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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   The facts of life: A heartfelt defense of Ubisoft and DRM (https://www.subsim.com/radioroom/showthread.php?t=164109)

FIREWALL 03-12-10 03:17 AM

What suprises me is this thread hasn't been LOCKED for no other reason than it's going nowhere and discussion of pros and cons long ago stopped.

Nothing but petty bickering and name calling now.

RSColonel_131st 03-12-10 04:14 AM

Quote:

Originally Posted by MattDizzle (Post 1309077)
I confess to being completely wrong on this front, but i cant imagine that all copies of Sh5 will become worthless data when the servers are pulled, im sure they will think of something. All anger aside do you honestly see that happening?

You are just not informed enough about these issues. Check out what EA did with the multiplayer servers for their 2008 and some of the 2009 sports games.

Check out what Microsoft wanted to do with it's Music Store.

There are already verifyable precendences for companies shutting down online DRM servers with no regard for the customer.

"You can't imagine" - maybe you can't, but the data is out there.

rizzla 03-12-10 06:54 AM

Quote:

Originally Posted by Frederf (Post 1309659)

Personally I think UBISoft is not naive and they have no delusions that DRM can significantly curb piracy. However DRM is an excellent anti-consumer-rights scheme that can be easily marketed as anti-piracy. Sure, you might not stop many pirates but honest consumers are far less likely to be able to engage in second hand sales (which is a consumer right being undermined). This is like the police gathering revenue from automobile tickets under the guise of public service. The ticket-able offenses aren't curbed but at least they are making cash.

You are spot on, I believe. Notice how we are not talking about copy protection schemes anymore but digital rights management. In the ideal world from the publisher's point of view we'd only be renting a game for 50 bucks. Publishers hate the second hand market and some have even gone on record saying they'd like a share of it or to destroy it completely. Imagine a car manufacturer had the same idea, we'd laugh.

But this is exactly what's happening with digital media. Remember Spore and how you couldn't cancel your account and thus not re-sell it? Oh, EA changed that after many complaints and several months, but it is inside the first few weeks/months that trading a second hand game gets you some cash back.

From a recent article on techradar: "Obviously, publishers would rather you didn't pass a game onto a mate when you're done with it, or worse still have the both of you be able to play it from just one disc. However, it's permitted on console - as is the resale market. A few places will accept PC game trade-ins, but not ones that have been activated. Increasingly, we're also seeing PC games - most recently Mass Effect 2 - that bind major content, masquerading as DLC, to a single online account, rendering themselves close to worthless for trade-in. Legitimate PC game purchasers are being punished unduly because of a perception that sharing is piracy. Even the good guys get this wrong - Valve's digital distribution Steam may be packed with useful internetty bonuses, but if you want to play a game you've bought on it over LAN with a mate in the same house, you're screwed. Gaming's best experiences are often shared experiences - it's insane to deny that to players."

http://www.techradar.com/news/gaming...5447?artc_pg=2

I am absolutely certain: Publishers have given up on combatting piracy years ago, they've tried everything from Starforce to Steam and nothing worked. But with DRM they can curtail the second hand market, as Frederf said under the disguise of anti-piracy measures.

That's making legitimate buyers to jump through hoops to play a game and on top of that deny them from reselling it legitimately.

Indeed it is a free market and as with everything we buy, each time we go to the checkout we cast a vote - for child labour in Asia, to make an extreme point. We can stop this nonsense by not buying games anymore that need an activation (of any kind, if it cannot be recalled).

Alternatively the vague hope remains that lawmakers will jump in at some point and put a stop to the whole notion of DRM or at least forcing publishers to put a large sticker on the games saying "yes, you are paying 50 bucks for this, but you're not getting full ownership".

Tomi_099 03-12-10 07:42 AM

So first, I wonder who is the boy?

Second, I wonder where he get that?

And the third I say, I like to pay 200Euro but then I want something
the good and not for 50Euro a scrap, because then I feel cheated.

What company is behind it because I do not care but we do not want to waste our money.
Then you wonder who the pirates are here!:nope:


so simpel is this !!

Rockin Robbins 03-12-10 07:47 AM

Piracy of my computer and piracy of my rights is NOT acceptable in response to others' piracy of a game. The problem is not the DRM, it is Ubi. Dinosaur Ubi must die to be replaced by mammalian life which will value us as honest friends, fans and devoted customers.

Nordmann 03-12-10 08:40 AM

Quote:

Originally Posted by RSColonel_131st (Post 1310135)
You are just not informed enough about these issues. Check out what EA did with the multiplayer servers for their 2008 and some of the 2009 sports games.

Check out what Microsoft wanted to do with it's Music Store.

There are already verifyable precendences for companies shutting down online DRM servers with no regard for the customer.

"You can't imagine" - maybe you can't, but the data is out there.

The thing is, this "we'll patch it if we ever need to" mentality is all very well, but they're missing the point. If the company goes bankrupt, there is going to be no one there to create said patch! The staff will have been laid off, and I'm quite sure none of them are going to come back to work unpaid for a day, just to make this offline patch.

Skullcowboy 03-12-10 09:07 AM

Quote:

Originally Posted by Frederf (Post 1310056)
Generous is an emotion. Emotion may be the way you deal with communication but in my world the English language is not a child's plaything. A sentence means only one thing no matter how you were feeling when you read it.

There are several pages of friendly debate to be had from your comment above but this is not the place.

