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-   -   [WIP] Dynamic Environment SH5 (https://www.subsim.com/radioroom/showthread.php?t=182377)

Silent Steel 04-30-11 04:54 AM

Quote:

Originally Posted by stoianm (Post 1653592)
My cuban girl friend and Gap readed the congratulation posts that i was received here from you all and they said to me that i am using many nick names in this forum to congratulate myself... like stormfly, Silent Steel, pascal, sentec3 and so on are the same person with stoianm:haha::har::rotfl2:


:o :har:
Well, I don't think I'm Stoianm (even if I wish I had you skills) and I hope I'm not a schizofrenic :hmmm: Or could that be a fact? Makes me nervous now...
Unless that girlfriend of yours isn't a psychiatrist with some special gift to make a diagnosis over long distances :haha: - tell her that at least I still believe I am living in Sweden and I do appreciate your work incredibly much (as many other members of this forum do). :yeah: :rock:
I haven't seen any cuban girlfriend around here. :wah::wah:
She should believe you more and BTW how come she is still around? Haven't you been neglecting her lately?
Doesn't she get fed up with you modding all the time? You must be something special for the ladies. :cool:

Thanks a very lot to you and Gap and maybe others who contributed to this excellent mod.
World class - respect.

/

Trevally. 04-30-11 05:10 AM

Quote:

Originally Posted by stoianm (Post 1653454)
Mod released.... see post #1 for details
:|\\

:woot: That was a huge project Stoianm, Great job:woot: and many thanks to Gap and all who helped.

Quote:

Originally Posted by stoianm (Post 1653592)
My cuban girl friend and Gap readed the congratulation posts that i was received here from you all and they said to me that i am using many nick names in this forum to congratulate myself... like stormfly, Silent Steel, pascal, sentec3 and so on are the same person with stoianm:haha::har::rotfl2:

:har:

stoianm 04-30-11 05:20 AM

Thanks for yours kind words... i want to thank to sober that spendet with me a lot of time to teach me how to start moding like 3 months ago... also i want to thank to Gap that without his participation i was not able to build a such complex overcast... and i am not jocking... was very dificult for him...we were manny nights on skipe to work and i forced him to listen Toto Gutuno or Albano and Romina... i was pressed him a lot... he worked under my presure... and he told me he is very happy because we finished ... i was starting to become like a nightmare... but this colaboration helped me to improuve my Italian... he spoked in Italian and i answere in english or french... so right now i understand Italian 80%... it is true... Gap can confirm this... my brain do not know anymore in what language he must think... because now i can understand Italian and Spanish.. and i can speak French and English:DL and of cource romanian... in the future i will improuve my german because magic1111 and Miton will help me (i hope)

And a big thank to all contributors of this mod:salute:

Now i need your feedback to start to work to improuve the next version... and i think i will focus on the future to make new tutorials

regards

mihai

Silent Steel 04-30-11 05:29 AM

Quote:

Originally Posted by stoianm (Post 1653625)
... in the future i will improuve my german because magic1111 and Miton will help me (i hope)

Now i need your feedback to start to work to improuve the next version... and i think i will focus on the future to make new tutorials


You can rely on my feedback and as for other languages (if I can assist) are german and russian no problem for me :03:

//

pascal4541 04-30-11 11:59 AM

:sunny:I feel that everything has been redone since version beta3
is frankly very beautiful ...Churchill can rest easy because I did not want to hunt...:DL

better installation for me:
Dynamic Environment SH5 Basemod (realistic version)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environment SH5 Sleet For Winter Campaigns
Dynamic Environment SH5 Sounds
Dynamic Environment SH5 Undersea (temperate and polar)
Dynamic Environment SH5 Waves (realistic version)
:salute:

Dignan 04-30-11 12:05 PM

Nice work stoianm. Going to try soon. Which version is closer to the stock game, realistic or normal?

Sepp von Ch. 04-30-11 12:39 PM

Thank you stoianm!:up:
Your mod replace your "realistic color exterior mod v1", sobers deck spray mod, real trees and old style explosion mod?

Magic1111 04-30-11 12:49 PM

Quote:

Originally Posted by stoianm (Post 1653454)
Mod released.... see post #1 for details
:|\\

Aaah, what must my eyes see: RELEASED !!!!! :woot::woot::woot:

I test the MOD when I´m beeing back home tomorrow !!! :yep:

Best regards my friend,
Magic

Magic1111 04-30-11 12:56 PM

Quote:

Originally Posted by stoianm (Post 1653625)
in the future i will improuve my german because magic1111 and Miton will help me (i hope)

regards

mihai

Kein Problem, helfe Dir gerne !!!:03:

pascal4541 04-30-11 01:11 PM

Quote:

Originally Posted by Josef von Posorschitz (Post 1653796)
Thank you stoianm!:up:
Your mod replace your "realistic color exterior mod v1", sobers deck spray mod, real trees and old style explosion mod?

