureid=11714

Onward toward the setting of the Rising Sun
https://www.subsim.com/radioroom/pic...ictureid=11715

granite00 12-29-20 01:11 PM

Stationary Contact
 
Dec 20, 1941 at time 1807
Kadai Type IV Submarine
Long 109 45' East, Lat 11 37' North (Camrahn Bay area)

While patrolling this area, I've observed other submarines traveling through these waters. This submarine is not moving.

propbeanie 12-29-20 01:15 PM

Thanks. We'll look into that little baby... Don't let it see you though, else you might be a torpedo sent your way... :salute:

Mios 4Me 12-29-20 05:16 PM

Probably happenstance, so I'm not reporting this as a bug, but I am curious if others have noticed:

An Auxiliary Transport associated with but not maneuvering as part of a convoy, i.e. relatively close by (a few km) and going in the same general direction.

I'd noted it as an oddity in 1.24 south of Tokyo and also near the eastern approaches to the Tsugaru Strait but when I attacked an eastbound unescorted convoy just south of Kyushu headed by a Split Merchant (kudos on the 1.39 fix), an AT came into view paralleling its course.

These are all major arteries, so perhaps it's all coincidental? Those ATs are pesky targets, so they do stand out.

s7rikeback 12-29-20 06:40 PM

Quote:

Originally Posted by Mios 4Me (Post 2717092)
Probably happenstance, so I'm not reporting this as a bug, but I am curious if others have noticed:

An Auxiliary Transport associated with but not maneuvering as part of a convoy, i.e. relatively close by (a few km) and going in the same general direction.

I'd noted it as an oddity in 1.24 south of Tokyo and also near the eastern approaches to the Tsugaru Strait but when I attacked an eastbound unescorted convoy just south of Kyushu headed by a Split Merchant (kudos on the 1.39 fix), an AT came into view paralleling its course.

These are all major arteries, so perhaps it's all coincidental? Those ATs are pesky targets, so they do stand out.

Hello Mios 4Me,

Ship in question is the "KMSSAnsyu=Auxiliary Transport"
This is an error in the .sim file, which has now been corrected for the next update.

Thanks for the report.

maxswain 12-29-20 08:42 PM

International Radio mod
 
Would you share info about your International Radio mod? This sounds very interesting! This mod is not on subsim is it?
Thanks

Mad Mardigan 12-29-20 10:51 PM

Quote:

Originally Posted by maxswain (Post 2717123)
Would you share info about your International Radio mod? This sounds very interesting! This mod is not on subsim is it?
Thanks

Ahoy, maxswain... :Kaleun_Cheers:

To whom, are you asking about that ''International Radio mod''.?

No matter, in any case... that mod, in question... can be found here:

https://www.subsim.com/radioroom/dow...o=file&id=4700

Enjoy...

M. M.

:Kaleun_Salute:

If you are asking about the music mix... that is My own blend, that I cobbled together... & it's not on subsim, as I don't really have it packed up to send off into the big, bad world...


All times are GMT -5. The time now is 10:57 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.