His meaning was quite clear. I was commenting on HIS feeling as he wrote it. I know EXACTLY how I felt when I read it...

Rip 03-12-10 03:06 PM

DRM
 
I hadn't seen anyone post this yet, but it looks like Matt could use some help.

So take this you b*s*a*ds!

http://www.youtube.com/watch?v=m5lQ-9reiLU

Rip

Juliano 03-12-10 03:11 PM

I´ve seen that
and I :har:

Faamecanic 03-12-10 03:25 PM

Quote:

Originally Posted by Nordmann (Post 1310467)
The thing is, this "we'll patch it if we ever need to" mentality is all very well, but they're missing the point. If the company goes bankrupt, there is going to be no one there to create said patch! The staff will have been laid off, and I'm quite sure none of them are going to come back to work unpaid for a day, just to make this offline patch.


Sad thing is....Just like SH3 and later even more so SH4... here is what we will see

1) Initial sales will be lower than SH4 (which was lower than SH3)

2) Ubi will say "there is not enough intrest" (read MONEY) "to patch this game further". Basically blame the gamers/simmers for not rushing out to buy thier half baked turd.

3) The devs will be pulled off the game/sim.... and sim will remain half finished (like SH4).

If we are (insert sarcasm) LUCKY (end sarcasm) UBI MAY try and package a FINAL patch along with a half finished Expansion (1943-45) that we will PAY for (ala SH4).... and still have an incomplete game.

:down: :nope: :down:

ichso 03-12-10 04:01 PM

Quote:

Originally Posted by Faamecanic (Post 1311358)
Sad thing is....Just like SH3 and later even more so SH4... here is what we will see

1) Initial sales will be lower than SH4 (which was lower than SH3)

2) Ubi will say "there is not enough intrest" (read MONEY) "to patch this game further". Basically blame the gamers/simmers for not rushing out to buy thier half baked turd.

3) The devs will be pulled off the game/sim.... and sim will remain half finished (like SH4).

If we are (insert sarcasm) LUCKY (end sarcasm) UBI MAY try and package a FINAL patch along with a half finished Expansion (1943-45) that we will PAY for (ala SH4).... and still have an incomplete game.

:down: :nope: :down:

Interesting point of view. Never looked at it that way

Nordmann 03-12-10 04:07 PM

Quote:

Originally Posted by Faamecanic (Post 1311358)
Sad thing is....Just like SH3 and later even more so SH4... here is what we will see

1) Initial sales will be lower than SH4 (which was lower than SH3)

2) Ubi will say "there is not enough intrest" (read MONEY) "to patch this game further". Basically blame the gamers/simmers for not rushing out to buy thier half baked turd.

3) The devs will be pulled off the game/sim.... and sim will remain half finished (like SH4).

If we are (insert sarcasm) LUCKY (end sarcasm) UBI MAY try and package a FINAL patch along with a half finished Expansion (1943-45) that we will PAY for (ala SH4).... and still have an incomplete game.

:down: :nope: :down:

Yes, but rather than blame themselves for turning out an unfinished product, they will either attest lack of sales to piracy, or a lack of interest in this genre. Either way, we're probably not going to get another Silent Hunter game.

That's fine though, because if the trend displayed with SH5 continues, the next game would probably be a scrolling platform rendition of submarine warfare!

DeadlyWolf 03-12-10 04:48 PM

Quote:

Originally Posted by mookiemookie (Post 1304851)
Gabe Newell of Valve destroys your argument in one short interview on piracy, and how DRM only creates more pirates:

http://www.youtube.com/watch?v=87pevh2Q0hg#t=3m30s

And he is not the only one. There're very interesting talks about it from the CEO of Stardock too.

Quote:

Originally Posted by MattDizzle (Post 1304864)
Oh and screw gaben, he games 2 games in 15 years that everyone and their dad buys and they think he's some kind of gaming messiah.

No, screw someone else.
You probably can't even understand what steam has done for the PC gaming in these years.

Quote:

You guys do know that somewhere out there a game developer probibly is losing his house right now because his company couldnt afford to keep him on, right? Or do you guys not care about hypothetical people?
Ohh you broke my heart:wah:....you're probably talking about some Ubisoft employee, because there're many companies who can safely survive by making very good games without spending 10 millions $ on marketing and without some idiotic DRM.

Regards

janh 03-12-10 06:54 PM

Quote:

Originally Posted by rizzla (Post 1310319)
You are spot on, I believe. Notice how we are not talking about copy protection schemes anymore but digital rights management. In the ideal world from the publisher's point of view we'd only be renting a game for 50 bucks. Publishers hate the second hand market and some have even gone on record saying they'd like a share of it or to destroy it completely. Imagine a car manufacturer had the same idea, we'd laugh.
....

Wow, respect, you're sharp. That was a very very good post, and I believe in a few years from now we will all concur that it was right on the mark.

This thread started out a bit stupid but has turned into a really good discussion.

Maybe extend the idea of "renting a license" (which is what it legally always was, but as a courtesy you previously had the CD at home and could install at will without internet chain), i.e. customer binding to a product or company: what would you think about "software on demand"? Addons on demand (Rise of Flight etc)? Like Netflix, have one game at a time send to you as DVD, or run one game at a time online? For only $69.99 plus state tax a month. And as a bonus, you will get the unbelievable "Making of" of your favorite bug!

cappy70 03-12-10 09:59 PM

hmm
 
:yawn::yawn::yawn::yawn::yawn::yawn:


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