SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Let's Play Silent Hunter V! (https://www.subsim.com/radioroom/showthread.php?t=180773)

kylania 11-06-11 01:46 PM

Actually that 90 degree attack works perfectly for convoys allowing you to hit the entire first row of ships at the same time. Simply set your scope on the 000 gyroangle and fire as the ships pass it. Due to the angles you'll fire at the farthest ships first but all the torpedoes will hit at the same time.

You can see this concept at work in this image.

VWFKamikaze 11-08-11 04:51 PM

Episode 9 up on Youtube!

http://www.youtube.com/watch?v=vgKxmcLxKVE

kylania 11-08-11 07:25 PM

Woo, 52 minutes! Meaty! Gonna let the 1080p load up for a while to prevent buffering. I do agree with the comments though, 30 minutes or so is usually good for both you and your viewers.

I think one day you should totally give sauenkalle his wish and release 30 one minute long episodes. But keep a full length intro recap so each episode is like 8 seconds long. It'll be glorious!

Well, 20% loaded. Gonna get a drink and come back to watch.

Congrats on getting to number 7 of the Top 10 U-boat Aces of all time, in one patrol. :) You've just edged out Kapitän zur See Karl-Friedrich Merten beating his 5 patrols, 27 ships sunk for 170,151 GRT in U-68.

VWFKamikaze 11-11-11 08:03 PM

Wow. That's awesome. I should have a statue built in my honor. And then place it on my conning tower. Forget painted emblems. I want a statue of me guiding the way. Let the Allies take a look at that!

In other news, episodes 10 and 11 are now up on Youtube!

Episode 10: http://www.youtube.com/watch?v=gjvId6X-fCs

Episode 11: http://www.youtube.com/watch?v=9waUtZI-_Rk

Trevally. 11-12-11 06:48 AM

Quote from ep 10 "I am going to save when close to ships. lets see what happens"

Ep 11 = ctd:hmmm: not only close to ships but land and a base.:D



Could the ctds be because the ships were respawning before the one before went down:hmmm:

Anyway - there was some thinking that the scapa ctd (many has had this) was due to OHII - perhaps this could be fixed by clearing out some of those spawn nodes:hmmm:

michaelj1996 11-12-11 09:02 AM

MODs
 
Quote:

Originally Posted by kylania (Post 1778839)
He posted it in the description of his first "return" LP:


I cant help but have to say that i cant find half of these mods :/
maybe they're not there anymore, just wondering :)

Silent Steel 11-12-11 10:54 AM

Quote:

Originally Posted by michaelj1996 (Post 1786512)
I cant help but have to say that i cant find half of these mods :/
maybe they're not there anymore, just wondering :)

Hi Michael,

Try to google them, just add the word Subsim after the mod's name.
You should get some hits.
:up:

VWFKamikaze 11-12-11 12:59 PM

Episode 12 uploaded.

http://www.youtube.com/watch?v=6ahsGOlIzPo

And with the disaster at Scapa Flow, I think I'm going to take a break for a little bit again. :)

Sartoris 11-12-11 04:55 PM

I've also decided to stop playing for now due to the CTDs. The game is amazing, in my opinion, and has the potential to become the best in the SH series, but right now I'm too afraid of random and unpredictable CTDs to try spending hours on a patrol that might just crash as I'm plotting a target's course or getting ready to fire. I'll keep checking in just to see what the modders are up to, since right now they're the only ones who can take the game to a whole new level, what with TDW's relentless work.:salute:

JKEnehaug 11-12-11 11:01 PM

thats awsome
 
you are good.how about the crew management

Loganrocks7 11-22-11 04:55 PM

Quote:

Originally Posted by VWFKamikaze (Post 1786613)
Episode 12 uploaded.

http://www.youtube.com/watch?v=6ahsGOlIzPo

And with the disaster at Scapa Flow, I think I'm going to take a break for a little bit again. :)

I understand your frustration but I hate to see you leave SH5. You should try and explore some alternatives or something, maybe just restart the campaign without the mega mod.

kylania 11-22-11 05:08 PM

Quote:

Originally Posted by Loganrocks7 (Post 1792093)
maybe just restart the campaign without the mega mod.

Oh lord, that would be a horrible choice. :) As gallant as attacks on Scapa Flow might be, they aren't what the u-boat service was designed for. Also SH5 has issues with CTDs in harbors, so they are really best left alone.

finchOU 11-23-11 07:21 PM

Quote:

Originally Posted by 0rpheus (Post 1776767)
Heh, that's always confused me, this is a nice clear explanation. Nice one Trevally :)

One thing though - when the watch crew call out smoke on the horizon, are they using the map bearing or the boat bearing?


Not to drag this out but......your "boat bearing" is the definition of Relative bearing. Aka Bearings Relative to the bow of your Boat. Contacts are always called out (and plotted) on relative bearings. Hope that makes sense.

USS Drum 11-23-11 07:56 PM

I've went to Scapa Flow and sunk the HMS Hood no CTDs.

Gerald 11-23-11 08:00 PM

@ JKEnehaug! Welcome to SubSim, :arrgh!:


All times are GMT -5. The time now is 05:40 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.