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-   -   [REL] Jyunsen B, Kaichu and kaidai IJN mod (https://www.subsim.com/radioroom/showthread.php?t=137761)

I-25 10-20-08 09:03 PM

The White stripes were for ID, so that friendly aircraft would not attack them (makes no sense unless they stuck around homewaters:roll: ) and the boxed in triangle i think was a marker for the fleet flagship (I-9, I-10 I-11 were sub fleet flagships) so only the Jyunsen A had them not the B

keltos01 10-21-08 12:45 AM

[quote=I-25]The White stripes were for ID, so that friendly aircraft would not attack them (makes no sense unless they stuck around homewaters:roll: )


right ! otherwise it would've said : sink me I'm a jap !

keltos01 10-21-08 12:58 AM

http://www.ww2incolor.com/forum/showthread.php?t=8125

talks about IJN subs color schemes

keltos01 10-21-08 07:29 AM

http://img528.imageshack.us/img528/8...pcopie2sm7.jpg
http://img528.imageshack.us/img528/t...pg/1/w2048.png


I made a new texture for the tower using 2048x2048 resolution for the imbedded tga file, so the new .dat is a bit heavy but I hope it will be worth it ingame, I got tired of the blurry texture.

Just download the new tower.dat, slip it into the object directory of the version 2.8 mod, and voilą !

ingame picture will be posted tonight.

download link :

http://files.filefront.com/Turm+Jyunsen+B+1rar/;12118736;/fileinfo.html

keltos01 10-21-08 09:38 AM

http://i4.photobucket.com/albums/y144/fritz641/10.jpg

something like :


http://img407.imageshack.us/img407/1861/towerpu9.jpg


I-25 10-21-08 11:11 AM

Nice, but i think it should be a bit shorter;)

also can the range finder be brought a bit down? in the pic the base of the rangefinder is about level with the height of the walls of the tub

keltos01 10-21-08 12:47 PM

tha's because it's lowered ! otherwise the range finder sticks out more, like in the model.

I'll move the storage stuff a bit more down then, but I don't know when I'll redo the iv map for the tower :

I'd like help to be able to add a node containing the storage locker's 3d model and its texture, so as to to have to remake the whole UV map of the tower everytime I add or modify something, cause that last one took me a whole day's worth !


keltos

keltos01 10-21-08 01:22 PM

Version 2.8 new tower
 
Here goes the latest version of the tower with the 2048 x 2048 texture (much better btw !) :

The sub :

http://img388.imageshack.us/img388/3...unsenb2jz9.jpg


the tower :

http://img84.imageshack.us/img84/2682/towerportyy1.jpg


the driver :

http://img84.imageshack.us/img84/5503/driverdx1.jpg


the tub looking towards the stern :

http://img248.imageshack.us/img248/5944/sterntubzl2.jpg


the tower from the starn to starboard :

http://img413.imageshack.us/img413/8...arboardek6.jpg


the ship from the stern to starboard :

http://img413.imageshack.us/img413/5...arboardde3.jpg

2048 is the way to go !


now all we need is the hull done at the same resolution !

btw I also changed the ships names they now range from I-25 to I-33, no more U-whatever !



Keltos


link to the tower (to be installed in the Object directory of the Jyunsen B version 2.8 mod, full 2.8 will be uploaded in a few minutes) :

http://files.filefront.com/Turm+Jyun.../fileinfo.html

link to the version 2.8.1 of mod complete with high res tower :
High res tower (2048 x 2048) with railings etc.. (see latest pictures in gallery)
only japanese names for Jyunsen B (I-25 to I-33). Any more details will now be included as patches to this version.

link :


http://files.filefront.com/v+281+IJN.../fileinfo.html


keltos



Sledgehammer427 10-21-08 03:11 PM

well, keltos sir, you seem to be almost done skinning the thing without me!
:rotfl:
i'll bump up the res on my wip hull texture.

keltos01 10-22-08 04:29 AM

Quote:

Originally Posted by Sledgehammer427
well, keltos sir, you seem to be almost done skinning the thing without me!
:rotfl:
i'll bump up the res on my wip hull texture.

http://img370.imageshack.us/img370/3...4i16i58rf9.jpg


check if the red hull goes high enough on your skin : it should go to the water level, and feel free to post pictures of your WIP and the textures you found, maybe post a .rar with those.

btw I just ordered I-boat captain :)

keltos01 10-22-08 09:22 AM

I'm making a new UV map for the hull... with folded and bigger parts so as to increase details, will post later tonight. You'll just need to fill it with beautiful textures Sledgehammer427 ! ;)


Keltos

keltos01 10-22-08 09:59 AM

New Hull UV map
 
New Hull UV map for Jyunsen B :

http://img222.imageshack.us/img222/9...emplaterq2.jpg

t01.dds to be redone ;) :

http://img360.imageshack.us/img360/3289/texturebw4.jpg


http://img293.imageshack.us/img293/9...ledhullrq6.jpg
off course for this picture I didn't change the .dds file from the last one, it still has to be redone

had a flipped catapult face.. re uploading now.

uploaded again:

http://files.filefront.com/NSS+Jyuns.../fileinfo.html


Keltos

I-25 10-22-08 01:42 PM

[quote=keltos01]
Quote:

Originally Posted by Sledgehammer427

btw I just ordered I-boat captain :)

your gonna keep on reading it over and over... like me haha

remember now the Jyunsen B were from the I-15 to the I-36

keltos01 10-22-08 02:45 PM

Jyunsen B with basic texture on new UV map of hull
 
I'm still waiting for a better job than this from Sledgehammer427, this is considered basic texture only :yep:

http://img232.imageshack.us/img232/6...nsenb29lk4.jpg


under :

http://img406.imageshack.us/img406/9117/undervz6.jpg


stern :

http://img355.imageshack.us/img355/4291/sternls8.jpg


tower :

http://img266.imageshack.us/img266/3526/towerzh2.jpg


top stern :

http://img231.imageshack.us/img231/2395/topzh8.jpg



I think the textures are a bit dark, and that the tower's outside needs retexturing with the same texture as the upper hull so as to make it whole ?

I will now make a new occlusion map for the hull.

here it goes :

http://img511.imageshack.us/img511/2...senbo01qg0.jpg
http://img511.imageshack.us/img511/n...jpg/1/w512.png
http://img233.imageshack.us/img233/n...pg/1/w2048.png

http://img389.imageshack.us/img389/n...pg/1/w2048.png


and yes I think I'll read I-boat Captain a few times when I do get it !

Keltos

keltos01 10-22-08 03:45 PM

Jyunsen B with new occlusion map for hull
 
there it goes, took long enough cooking by 3ds !

http://img134.imageshack.us/img134/907/withoccluel1.jpg

and from the bow :

http://img220.imageshack.us/img220/2484/cookedki3.jpg


I'll upload the latest version now. Now it's up to Sledgehammer427 to improve the textures ! ;)

I edited the first post with new info and pictures.

keltos

version 2.8.2 download link :

http://files.filefront.com/v+282+IJN.../fileinfo.html


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