:yep: yes absolutely Josef

Sepp von Ch. 04-30-11 01:17 PM

Really? I had with realistic color exterior mod" another more detailed and another colors... But when you say Pascal...

stoianm 04-30-11 01:24 PM

If you use dynamic env i sugest you to not install after anny other env mod... alll the parameters are very fine tuned to obtain alll the efects and installing any other env mod after can give you ctd or wired efects.... speking about the colored mods of mines... there are only filter... you can try to see if you like... when i made that mod i did not tested with the colors that i used now.... about the sobers env mods... all of them are in the dynamic env mod .. osme of them aa bit tweked to fit in the dynamic env balance:up:

stoianm 04-30-11 01:25 PM

Quote:

Originally Posted by Dignan (Post 1653777)
Nice work stoianm. Going to try soon. Which version is closer to the stock game, realistic or normal?

i dunno what you mean by stock... pc performance...uboat efects, colors?:hmmm:

stoianm 04-30-11 01:27 PM

Quote:

Originally Posted by pascal4541 (Post 1653772)
:sunny:I feel that everything has been redone since version beta3
is frankly very beautiful ...Churchill can rest easy because I did not want to hunt...:DL

better installation for me:
Dynamic Environment SH5 Basemod (realistic version)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environment SH5 Sleet For Winter Campaigns
Dynamic Environment SH5 Sounds
Dynamic Environment SH5 Undersea (temperate and polar)
Dynamic Environment SH5 Waves (realistic version)
:salute:

yep... i play now with the same list.... but i will change a bit when the summer will came in my game:03:

stoianm 04-30-11 01:29 PM

Quote:

Originally Posted by Magic1111 (Post 1653809)
Kein Problem, helfe Dir gerne !!!:03:

danke.... hoffen, bald hören, wenn du wieder zu Hause;)

Sepp von Ch. 04-30-11 02:08 PM

Quote:

Originally Posted by stoianm (Post 1653828)
If you use dynamic env i sugest you to not install after anny other env mod... alll the parameters are very fine tuned to obtain alll the efects and installing any other env mod after can give you ctd or wired efects.... speking about the colored mods of mines... there are only filter... you can try to see if you like... when i made that mod i did not tested with the colors that i used now.... about the sobers env mods... all of them are in the dynamic env mod .. osme of them aa bit tweked to fit in the dynamic env balance:up:

Thank you for clerifying!:up:

Dignan 04-30-11 04:01 PM

Quote:

Originally Posted by stoianm (Post 1653829)
i dunno what you mean by stock... pc performance...uboat efects, colors?:hmmm:

Sorry. Basically I meant which version is the closest to unmodded environment as far as underwater visibility, wave dynamics and color enhancement. I'm sort of a minimalist when it comes to mods. I'm guessing "normal" is closest to stock but thought I'd ask.

Also, I noticed something else. Maybe a stock bug and not related to your mod but at night I had overcast skies and heavy fog and I could easily see all the stars and the moon like the sky was totally clear. See the screenshot. Is this normal? Shouldn't all the stars be clouded over?

http://www.subsim.com/radioroom/pict...pictureid=4147

stoianm 04-30-11 04:24 PM

Quote:

Originally Posted by Dignan (Post 1653893)
Sorry. Basically I meant which version is the closest to unmodded environment as far as underwater visibility, wave dynamics and color enhancement. I'm sort of a minimalist when it comes to mods. I'm guessing "normal" is closest to stock but thought I'd ask.

Also, I noticed something else. Maybe a stock bug and not related to your mod but at night I had overcast skies and heavy fog and I could easily see all the stars and the moon like the sky was totally clear. See the screenshot. Is this normal? Shouldn't all the stars be clouded over?

http://www.subsim.com/radioroom/pict...pictureid=4147

None of the versions are close to stock... they are far, far away from stock... the mod is changing a lot your game.... so read careful the readme befor you will pick a version of main mod or another optional versions.... about that bug i tryed to find a solution but i was not able to fix this yet... it is hard coded in game engine... maybe tdw will fix this one day

Dignan 04-30-11 04:27 PM

Quote:

Originally Posted by stoianm (Post 1653909)
None of the versions are close to stock... they are far, far away from stock... the mod is changing a lot your game.... so read careful the readme befor you will pick a version of main mod or another optional versions.... about that bug i tryed to find a solution but i was not able to fix this yet... it is hard coded in game engine... maybe tdw will fix this one day

I was afraid you were going to say that about the night fog bug :damn:. Oh well. Nothing is perfect. I do like the mod though. Is your envweather mod included in this by the way?

stoianm 04-30-11 04:30 PM

Quote:

Originally Posted by Dignan (Post 1653913)
I was afraid you were going to say that about the night fog bug :damn:. Oh well. Nothing is perfect I do like the mod though. Is your envweather mod included in this by the way?

It is very complex and realistic weather... read the readme and you will understand everything... anyway i strongly recomand to not use any other env mod after the dynamic because all the parameters are very fine tuned to obtain that balance... and you can have ctds or wired efects... so this mod must to be last in your JGSME all the time


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