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-   -   *** The Patch 1.2 Discussion Thread *** (https://www.subsim.com/radioroom/showthread.php?t=112176)

MONOLITH 04-18-07 04:00 PM

Quote:

Originally Posted by RickC Sniper
@ Monolith
Just to clarify. That graphics glitch is seen at the TBT up on deck, not at the scope view. You have referred to it as scope view here several times I think.
Does your TBT look normal at 1680x1050?


Oh crap. *Smacks head*

Man I gotta slow down.

Let me go ingame and check. I've been talking about the periscope this whole time.

Christ. Sorry guys. I'll be right back.....

MONOLITH 04-18-07 04:15 PM

Okay.

Smack me.

I have it too. :damn:

Sorry guys.

I'm going to try out DragonRR1's fix below right now....



Quote:

Originally Posted by DragonRR1
TBT Widescreen problem - FIX!! (Need confirmation from others)

Navigate to:
C:\...your path to game here...\Silent Hunter 4 Wolves of the Pacific\Data\Menu\

Make a backup copy of

menu_1024_768.ini (call it menu_1024_768.bak or something)

Load the file:

menu_1024_768.ini

with notepad or suitable text editor.

Do a simple find text - "tbt_1024.tga" without the quotes

scroll UP 4 lines to find: (it's in the same section)

Zone= 0 768 1024 768 1 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0

Change to:

Zone= 0 768 1024 768 5 1 0x28000000 0.5 -0.5 0x28000001 -0.5 0.5 0 0

The only difference is changing the "1" to a "5"

Save the file and run the game as normal.


MONOLITH 04-18-07 04:25 PM

Okay, I can confirm so far that Dragon's fix does work.

But I've only tried it at 1680x1050, not at other resolutions yet.

Also, one question, I can't remember, did the TBT have a zoom function before (2 magnifications like the periscope)? Because right now after the fix it does not.



Nice work Dragon. How the heck did you figure that one out?


Oh, I also noticed in the menu folder there is another identical ini renamed "OLD' already. I guess a product of one of the patches?

RickC Sniper 04-18-07 04:26 PM

:up: Dragon, that fixed it. Many thanks.



Rick

RickC Sniper 04-18-07 04:27 PM

Quote:

Originally Posted by MONOLITH
Okay, I can confirm so far that Dragon's fix does work.

But I've only tried it at 1680x1050, not at other resolutions yet.

Also, one question, I can't remember, did the TBT have a zoom function before (2 magnifications like the periscope)? Because right now after the fix it does not.



Nice work Dragon. How the heck did you figure that one out?


Oh, I also noticed in the menu folder there is another identical ini renamed "OLD' already. I guess a product of one of the patches?


Perhaps created by jscme if you used it to install mods?

MONOLITH 04-18-07 04:30 PM

Quote:

Originally Posted by RickC Sniper
Perhaps created by jscme if you used it to install mods?

Ah yes. That's it.

How about a zoom on the TBT. Was there one, or no?

ccruner13 04-18-07 04:32 PM

no afaik

DragonRR1 04-18-07 05:18 PM

Quote:

Originally Posted by MONOLITH
Quote:

Originally Posted by RickC Sniper
Perhaps created by jscme if you used it to install mods?

Ah yes. That's it.

How about a zoom on the TBT. Was there one, or no?

No zoom on TBT AFAIK.

Glad to have helped! :)

Wasn't too hard to figure out. Basically I worked on the fact that the periscope mask DOES work and checked the differences. FYI If you put a "4" instead of 5 it actually shrinks the bitmap mask... I'm now wondering if it would be possible to make a high res version of the TBT and periscope views just for widescreen owners.. I suspect it is and might have a go, time allowing..

skullman86 04-18-07 07:10 PM

Quote:

Originally Posted by E.Hartmann
Quote:

Originally Posted by RickC Sniper
Quote:

Originally Posted by E.Hartmann
Quote:

Originally Posted by Weigh-Man
Quote:

Originally Posted by Ilpalazzo
is anybody else getting this? Never happened before the patch.
http://img239.imageshack.us/img239/1...8296rb3.th.jpg

doesn't seem to happen with the periscope only with this thing (tbt? forget the name).

Yep, I am getting that as well, 1680 x 1050

This resolution is not supported. So the bitmaps aren't big enough and the sim no longer streches the images. Bring it down a few notches and that will go away.


