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-   -   [REL]Equipmen Upgrades Fix by TheBeast (https://www.subsim.com/radioroom/showthread.php?t=182194)

mikaelanderlund 01-03-12 08:39 AM

Quote:

Originally Posted by Atilla (Post 1814526)
Great MOD, thanks for your efforts. :salute:
I've installed it, and it runs smoothly on my rig (Win 7 64 bit, 6 GB ram).
I have one request though.
The 1.4 version overwrites a file used by the MCCD MOD.
Warning is:
"dialogs.tsr" has already been altered by the "MCCD_1.04_MFCM_1.2.1_compatible"
When overwriting this file, the menu-texts in crew dialog-windows disappear.
Is it possible to make your MOD compatible with the MCCD MOD?

Strangely, I can not understand why I can not choose torpedo types when I use the patch. However, you can easily merge dialogs.trs from MCCM with WinMerge.

kiwi_2005 01-03-12 09:12 AM

Quote:

Originally Posted by Atilla (Post 1814526)
Great MOD, thanks for your efforts. :salute:
I've installed it, and it runs smoothly on my rig (Win 7 64 bit, 6 GB ram).
I have one request though.
The 1.4 version overwrites a file used by the MCCD MOD.
Warning is:
"dialogs.tsr" has already been altered by the "MCCD_1.04_MFCM_1.2.1_compatible"
When overwriting this file, the menu-texts in crew dialog-windows disappear.
Is it possible to make your MOD compatible with the MCCD MOD?

I got the same problem.

Butapren 01-03-12 09:39 AM

Hi.
I'm doing missions in 2nd chapter of the campaign. After first completed mission I have chance to command a new u-boat (this is my 3rd starting from beginning of the campaign). I took it and there is a problem in the port cause I can't see torpedos loadout in tubes on the purchase screen (only external resources are visible) and I cannot buy new torpedos cause there are not any in base.
This bug never happened before.

My list of installed mods:

No Logo Intro Menu_Animation v. 01.00 by AvM
Critical hits 1.1 Torpedos
Dynamic Environment SH5 Basemod (realistic version) V2.1
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
MRP 1.3
MRP 16x9 patch
sobers 3D deck spray mod V7
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
ImprovedWaves_Improved Pitch&Roll
Equipment_Upgrades_Fix_v1_4_byTheBeast
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith
Equipment_Upgrades_Fix_v1_4_Patch_1

mikaelanderlund 01-03-12 09:59 AM

It's the same problem I have. Unfortunately I have not been able to identify the cause of the damn bug. I've tried to deactivate multiple mods without success.

Atilla 01-03-12 10:01 AM

@mikaelanderlund
Aaaahh, thanks for the pointer. I hadn't thought about that.
I'll give it a try.
BTW, have you tried letting the upgrade MOD overwrite (no merging) the dialogs.tsr?

mikaelanderlund 01-03-12 10:33 AM

Yes, several times but with same results, only T1 torpedoes available for purchase. Butapren have exact same problem. Yes, WinMerge is a Superb tool when the mod soup is troublesome large.:salute:

mr.artur_96 01-03-12 11:52 AM

Hey,

Is it possible to make "Repaired Equipment MOD by Xrundel and TheBeast" and "Equipmen Upgrades Fix by TheBeast" compatible ? Because I really like the firsth one .

Cheers ! :woot:

Sartoris 01-03-12 05:15 PM

I have the following problem: I can't choose my torpedo loadout. I started a new game, saved in the bunker and reloaded, but it's still not working. Everything was fine until I installed the Equipment fix 1.4 patch. This is what my torpedo loadout screen looks like when I ask the worker in the bunker to give me more torpedo options:

http://img717.imageshack.us/img717/1...0323120782.png

My mods:


Generic Mod Enabler - v2.6.0.157
[D:\SilentHun5\MODS]

RemoveLogoIntroTheDarkWraith
nVidia missing lights
No magic skills v1.5
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Shadow Improvement Mod
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
Manos Scopes-patch for 8x5
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
Critical hits 1.1 Torpedos
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
OPEN HORIZONS II_full v1.6
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1

TheBeast 01-03-12 06:05 PM

I was finally able to reproduce the error on the Mechanic's Torpedo Loadout Screen and I found the problem causing the issue.

