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-   -   German U-Boats Compilation (https://www.subsim.com/radioroom/showthread.php?t=214215)

David I 03-19-19 03:06 PM

Playing the Type IXB & IXC Type Boats
 
Playing the short sighted Type IXB & IXC Type Boats is a real challenge. You have to constantly have your finger hovering over the "C" key. Aircraft aren't spotted until they are actually making their run and pesky MTB boats and Destroyers are firing on you and you still can't see them. You make fewer visual sightings than you did before you boarded one of these beautiful babies.

That's my whine!

Can anyone provide a mod that would fix the sensor ranges for these lovely boats? A method was suggested back a few posts ago that explained how to use SH3d to fix it, but I couldn't get it to install/work on Windows 7.

Come on Modder's and give an old duffer a break....

In High Hopes;

David I

Markz422 03-26-19 10:58 AM

Hi I have a problem the deck gun works not only the flag on the VIIB type what can I do?

Aktungbby 03-26-19 03:49 PM

Welcome aboard!
 
Markz422!:Kaleun_Salute:

zj1985 04-02-19 02:09 AM

This mod doesn't have conning tower?Although I open NSS_Uboat7_CT.dat with S3D and there has many mterials.

ivanov.ruslan 04-02-19 08:47 AM

http://www.subsim.com/radioroom/show...&postcount=396
folder Brett25,B25 camera complete stock

Kieldk 05-13-19 03:20 PM

Type 7 Viic Black Hull
 
just installed these mods in following order
im running gwx 3.0 Gold

Thomsens sound pack v3
ahnenerbe widegui 1920 x 1080 final
tkss18 german u-boat compilation
tkss18 german u-boat compilation no eagle
new uboat guns fixed rework for uboat compilation
german uboat compilation fumo_fix
german uboat compilation only viib and viic by wise
fix al subs gwx
gwx late war sensors
supplement to v16B1(jsmge)

my problem is that the upper deck of the viic are total black.
and the deck gun isnt there
and when i go 1943- i get snorkel destroyed when loading game...


any fix for this?:yep:

ivanov.ruslan 05-13-19 07:56 PM

Disable gwx late war sensors,try ;)

Eikson 05-15-19 03:36 PM

Hey,

I love using your mod and there is nothing nicer than raiding the English coast with a pirate flag.

Unfortunately the mod seems to cause some issues for me:

1) The watch crew on my VIIB is blind. Although they are qualified, they sometimes don't even spot destroyers 2000m from me that shoot at me. When I turn the mod off, this issue is not there.

2) For some reason, when the mod is on weather is either no wind at all or strongest wind and rain. There is no inbetween.

My modlist is

GWX
GWX - 16km Atmosphere
GWX - Integrated Orders
Supplement to V16B1 (JSGME)
GWX - No Medals on Crew
Thomsen'S Sound Pack V3.2cg
LifeBoats&Debris_v4
TKSS18 German U-Boats Compilation
New U-Boat Guns Fixed Reworked
FixAllSubGWX
Pascal_Port_people
OLC'S Modified Searchlight Beams for GWX


I hope you've heard of someone with a similar problem, because I really like the mod and hate to turn it off.

Anvar1061 05-28-19 03:59 PM

Quote:

Originally Posted by Bangoo (Post 2610986)
Can we expect type VIIA?

In anticipation of the news and dy popular demand, THANKS TO THE AMAZING WORK
http://www.subsim.com/radioroom/imag...n_Salute-1.gif
Wise,
Sphere,
Ahnenerbe,
Jeff-Groves,
rowi58,
Wreford-Brown
and skwas and his wonderful Silent 3ditor
release Type VIIA Playable Submarine (SH3 Cmdr) mod
https://pp.userapi.com/c855132/v8551...0HJ2toXGUs.jpg
https://pp.userapi.com/c853528/v8535...LcwaUzsZD4.jpg
http://www.subsim.com/radioroom/imag...aleun_Wink.gif
http://shmf.larsbundgaard.dk/Smileys...d/download.gif

David I 05-29-19 09:09 AM

Beautiful, but can it see?

David I

Anvar1061 05-29-19 12:25 PM

Quote:

Originally Posted by David I (Post 2611940)
Beautiful, but can it see?

This can. Judging by the name VIIA Playable Submarine.

http://www.subsim.com/radioroom/imag...Periskop-1.gif

Rhodes 06-07-19 05:58 AM

Quote:

Originally Posted by Anvar1061 (Post 2611967)
This can. Judging by the name VIIA Playable Submarine.

http://www.subsim.com/radioroom/imag...Periskop-1.gif


Does one needs German compilation boats mod or can just use the type VIIA Playable Submarine as a stand alone?

And its a Sh3 Cmr mod, so active it by jsmge in SH3 Commander, correct?

Anvar1061 06-07-19 06:24 AM

Quote:

Originally Posted by Rhodes (Post 2613205)
Does one needs German compilation boats mod or can just use the type VIIA Playable Submarine as a stand alone?

And its a Sh3 Cmr mod, so active it by jsmge in SH3 Commander, correct?

That's right. And its is placed in this topic, not in separate.

Sailor Steve 06-07-19 10:45 AM

This is something I've been wishing for for a long time.

Thanks all! :rock:

Rhodes 06-08-19 03:34 PM

^ Already tried and it is a blast!

The original type VII looks, the simple smooth tower and the exterior aft torpedo tube with animated door. :o
Cherry on top of the cake! :Kaleun_Thumbs_Up::Kaleun_Cheers::Kaleun_Wink::sal ute::subsim::yeah:
and so on!


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