SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] RFB/Real Fleet Boat for 1.5 (https://www.subsim.com/radioroom/showthread.php?t=125529)

LukeFF 11-03-09 11:06 PM

Quote:

Originally Posted by ETR3(SS) (Post 1191237)
Yes it does. The scope of RFB is realism. The Germans were never in a position(to the best of my knowledge) to capture a US 5"/25 cal deck gun.

Correct, and that's why we've removed it from the German upgrade option list.

LukeFF 11-03-09 11:09 PM

Quote:

Originally Posted by AVGWarhawk (Post 1180683)
The mod is still going. Luke has RL things he is attending to. ;)

Yes, and just to add to this a bit: work on the mod has slowed as of late, since I am now back in school. That's taking up the majority of my time right now. However, I do plan soon to send out a new beta test file for RFB 2.0, and hopefully if all goes well it will then soon be released to the community. No timetable for that, though.

LukeFF 11-09-09 12:06 AM

Quote:

Originally Posted by LukeFF (Post 1198774)
At this time we have all the stock Japanese DDs and two of the Allied ones complete. I don't know when the other ones will be completed. I have too much other stuff going on in my life at the moment to really be able to focus on the warship damage models.

Correction to the above: three of the Allied DDs have been re-zoned to the updated standards. As of now, these are the warships that will be re-zoned with the release RFB 2.0:
  • Akizuki
  • Asashio
  • Fubuki
  • Minekaze
  • Mutusuki
  • Shiratsuyu
  • Clemson
  • Somers
  • Fletcher
  • Subchaser
In general, DDs will go down with one hit, with some taking two. Sinking time is almost always less than 30 minutes (will need to re-run some tests to see, for sure). (Edit: confirmed average sinking time of 15-20 minutes, depending on hit location).

I'd love to move on to the larger warships, but there's just no time for that now.

Gato76 11-09-09 08:05 PM

I hope RFB 2.0 is release before the end of the year :rock:

LukeFF 11-09-09 09:47 PM

Quote:

Originally Posted by Gato76 (Post 1201432)
I hope RFB 2.0 is release before the end of the year :rock:

It will be, for sure. Likely it will be out by the end of November.

Gato76 11-09-09 11:28 PM

Quote:

Originally Posted by LukeFF (Post 1201460)
It will be, for sure. Likely it will be out by the end of November.

Great news and a big thanks to the RFB team

Hitman 11-10-09 08:52 AM

Looking forward to RFB2, with all changes implemented that I'm now adding manually and much more :yeah:

LukeFF, I have somewhere lying around a project I started some time ago for a realistic binocular view (Rounded, like the TBT) that also has a reticle. I know the real Bausch&Lomb items issued to the Submarine force had that reticle for rangefinding (Mils reticle) but I haven't been able to find a sample of it to copy. I have instead a reticle from a B*Lomb issued to the Army, so I was planning to add that one instead, until something better comes up. I will try to send you the finished item before the RFB2 release, so you can include if you see it worth it.

Travis Reed 11-10-09 03:19 PM

Just out of curiosity, did RFB modify anything dealing with aircraft rendering?

I'm having an issue in stock and with TMO 1.7 where they aren't rendered until practically ontop of you (by that point, the aircraft spotted call had benn made awhile ago).

I do remember being able to see most planes at far longer ranges with RFB...

Radio 11-17-09 05:10 PM

Uuuuuh, wth? :doh::doh::doh:

http://img688.imageshack.us/img688/9...2730812.th.jpg

:rotfl2:

Wilcke 11-17-09 05:31 PM

Quote:

Originally Posted by Radio (Post 1204863)
Uuuuuh, wth? :doh::doh::doh:

http://img688.imageshack.us/img688/9...2730812.th.jpg

:rotfl2:


Yes, they did enjoy their ice cream.

Zonke 11-18-09 09:41 AM

Quote:

Originally Posted by LukeFF (Post 1201460)
It will be, for sure. Likely it will be out by the end of November.

