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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Realism- and gameplay-related hardcode fixes for SH3.EXE (https://www.subsim.com/radioroom/showthread.php?t=174225)

h.sie 10-24-11 02:01 AM

@fitzcarraldo: This won't solve your problem, I guess.

Offer: Activate all your favourite MODs using JSGME, and then go into your installation, search for en_menu.txt, de_menu.txt and Campaign_SCR.mis and send me these 3 files. I'll create the Supplement Mod for you.

rowi58 10-24-11 07:11 AM

Best Patch ever :up:.

ATM - there are no problems with it. Please continue in this ultimate way:yeah:.

Greetings
rowi58


BTW - see PM (and PM in "MarineSims").

h.sie 10-24-11 08:27 AM

I'm glad that alrealy two supermod creators/modders are planning to directly apply the necessary changes (to Campaign_SRC.mis and menu.txt) into their supermod. That means: Patching will become more easy in the future for the players of those supermods. Details will follow...

Missing Name 10-24-11 09:06 AM

Quote:

Originally Posted by SquareSteelBar (Post 1773616)
The 4 GB patch is included in h.sieOptionSelector wherein you can apply it to the sh3.exe

This just made my day :DL Who cares about that statics test I just failed?

PapaKilo 10-24-11 09:25 AM

Quote:

Originally Posted by h.sie (Post 1773714)
I'm glad that alrealy two supermod creators/modders are planning to directly apply the necessary changes (to Campaign_SRC.mis and menu.txt) into their supermod. That means: Patching will become more easy in the future for the players of those supermods. Details will follow...

Good news but not for GWX users I assume ? :)

Does the wolfpack mod requires 4 gb switch to be enabled ?

Will the guys be able to run it with 2 GB Ram in their rigs ?

Depth Charger 10-24-11 09:59 AM

Default Actions
 
Unrelated question but this forum appears to be where answers are found...

I am having a hassle every now and then with the little "Multi choice" screen that sets your default response to certain threats and you can choose whether to dive, or continue etc.

Where can I edit these values directly? This thing removes control from you at the worst of possible times when it displays and if you get a wrong value in, then it can lead to collisions later on at high TC when you least expect it. It's a remarkably silly piece of code to put in a game.

Pressing escape and resetting the defaults is total waste of time as it will ultimately come back to haunt you. I have tried to find a related cfg file for this but got nowhere. Anyone know where they hid it?



Thanks

frau kaleun 10-24-11 10:09 AM

Quote:

Originally Posted by Depth Charger (Post 1773760)
Pressing escape and resetting the defaults

Do the reset thing so that it removes all "default" actions that were previously selected.

After that, when the box pops up, make the new "default" action the option that says "do nothing" or "maintain current orders" or whatever it is that causes *no* action to be taken automatically.

There are relatively few situations in which the box pops up, once you've done the above for each of them (enemy ship spotted, enemy aircraft detected, yada yada yada) it will not pop up again and the default action for all those situations will be to do nothing until you give a specific order.

OTOH if there is some file that can be edited to set the default action to the "do nothing" one before you ever start playing, that would be awesome since every time you reinstall the game and start playing again you have to wait for the box to pop up so you can set it in the game itself. :hmmm:

rowi58 10-24-11 10:42 AM

Quote:

Originally Posted by h.sie (Post 1773714)
I'm glad that alrealy two supermod creators/modders are planning to directly apply the necessary changes (to Campaign_SRC.mis and menu.txt) into their supermod. That means: Patching will become more easy in the future for the players of those supermods. Details will follow...


Hi h.sie,

it will be a great pleasure to embed your Patch V16xx to any so called "Super-MOD". I'll do that - and i know some of the missing there will do so, too.

It is great to see, that some one still is doing some elemamtarie work on this - good old game - as you do. Keep on,:yeah:

We need it. And SH3 is becoming better and better with every - soundless - MOD.

In this way. Greetings
rowi58

Missing Name 10-24-11 01:26 PM

Well... sh3.exe crashes whenever I get 20km away from Wilhelmshaven (yes, I am using a brand new campaign). I'm going through the whole thread looking for a solution, but I'm only on page 100 or so. Also experimenting with the patcher to find out what is causing the problem.

Would SH3 commander cause issues?

I am running Windows 7, 64 bit. I bought my copy of the game from the Ubisoft website and is patchable using the .bat The version I downloaded is v 1.5G2.

Options enabled via Option Selector:
- 4 GByte Version
- Realistic Repair
- WO range fix
- WE range fix
- Oxtgen Supply
- Snorkeling fix
- Periscope fix
- Hydrophone Fix
- Fog warning
- CrashDive Blues Fix
- External reload fix
- Move 1WO
- War News fix
- U-Tanker fix
- BdU Messages
- Radar bugfix

h.sie 10-24-11 01:48 PM

@MN: In the past, 98,5% of the CTD have been caused by corrupted installations. You are the first one reporting that specific problem with wilhelmshaven. If it were a programming bug, others surely would also have reported that error before you, I believe. V15G2 is online for 4 months now.

What lets you think that my patch causes the CTD?

Is the CTD reproduceable? If yes, please describe exactly, how it can be triggered.

Unfortunately, since I cannot look into your system (forgot to include a trojan in the exe), I can only suggest to make a backup of your current installation. then, make a fresh install with your supermod, and apply all your favourite mods one-by-one and find out which of them causes the problem.

SH3-Commander can cause corrupted installs if one forgets a roll-back. I have a corrupted install every 14 days in average, due to heavy modding and testing.

More I cannot do ATM I fear.
h.sie

h.sie 10-24-11 01:53 PM

...we have now 3 supermod - creators who plan to include the necessary changes in Campaign_SCR.mis and menu.txt directly into their supermod. patching will become more easy in the future I think. thanks, guys.

thus, all people who have problems fiddling around in the files: please be patient....

urfisch 10-24-11 02:34 PM

great...

:salute:

Missing Name 10-24-11 03:08 PM

Quote:

Originally Posted by h.sie (Post 1773854)
What lets you think that my patch causes the CTD?

The game ran fine before I attempted to use the patch. I disabled it and it seemed to work fine. Re-enabled it... and crash.


Quote:

Originally Posted by h.sie
SH3-Commander can cause corrupted installs if one forgets a roll-back. I have a corrupted install every 14 days in average, due to heavy modding and testing.

Possibly the case? I have auto rollback turned on. Had to do a full system restore a couple weeks ago, but I didn't see anything out of the ordinary until now.

I will let you know if I can either trigger the error in other ways or if I find which component (if any) seems to be causing the problem.

h.sie 10-24-11 03:19 PM

@MN: Ok, then it would be very helpful if you disable all non-relevant mods (for bug-searching) like GUI and eye-candy and so on and enable as few as possible mods plus wilhelmnshaven. then, try to reproduce the CTD and make a savegame before game crashes so that I can reproduce the CTD.

If there is really a bug, I can only fix it, if I can reproduce the CTD!

For analysis, I need a list of enabled mods and the savegame.

please upload them and send me the link.

Rhodes 10-24-11 04:14 PM

Sorry for the following question, but after reading the readme file, I still have this doubt.
I patch Sh3 to the V16A3. Then I need to do all what the readme file says and I activate the patched sh3 together with the suplument mod. But what sh3.exe file is in the main game directory? A unpatched one?


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