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Equipment Upgrade Fixes v1.4 Patch 1
Equipment_Upgrades_Fix_v1_4_Patch_1 by TheBeast 12/31/2011
-------------------------------------------------------------- CREDITS: Skwas - Silent Editor S3D Nozaurio ; Magic1111 ; Silent Steel ; tonschk - Testing Nozaurio - Type-VIIC Paint Schemes Privateer - Snorkel Plumbing and Brace 3D Models. PURPOSE: Add updated textures, 3D Models and Minor Tweaks. CHANGES: Add Type-VIIC Paint Scheme's (Skins) by Nozaurio - CamoD U-552 - CamoE U-69 - CamoF U-73 - CamoG U-94 - CamoH U-96 (Black) - CamoI U-96 (Green) - Type-VIIC Default Body - Type-VIIC Default Structure - Type-VIIC Default Deck Adjusted data\Objects\Sensors\Coatings.sim - Reorganised all Coatings in the Coatings.sim file to place them in Order that makes sense. Adjusted data\Objects\Sensors\UBoot_Sensors.sim - Corrected SCHNORCHEL_RWR SendorData -> SensorType from Radar to RadarWarning - Changed Depth the Radio Rod Antenna start lowing from 25m to 15m. - - This allows the Rod Antenna to be raised at Snorkel Depth but it lowers when going to Periscope Depth. - - PeriscopeDepth=16 ;<--This setting is in the Sumarine's .CFG file. - - SnorkelDepth=14 ;<--This setting is in the Sumarine's .CFG file. - Change Extend Height for Observation Periscope's from 3 to 5.2 to allow use at Snorkel Depth. Adjusted data\CFG\Contacts.cfg - Changed Decay Rate for Imprecise and Precise Contacts so Radar Contacts display longer. Adjusted Snorkle(s) - Add Snorkel Plumbing Pipes. - Add Snorkel Brace. Adjusted data\UPCDataGE\UPCUnitsData\Equipment.upc to reflect these changes/Additions. Adjusted data\UPCDataGE\UPCUnitsData\UpgradePacks.upc to reflect these changes/Additions. Adjusted data\UPCDataGE\UPCUnitsData\Weapons.upc to reflect these changes/Additions. Adjusted data\UPCDataGE\UPCLocalization\UPCLocalization.tsr to reflect these changes/Additions. Download Link: Filesize = 43.37 Meg Equipment Upgrade Fixes v1.4 Patch 1 Install after Equipment Upgrade Fixes v1.4 byTheBeast Support for "A Fist Full of Emblems v1.51" included as optional MOD. This new version replaces previous version. If any issue's are discovered. Please report them here in this Forums Thread. Regards!:salute: TheBeast |
Thanks TheBeast:yeah:
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Hi,
I have CTD when using this path. I have tried to download it twice with the same resulte. When I enter the upgrade menu, I get CTD. Help :06: |
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Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equip_Upgrades_Fix_1_4_AFFOE_151 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 or Equipment_Upgrades_Fix_v1_4_byTheBeast Equip_Upgrades_Fix_1_4_AFFOE_151 Equipment_Upgrades_Fix_v1_4_Patch_1 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 ? |
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How much system RAM do you have install? Have you used the 3GIG or 4GIG patch and used the BCEDIT command line if running a 32Bit OS? Can you provide list of MOD's being used in the Order you have them installed? Thank You! Quote:
A Fist Full of Emblems v1.51 (Weathered) ;<--Optional Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 Because of all the changes done I had to create a new version for AFFOE support. The old "Equip_Upgrades_Fix_1_4_AFFOE_151" will break/undo latest revisions. |
Hi,
64 bit 8 GB eneric Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] RemoveLogoIntroTheDarkWraith German U-Boat Crew Language Pack SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.1 Patch SteelViking's Bunker Fixes V1.0 Rel_SH4_BBC_1939_to_1945 Grossdeutscher Rundfunk MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_19_ByTheDarkWraith Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environmental SH5 Realistic Colors V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 DarkerNights V2.1 sobers 3D deck spray mod V7 sobers best ever fog V4 SH5 NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_New_radio_messages_German NewUIs_TDC_6_9_0_Real_Navigation IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting IRAI_upgrade_to_v_0_0_31 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional scary creaks sobers no shoe sound mod OPEN HORIZONS II_full v1.6 OH II Minefield map KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Window_Lights_Redone_V1 Small_trees_SH5_V1 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 PE_MORE_CREW Trevally Harbour & Kiel Canal Pilot v2.8 sobers green crew training V3 SH5 Accurate German Flags R.E.M_by_Xrundel_TheBeast_1.2 Radio Berlin Critical hits 1.1 Torpedos TDW_No_Contact_Colors_1_1_0 Torpedo Splash SAS special abilities simplified V1 (MCCD och modified by Mikael) SH5< slightly modified SubFlags_0_0_8_byTheDarkWraith (Comp med Equip mod) Equipment_Upgrades_Fix_v1_4_byTheBeast< Winmerge with MCCD (dialogs.tsr) This mod soup works excellent:up: |
mikaelunderlunds, how come you put IRAI after NewUI? Is that the correct order now?
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Everything appears to be OK with the exception of R.E.M_by_Xrundel_TheBeast_1.2
I think this MOD is not Compatible with New_UI's_TDC MOD. Read This Post about R.E.M_by_Xrundel_TheBeast_1.2 & New_UIs_TDC Not sure what is causing your CTD but no one else has reported this so it must be MOD conflict. What files does my MOD overwrite when you are enabling it with your MOD configuration? Regards! TheBeast |
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"You have to install my UIs mod first then install IRAI and then the add-on mod for no hydrophone on surface if you want that. Say yes to all JSGME warning" |
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mod "(this file has to be installed in the Repaired_Equipment_MOD_by_Xrundel_TheBeast" (R.E.M) Version 1.2 mod in \data\Objects\Sensors and the Repaired_Equipment_MOD_by_Xrundel_TheBeast" (R.E.M) Version 1.2 mod HAS to be installed last in JSGME). This modified file makes it compatible with v6.9.0 of my UIs mod and FX_Update v0.0.18" |
It seems that the CTD occurs when I am in the torpedo tab under equipment menu. When I leave the torpedo tab, I get CTD. I can not choose torpedo types anymore, but it goes well with other equipment. I have also tried without R.E.M. modification. The sameCTD problem. I have tried to equip the boat with snorkel and it works well. So the problem is in the torpedo menu.
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well if it can help, i m using REM, newUIs 6,9 and Equipement upgrade, and all run fine... I have installed the sensor.sim by TDW.
My mod order : .... NewUIs_TDC_6_9_0_ByTheDarkWraith .... R.E.M_by_Xrundel_TheBeast_1.2 .... Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_patch 1 byTheBeast .... Where "...." are my other mods. Never see a CDT since i have beggin my new campain with this modlist, and all run fine... |
mikaelanderlund, try running Dbgview (which you can find in your SH5/data/Aplications folder), then running the game. After you crash, save the Dbgview output to a file and send it to TDW or paste it in one of his threads. I think he'll help you, he's helped me in the past.:up:
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Great MOD, thanks for your efforts. :salute:
I've installed it, and it runs smoothly on my rig (Win 7 64 bit, 6 GB ram). I have one request though. The 1.4 version overwrites a file used by the MCCD MOD. Warning is: "dialogs.tsr" has already been altered by the "MCCD_1.04_MFCM_1.2.1_compatible" When overwriting this file, the menu-texts in crew dialog-windows disappear. Is it possible to make your MOD compatible with the MCCD MOD? |
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