Sweet!
Will 2.0 include the sub damage model for the U-boats as well?

Thx

beartooth91 11-19-09 08:19 PM

Finally Updated to 1.5
 
Ok, after dragging my feet for a good while, I finally bought the Gold pack and updated to 1.5 (U-Boat Missions), but, have a couple of problems regarding RFB 1.52:

1st of all, I can't find a working link for the patch and hotfix mentioned in the top post....unless they're included in the RFB 1.52 at the given download link (?).

Secondly, I don't go anywhere without SD radar. Is there a file I can tweak to start off with enough renown so's I can get an SD radar at or near the start of the war ? I did some looking, but, nothing is obvious.

Thanks

sergei 11-20-09 06:08 AM

I remember being confused about this.
Originally there was RFB 1.5, and a hotfix patch.
It has now been rolled up into RFB 1.52, that's all you need.

It's been a while since I played RFB.
But IIRC if you pick a start date of 1942 rather than 1941, it starts you around June of that year. Radar should be available.

LukeFF 11-25-09 12:54 AM

Quote:

Originally Posted by Hitman (Post 1201604)
LukeFF, I have somewhere lying around a project I started some time ago for a realistic binocular view (Rounded, like the TBT) that also has a reticle. I know the real Bausch&Lomb items issued to the Submarine force had that reticle for rangefinding (Mils reticle) but I haven't been able to find a sample of it to copy. I have instead a reticle from a B*Lomb issued to the Army, so I was planning to add that one instead, until something better comes up. I will try to send you the finished item before the RFB2 release, so you can include if you see it worth it.

Go for it. :) There's still time to add things to this beta before it goes public.

LukeFF 11-25-09 12:55 AM

Quote:

Originally Posted by Zonke (Post 1205240)
Sweet!
Will 2.0 include the sub damage model for the U-boats as well?

I think so, but I will have to check my notes.

LukeFF 11-25-09 01:29 AM

Altogether, this is what is planned to be included in RFB 2.0 at this point:

Quote:

Warship Damage Model, Covers:

-Akizuki
-Asashio
-Fubuki
-Mutsuki
-Minekaze
-Shiratsuyu
-Clemson
-Fletcher
-Somers
-Subchaser
-CHa-1

(LukeFF and Observer)

-New Interior Camera Mechanics (vickers03)

-New Torpedo Textures (Captain America)

-New depth gauge in control room for Balao and Tench class (LukeFF)

-Re-worked texture mapping for Gato/Balao/Tench/Tambor/Gar and S Class interiors (LukeFF)

-CHa-1 subchaser (Nisgeis)

-New Radar Display (Hitman)

-Darker attack periscope (skwas)

Hitman 11-27-09 08:05 AM

I have the new binocular ready now :D

The viewhole has exactly the same size as the periscopes and the TBT, in order to keep the coherence and proportions for the user (And as in real life is when pressed against your eyes). The magnification is the same as the TBT, so you can solve both (If you include my TBT, as you said some time ago) equally with an aperture angle of 84, and a zoom of 7x.

I will send you both in any case, as I have done some minor retouches.

The new reticle is excellent for rangefinding before the radar, or on stuff that the radar would not pick (shore line, etc.). I have so far been able to determine with a high degree of efficiency distance to targets for surface gun action before radar :yeah:

http://img199.imageshack.us/img199/3...screenshot.jpg

sergei 11-27-09 08:30 AM

WOW. That looks very nice!
Any chance you might be releasing this as a standalone?

Hitman 11-27-09 11:27 AM

Sure, no problem, but I'd like the RFB guys to have it first ... some kind of a "premiere" :D

but I'll send you a link per PM anyway, so you can betatest it.

sergei 11-27-09 11:51 AM

Thanks Hitman
See PM


All times are GMT -5. The time now is 11:32 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.