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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Monte 05-18-10 12:52 PM

Quote:

Originally Posted by TheDarkWraith (Post 1396342)
now that v2.5.0 has been out for a little while :88), for the users whose officer icons didn't change state based on condition of the officers do the officer icons now show wounded/dead when the officer is in that condition?

I installed 2.5.0 1 hour ago and I have tested the officer icons.

All works fine now, here! :) The changes of the health status work perfectly now. I have to thank you again so much! :yeah:

Ahoi
Monte

PL_Cmd_Jacek 05-18-10 01:36 PM

Quote:

Originally Posted by TheDarkWraith (Post 1396342)
now that v2.5.0 has been out for a little while :88), for the users whose officer icons didn't change state based on condition of the officers do the officer icons now show wounded/dead when the officer is in that condition?

Wounded officers icons work good :salute:

http://img576.imageshack.us/img576/8775/officers.jpg

But manual "mast height" adjustment cause CTD. :wah:

rededge 05-18-10 02:14 PM

I've done this in user options -

# is the binocular crosshair visible?
BinocularCrosshairEnabled = False

But the little blighter is still there?
I uninstalled the mod through JSGME then altered the text, then re-installed the mod.

What have I done wrong please?

DonZorro 05-18-10 02:17 PM

PD???
 
Hi Master,

When I'm in Periscope Dept and press the Surface button, the ship has begin the lift but stop it at 8-9m.

If I click the dial the 0m then surface fully just. :hmmm:

Any idea???

Regards,
DonZorro

TheDarkWraith 05-18-10 03:29 PM

Quote:

Originally Posted by PL_Cmd_Jacek (Post 1396420)
But manual "mast height" adjustment cause CTD. :wah:

on all ships or just certain ships?

Updated German menu.txt file by Paco for v2.5.0:
http://www.filefront.com/16482191/Ne...man-byPaco.7z/

7thSeal 05-18-10 05:25 PM

Really like the options you provided for the heading bar a couple versions back in the mod... but I have one more request for the heading bar. :DL

A true\false option for having it visible upon game startup. :)
Unless its already there and I'm completely overlooking it.

TheDarkWraith 05-18-10 05:37 PM

Quote:

Originally Posted by 7thSeal (Post 1396581)
Really like the options you provided for the heading bar a couple versions back in the mod... but I have one more request for the heading bar. :DL

A true\false option for having it visible upon game startup. :)
Unless its already there and I'm completely overlooking it.

are you asking for a user option to disable it (hide it) at game start? It starts in the minimized state but you want it completely hidden?

7thSeal 05-18-10 05:45 PM

Quote:

Originally Posted by TheDarkWraith (Post 1396586)
It starts in the minimized state but you want it completely hidden?

No, just the opposite... already fully visible when starting game without having to toggle it each time from its minimized state. :)

I guess what I should really be asking for is the user option to have it startup maximized.

kylania 05-18-10 05:59 PM

Quote:

Originally Posted by 7thSeal (Post 1396592)
No, just the opposite... already fully visible when starting game without having to toggle it each time from its minimized state. :)

I guess what I should really be asking for is the user option to have it startup maximized.

Me too!

caine007 05-18-10 06:22 PM

Still getting 0 mast height for all ships (I think) with 2_5_0

Not getting a CTD with manually setting the height though.

Using Windows 7, 64 bit, details:

HLM\SOFTWARE\Wow6432Node\Ubisoft\Silent Hunter 5\

I've installed to G:\Ubisoft\Silent Hunter 5\

TheDarkWraith 05-18-10 06:47 PM

Quote:

Originally Posted by caine007 (Post 1396634)
Still getting 0 mast height for all ships (I think) with 2_5_0

Not getting a CTD with manually setting the height though.

Using Windows 7, 64 bit, details:

HLM\SOFTWARE\Wow6432Node\Ubisoft\Silent Hunter 5\

I've installed to G:\Ubisoft\Silent Hunter 5\

what language version of the game are you using? And what do you mean by I think??

TheDarkWraith 05-18-10 06:51 PM

A curiosity question here for non-English users of the game: is the max radio contact range working correctly for radio contact reports? I mean if you set the distance in the top right bar to some ridiculous value like 9999 do you ever receive any radio contact reports? Just looking over my code again due to the language dependency problems from the mast heights and officers leads me to believe that you all are never receiving radio contact reports either (not showing in your messagebox).
I'm going to put together a debug version for non-english users to test to see if you all are in fact getting radio contact reports or not. Anyone willing to test it for me??

kylania 05-18-10 06:57 PM

I've not been receiving radio report stops. English. I mean I'll see a single contact appear, in my range, but TC won't slow down. All the contact time stamp info is there though, just the TC 1x thing hasn't been working for 2 revisions now I think?

I've only been slightly noticing this though, wasn't paying as much attention as I should but last night I noticed that happening alot.

@caine007 - 2.5.0 doesn't have manual mast height setting, are you using the latest version?

LeBabouin 05-18-10 07:00 PM

Quote:

Originally Posted by TheDarkWraith (Post 1395420)
and the language dependency problem is now fixed :rock: You will get the mast height now when you ID a target no matter what language you use

Hahaha been messing most part of the night with encode() decode() and other locale.getdefaultlocale() with no results and you come out with readbyte() :sunny:Nice.

caine007 05-18-10 07:11 PM

Quote:

Originally Posted by TheDarkWraith (Post 1396668)
what language version of the game are you using? And what do you mean by I think??

By I think I mean of the 8 or so ships I've tested they've all had 0 mast height :)

Language should be English unless there is some special Australian version :)

As for it not having the manual setting... hmmmmm... now I'm wondering if I've done something stupid ;)


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