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Playing the Type IXB & IXC Type Boats
Playing the short sighted Type IXB & IXC Type Boats is a real challenge. You have to constantly have your finger hovering over the "C" key. Aircraft aren't spotted until they are actually making their run and pesky MTB boats and Destroyers are firing on you and you still can't see them. You make fewer visual sightings than you did before you boarded one of these beautiful babies.
That's my whine! Can anyone provide a mod that would fix the sensor ranges for these lovely boats? A method was suggested back a few posts ago that explained how to use SH3d to fix it, but I couldn't get it to install/work on Windows 7. Come on Modder's and give an old duffer a break.... In High Hopes; David I |
Hi I have a problem the deck gun works not only the flag on the VIIB type what can I do?
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Welcome aboard!
Markz422!:Kaleun_Salute:
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This mod doesn't have conning tower?Although I open NSS_Uboat7_CT.dat with S3D and there has many mterials.
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http://www.subsim.com/radioroom/show...&postcount=396
folder Brett25,B25 camera complete stock |
Type 7 Viic Black Hull
just installed these mods in following order
im running gwx 3.0 Gold Thomsens sound pack v3 ahnenerbe widegui 1920 x 1080 final tkss18 german u-boat compilation tkss18 german u-boat compilation no eagle new uboat guns fixed rework for uboat compilation german uboat compilation fumo_fix german uboat compilation only viib and viic by wise fix al subs gwx gwx late war sensors supplement to v16B1(jsmge) my problem is that the upper deck of the viic are total black. and the deck gun isnt there and when i go 1943- i get snorkel destroyed when loading game... any fix for this?:yep: |
Disable gwx late war sensors,try ;)
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Hey,
I love using your mod and there is nothing nicer than raiding the English coast with a pirate flag. Unfortunately the mod seems to cause some issues for me: 1) The watch crew on my VIIB is blind. Although they are qualified, they sometimes don't even spot destroyers 2000m from me that shoot at me. When I turn the mod off, this issue is not there. 2) For some reason, when the mod is on weather is either no wind at all or strongest wind and rain. There is no inbetween. My modlist is GWX GWX - 16km Atmosphere GWX - Integrated Orders Supplement to V16B1 (JSGME) GWX - No Medals on Crew Thomsen'S Sound Pack V3.2cg LifeBoats&Debris_v4 TKSS18 German U-Boats Compilation New U-Boat Guns Fixed Reworked FixAllSubGWX Pascal_Port_people OLC'S Modified Searchlight Beams for GWX I hope you've heard of someone with a similar problem, because I really like the mod and hate to turn it off. |
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http://www.subsim.com/radioroom/imag...n_Salute-1.gif Wise, Sphere, Ahnenerbe, Jeff-Groves, rowi58, Wreford-Brown and skwas and his wonderful Silent 3ditor release Type VIIA Playable Submarine (SH3 Cmdr) mod https://pp.userapi.com/c855132/v8551...0HJ2toXGUs.jpg https://pp.userapi.com/c853528/v8535...LcwaUzsZD4.jpg http://www.subsim.com/radioroom/imag...aleun_Wink.gif http://shmf.larsbundgaard.dk/Smileys...d/download.gif |
Beautiful, but can it see?
David I |
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http://www.subsim.com/radioroom/imag...Periskop-1.gif |
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Does one needs German compilation boats mod or can just use the type VIIA Playable Submarine as a stand alone? And its a Sh3 Cmr mod, so active it by jsmge in SH3 Commander, correct? |
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This is something I've been wishing for for a long time.
Thanks all! :rock: |
^ Already tried and it is a blast!
The original type VII looks, the simple smooth tower and the exterior aft torpedo tube with animated door. :o Cherry on top of the cake! :Kaleun_Thumbs_Up::Kaleun_Cheers::Kaleun_Wink::sal ute::subsim::yeah: and so on! |
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