SHORT STORY:
I screwed up!:doh::oops:
Please forgive me?

ENTIRE STORY:
TDW is making this new, very cool, GR2 Exporter Tool. I was playing with it making new cfg#SNK Snorkel node on the Conning Towers so I could set precise placement of the Snorkel for each Conning Tower.
Some time during that Process, I accedently saved some setting in the Equipment Upgrade Fixes v1.4 Patch 1 Folder:doh::oops: Prior to packaging for release.
I did not notice this until I was trying to reproduce the problem by changing my MOD config to match others.
The Problem still did not surface when using existing Career but shows up when getting a new Submarine or starting a new Career.

PROBLEM:
data\UPCDataGE\UPCUnitsData\Weapons.upc contains bad settings.

FIX:
Exit/Shut Down Silent Hunter 5
Download Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix.rar (Very small download - Only 1 file)
Enable MOD Equipment Upgrade Fixes v1.4 Patch 1 HotFix
Start Silent Hunter 5

ISSUES:
Problem may persist until getting new Submarine or Starting New Career.


DIALOGS.TSR
My dialogs.tsr is pretty much stock.
I replace characters with punctuation. i.e. "Ü" with "U". These puntuacted characters can sometimes cause CTD if language packs that contain these characters are not installed on the OS.
I replaced all "`" with "'" where it appears within displayed text. "`" is considered a quote and cuts off any trailing text following the quote.

Sartoris 01-03-12 06:17 PM

Thank you for such a quick fix! I'm also very excited about TDW's work so I hope you'll be able to put it to good use.

Keep up the great work and thanks again for the mod support!:yeah:

Zky 01-03-12 08:12 PM

Is the patch updated so it's safe to download now and not get the bug reported earlier?


Fantastic modding btw :)

kiwi_2005 01-03-12 08:32 PM

Quote:

Originally Posted by TheBeast (Post 1814890)


DIALOGS.TSR
My dialogs.tsr is pretty much stock.
I replace characters with punctuation. i.e. "Ü" with "U". These puntuacted characters can sometimes cause CTD if language packs that contain these characters are not installed on the OS.
I replaced all "`" with "'" where it appears within displayed text. "`" is considered a quote and cuts off any trailing text following the quote.

So to fix the MCCD problem (text missing in dialog) I would edit your file replacing all the " ' " back to "`" and the text should show back up in game but if I do that will your mod break :hmmm:

TheBeast 01-03-12 08:45 PM

Quote:

Originally Posted by Zky (Post 1815001)
Is the patch updated so it's safe to download now and not get the bug reported earlier?


Fantastic modding btw :)

Installing the HotFix removes the Bug.


Quote:

Originally Posted by kiwi_2005 (Post 1815015)
So to fix the MCCD problem (text missing in dialog) I would edit your file replacing all the " ' " back to "`" and the text should show back up in game but if I do that will your mod break :hmmm:

The "`" character is causing the missing text. When the "`" character is in the text string, It is being read as a "End Quote", all text following the "`" character is not displayed on screen.
Change all "`" characters in Text String to "'" character to fix problem.

Changing this will not break my MOD. You can actually remove the Dialogs.tsr from my MOD.

kiwi_2005 01-03-12 09:38 PM

Quote:

Originally Posted by TheBeast (Post 1815026)
Installing the HotFix removes the Bug.



The "`" character is causing the missing text. When the "`" character is in the text string, It is being read as a "End Quote", all text following the "`" character is not displayed on screen.
Change all "`" characters in Text String to "'" character to fix problem.

Changing this will not break my MOD. You can actually remove the Dialogs.tsr from my MOD.

ok thanks for that, will try it out when I get back to port :up:

mikaelanderlund 01-04-12 05:48 AM

Great! Many thanks:salute:


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