Easily said, but if our widescreens are native 1680x1050 turning down resolution just shrinks the entire game on the screen. Odd that it only affects the TBT and nothing else.

Where did you document that this resolution is not supported?

Look at the pull down in your video setup and its not listed I dont think.

first off, I'm sorry for adding another quote :rotfl:

second, I have the same problem at 1280x1024 but its only the top that gets cut off.It's probably only made for 1024x768 or w/e :shifty: .

-Pv- 04-18-07 07:18 PM

If you didn't have CTDs on the un-modded 1.1 patch and you do now with 1.2, I strongly suggest you look at cooling and/or your cache size. Everyone was warned SH4 requires more cache than most games and patch 1.2 requires even more to support the higher graphic requirements. Now if the game were REALLY defective, everyone would be having frequent CTDs but myself and many others have reported none and I have about 5 hours into it since the patch and yes, my "P" parascope depth still works as before (as does everything else, only better.)
-Pv-

AVGWarhawk 04-18-07 08:16 PM

Quote:

Originally Posted by -Pv-
If you didn't have CTDs on the un-modded 1.1 patch and you do now with 1.2, I strongly suggest you look at cooling and/or your cache size. Everyone was warned SH4 requires more cache than most games and patch 1.2 requires even more to support the higher graphic requirements. Now if the game were REALLY defective, everyone would be having frequent CTDs but myself and many others have reported none and I have about 5 hours into it since the patch and yes, my "P" parascope depth still works as before (as does everything else, only better.)
-Pv-

Last night I had an unexplained CTD with 1.2. I cleaned up the hard drive of internet junk, the registry and defragged. I played 2 hours tonight with out a CTD.

7Enigma 04-18-07 08:37 PM

Quote:

Originally Posted by -Pv-
If you didn't have CTDs on the un-modded 1.1 patch and you do now with 1.2, I strongly suggest you look at cooling and/or your cache size. Everyone was warned SH4 requires more cache than most games and patch 1.2 requires even more to support the higher graphic requirements. Now if the game were REALLY defective, everyone would be having frequent CTDs but myself and many others have reported none and I have about 5 hours into it since the patch and yes, my "P" parascope depth still works as before (as does everything else, only better.)
-Pv-

CTD's were horrible on my computer with 1.0 and worse with 1.1 (couldn't load in-mission savegames after quitting out). I'm pleased to report 1.2 has fixed my CTD's so far (~4hours of play time with several exits and reloads both in-mission and after a shutdown). :up:

Also wanted to mention that performance has DRASTICALLY increased, and this is WITH using AA. I'm currently using 2X AA as Nvidia's 2Xq makes the images blurry IMO. I have higher framerates with AA on in 1.2 then I did in 1.1 without (I have deselected fog however which apparently can be a huge hit to performance).

6800GT btw.

Hans Schultz 04-18-07 09:12 PM

I dont know if this is a specific 1.2 issue, but has anyone noticed that you dont spend any time in port between patrols, I pulled in port on Aug 7 1942, got a new bridge, and left on my new patrol on Aug 7 :down: also any "upgrades" you have bought are gone when your boat is upgraded, even if all they do is cut off the "bathtub" part where the AA gun is.:damn:

-Pv- 04-19-07 12:14 AM

I don't know if you are talking about upgrades that were purchased on the patrol before the current port docking where we all start on a new patrol in patch 1.2, or upgrades purchased since loading the patch.
I didn't "lose" any of my previous upgrades. Since I had a leaving port autosave with my upgraded crew and boat repaired, I used that and all was as expected.

Some have reported deck gun or AA gun crew failures but mine have been great. Sinking ships and planes with the gun crew and all is just hunky dory.

I have not lost ANY functionality I had before the patch (that I cared about- the contrl-F2 is not something I used much and can play without) and instead, I'm enjoying all the new stuff. Can't wait for the weekend when I can max out. Not one CTD or even a hint of it in 9+ hours of play now on 1.2 and at 1280*1024 with env, post, AA all roaring away, I have even better frames than before the patch when I used less features. Frankly, I just couldn't be happier right now considering there is yet better things to come.

All that and my computer is just average by today's gamer standards.
-Pv-

heartc 04-19-07 12:15 AM

Quote:

Originally Posted by -Pv-
my "P" parascope depth still works as before (as does everything else, only better.)
-Pv-

Periscope. Periscope. Periscope. ;)


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