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-   -   GWX 3.0 RELEASED (Links here) (https://www.subsim.com/radioroom/showthread.php?t=145939)

Penelope_Grey 12-29-08 05:03 PM

Top tip: Play GWX with a mini fridge next to the computer. :D:up:

Lanzfeld 12-29-08 05:32 PM

GWX team,

Great mod:rock: . I have a question for you guys.

I guess the reason you did not include the lifeboat mod with GWX is that it conflicts with Enhanced Damage Effects?

Could anyone explain what it exactly effects? Do I lose oil spills or is it something deeper and more significant.

Thank you....with an explanation of what it effects then we can decide if we want to sacrifice one for another.:up:

Der Teddy Bar 12-29-08 06:19 PM

Congratualtions GWX and especially well done Privateer :up:

Herr Limpet 12-30-08 01:24 AM

Not sure if it's been mentioned yet, and maybe it's only a problem on my install, but I notice that the F1 (Help) categories are incomplete on my GW Gold. Starting with "Enemies Of Germany" (no enemy list) and then the remaining selections - such as Flotilla News, for instance - have no info.
Anyone else show the same?

Jimbuna 12-30-08 05:53 AM

Quote:

Originally Posted by blackswan40
Down loaded it from Bigboywoolys Filefront link on subsim ho man the GWX TEAM realy went to town on this baby now wheres my my pack of red light bulbs gees man you need to get out more "what out on patrol what great idear" FULL AHEAD BOTH YIPPEE UP & AT EM

http://andyoldfield.bulldoghome.com/...com/U-122A.jpg

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

makman94 12-30-08 05:57 AM

Quote:

Originally Posted by onelifecrisis
and not what KL was talking about when he said "polygon problem"

hello olc, the last days i was trying to find from where these 'polygons' are altered but i finally... give up ! in fact , i think they are very....:damn:
so,can you tell me where are they located please?

bye

Commander Gizmo 12-30-08 06:10 AM

Quote:

Originally Posted by Herr Limpet
Not sure if it's been mentioned yet, and maybe it's only a problem on my install, but I notice that the F1 (Help) categories are incomplete on my GW Gold. Starting with "Enemies Of Germany" (no enemy list) and then the remaining selections - such as Flotilla News, for instance - have no info.
Anyone else show the same?

Try having a look here.

Slick Rick 12-30-08 08:30 AM

Third time was the charm........disregard......

Praefectus classis 12-30-08 10:41 AM

Thank you! This mod is great!!!:D :D Much better than the original version. Ubisoft should hire you!:D

Kpt. Lehmann 12-30-08 10:44 AM

Quote:

Originally Posted by Praefectus classis
Thank you! This mod is great!!!:D :D Much better than the original version. Ubisoft should hire you!:D

Welcome to Subsim Praefectus classis! :arrgh!: I'm glad you enjoy our work.

In all fairness though, we couldn't do what we do without the Silent Hunter Devs having released SH3 in the first place.;)

Thank you for your kind thoughts though.:up:

Jimbuna 12-30-08 11:01 AM

Quote:

Originally Posted by Praefectus classis
Thank you! This mod is great!!!:D :D Much better than the original version. Ubisoft should hire you!:D

Quite an accolade indeed http://www.psionguild.org/forums/ima...jawdropper.gif

Welcomr aboard matey http://www.psionguild.org/forums/ima...es/welcome.gif

onelifecrisis 12-30-08 11:13 AM

Quote:

Originally Posted by makman94
Quote:

Originally Posted by onelifecrisis
and not what KL was talking about when he said "polygon problem"

hello olc, the last days i was trying to find from where these 'polygons' are altered but i finally... give up ! in fact , i think they are very....:damn:
so,can you tell me where are they located please?

bye

I'm not sure I understand your question but I'll try to answer it.

The only way to alter the shape of the polygons themselves is to start changing wave shapes, like PT did in his water mod. But that affects sensors, physics... all sorts of things. For GWX3 I didn't alter the polygons at all, I just brightened the water so that the contrast between the bright polygons and the water colour "underneath" them is much less. The end result is that the polygons are technically still there but you can hardly see/notice them.

Kpt. Lehmann 12-30-08 11:17 AM

Speaking of which, OLC. I hope your eyesight has recovered. ;)

onelifecrisis 12-30-08 11:22 AM

Quote:

Originally Posted by Kpt. Lehmann
Speaking of which, OLC. I hope your eyesight has recovered. ;)

Huh?
You mean from the vodka? :doh:

Lzs von swe 12-30-08 11:40 AM

I´m late to the show, work has kept me on the road the last 6 days ( someone has to deliver the stuff the rest you ..´re wifes? buy in the stores ).
Downloaded and installed v3.0 gold and Bigboys "patch". No probs whatsoever:up:
Still running the 2.1 cfg for the Cmdr, will install the 3.0 cfg when in port the next time.

Just popped in to say a Big thank you to everyone in the team, you:rock: :rock:

Oh, and happy new year too:yep:


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