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I might have found the solution for the TypeII problem! It seems that a crash happens if the TypeII is declared as a "docked ship", I opened the TypeII layer on the mission editor and added 2 waypoints to both TypeII's inside Kiel and deselected the docked ship option and voilà! I could start a new Total_Germany career without crashes.
Just don't ask me why this happens! :) |
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The lifeboat error is nagging at me Please try deleting that from the roster or installing this mod:- SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 |
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I think you have already visited the following Wikipedia links: :03: General information on WWII Polish Navy: http://en.wikipedia.org/wiki/Polish_Navy#World_War_II http://en.wikipedia.org/wiki/List_of...y#World_War_II http://en.wikipedia.org/wiki/Polish_...battle_in_1939 http://en.wikipedia.org/wiki/Polish_...ld_War_II#Navy Early operations involving the Polish Navy: http://en.wikipedia.org/wiki/Operation_Peking http://en.wikipedia.org/wiki/Worek_Plan http://en.wikipedia.org/wiki/Battle_of_the_Danzig_Bay http://en.wikipedia.org/wiki/Battle_of_Gdynia http://en.wikipedia.org/wiki/Battle_of_Hel http://en.wikipedia.org/wiki/Orze%C5%82_incident |
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Could you send me your edited TypeII.mis? I'm too lazy to learn how ME2 works.. and still haven't learned how to work with this tool :oops:.. Thanks for the solution found :up: |
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If I have already installed this mod, do I still need any fix? |
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Sure. Just copy this to the Total_Germany folder, and make sure you have Total_Germany.pj without the TypeII layer commented out. http://www.mediafire.com/?ga1mgxt5a4pmmad I just did this for the Kiel harbor, maybe if you approach other harbors with docked TypeIIs there will be a crash. Try to start a new campaign and see if it works. It's working here, tested many times. |
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Well, seems everything fine with Polish ships and Baltic Operation (new view).. See below - http://s19.postimg.org/cruzbbj7j/SH5...7_03_23_07.jpg . http://s19.postimg.org/7uheq7h8f/SH5...7_03_23_27.jpg . http://s19.postimg.org/4owszzym7/SH5...7_03_23_44.jpg . http://s19.postimg.org/hiuutcc1r/SH5...7_03_25_57.jpg Baltic Operation completed - http://s19.postimg.org/ffkfloc8v/SH5...7_03_22_28.jpg I came to the Danzig Bay on the night of August 31 to September 1.. dived to 30 meters.. up to periscope depth at 6 AM.. the whole Bay was full by British destroyers.. two German Schleswig-Holstein were near the Hela (is this OK?).. one Polish sub (at least I think that was Polish sub).. then several Polish DDs were spawned near the Danzig.. status - docked.. it was just a massacre :shifty:.. |
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http://upload.wikimedia.org/wikipedi...Plan_worek.png Quote:
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Lifeboats and CTDs
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There are too many to reply to each one, but I will tomorrow:yep: Re-lifeboat error - not sure I will check on this soon /QUOTE] Quote:
Why is Poland the only **Country** in the OHII v2.1 data\roster\**Country**\sea folder to have LifeBoatLarge.cfg and LifeboatSmall.cfg? (no other mods installed for testing).:timeout::timeout: Could these be the cause all of CTDs? Hasn't mods been created in the past that creates lifeboat survivors once the main ship is destroyed?:salute::up: Coincidentally, these LifeBoat**name**.cfg files in OHII v2.1 have the same file dates (about 5/06/2011) as LightmapTextureName=data/Sea/NLifeBoat The mod SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 has most countries listed in the folder data\roster\**Country**\sea using LifeBoatLarge.cfg and LifeboatSmall.cfg files. SH5Lifeboat_Wooden ver. 0.2 only uses LifeBoatLarge.cfg with dates around 03/13/2013 for most countries listed in data\roster\**Country**\sea. The lifeboat**.cfg file are missing the files referenced inLightmapTextureName=data/Sea/NLifeBoat****etc. Added SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 mod and now SH5 validator has less errors, 2 were lifeboat***.cfg line # 7 issues.Time to run a game and see if it loads with less mods installed. |
Game finally loaded, sank a ship, No CTD
Modlist
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Accurate German Flags Shorter modlist at least got my game loaded for first time at v2.1. Hopefully SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixes CTDs for others that have talked about lifeboats. SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixed errors in my validator log now that I finally understood what what was missing. Post right before this one explains it. I fixed other errors stated in past recent posts from SH5 validator log,too. http://www.subsim.com/radioroom/show...postcount=2912 http://www.subsim.com/radioroom/show...postcount=2914 All were found in various campaign.cfg. could be from larger mod soup. Later to test what mod was causing game not even to load. |
Help
Hello guys, I just downloaded OHII and now playing baltic mission, then something strange happened to me. I have sunk 2 polish ship, 1 sweden ship, and yet the mission still says "0 ship sunk". Here is the screenshot http://puu.sh/2HXc7.jpg
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Hi Scümbagfuhrer:salute: As far as we know there are only a few options for why this may happen. If you have patched your exe with TDWs patcher - do not apply the orbiter fix The ships sunk are not within or the correct type for the campaign - yours look ok:up: You must also launch your game with the uplay launcher (no cracked exe):03: |
:o Just had an amazing time in the Baltic. Check out this thread: http://www.subsim.com/radioroom/showthread.php?t=204000
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Hello,
Is there's a fix to avoid CTD when you sink poland vessel ? |
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Question
Hello!
Sorry for asking this, but if I install the FX mod by DarkWraith and this mod the Generic mod Enabler says that the files are already modified by the FX mod. It seems to me that these mods have problems with each other, or I'm doing something wrong? |
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