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-   -   Battleground Europe (WWIIOL) worth it? (https://www.subsim.com/radioroom/showthread.php?t=138830)

tater 07-13-10 01:06 PM

Actually I agree with you WRT tanks, there are simply not enough players. But you cannot whine about pure PvP, then ask for a tank to be able to roll while 1 player mans the gun (move to driver, head forward slowly, then switch to gun). The tank is in effect getting a (really primitive) AI driver.

BTW, my biggest current peeve is the absurd muzzle flash. It's like they never shot a gun during the day, lol. You'd think they'd notice that having added tracers to LMGs—and tracers WORK in RL, you can correct fire using them—they'd have seen that they are IMPOSSIBLE to see with the muzzle flashes.

Dowly 07-21-10 11:44 AM

Quote:

Originally Posted by tater (Post 1442369)
Current AI (which outnumbers players on the map) has no LOS restrictions, for example.

What that has to do with anything? :doh: Players outnumber AI where the action is.

TheBrauerHour 07-21-10 01:19 PM

Campaign 62 has sadly ended in defeat of the Axis forces. After being completely cut-off, we simply lacked the supplies necessary to conduct proper combat operations.

The German defeat was actually sealed in Essen a full day before. The valiant German forces were pushed into the Northwest corner of the city. A piecemeal defense was set up, and the sounds of the many Sherman tanks approaching spelled doom. A ferocious battle ensued, with the German defenses slowly but surely broken. I was one of the last German soldiers left in that town and died defending the bunker in the Army base. The carnage was amazing.

After Essen fell, the remaining German Divisions conducted a fighting withdrawal to try to stabilize the line for one last push to break out of the encirclement. Though we secured a couple of towns and almost broke through, in the end we just lacked the equipment necessary to achieve our objective. Allied airpower and superior supply simply won out.

It has been a great campaign. The Allies really came together and showed that they are a fearsome foe. My hope is for another great campaign, which starts in only 2 days. Next campaign my focus will be bombing. I shall use the JU87 Stuka, Heikel 111 and BF-110 f/b to bomb all the Allied forces that I can. I also plan to organize some flights to England to bomb the British factories and slow their resupply rates.

Oberon 07-21-10 01:30 PM

Well fought :up: Good luck for the next campaign. :yep:

Stealth Hunter 07-21-10 01:44 PM

Quote:

Originally Posted by TheBrauerHour (Post 1449912)
Campaign 62 has sadly ended in defeat of the Axis forces. After being completely cut-off, we simply lacked the supplies necessary to conduct proper combat operations.

The German defeat was actually sealed in Essen a full day before. The valiant German forces were pushed into the Northwest corner of the city. A piecemeal defense was set up, and the sounds of the many Sherman tanks approaching spelled doom. A ferocious battle ensued, with the German defenses slowly but surely broken. I was one of the last German soldiers left in that town and died defending the bunker in the Army base. The carnage was amazing.

After Essen fell, the remaining German Divisions conducted a fighting withdrawal to try to stabilize the line for one last push to break out of the encirclement. Though we secured a couple of towns and almost broke through, in the end we just lacked the equipment necessary to achieve our objective. Allied airpower and superior supply simply won out.

It has been a great campaign. The Allies really came together and showed that they are a fearsome foe. My hope is for another great campaign, which starts in only 2 days. Next campaign my focus will be bombing. I shall use the JU87 Stuka, Heikel 111 and BF-110 f/b to bomb all the Allied forces that I can. I also plan to organize some flights to England to bomb the British factories and slow their resupply rates.

More Fallschirmjaegers dammit!:stare:

Rilder 07-21-10 03:21 PM

I gotta resub to this, the Dwarf Fortress forums now have a group playing this.

Dowly 07-26-10 09:37 AM

Quote:

Originally Posted by TheBrauerHour (Post 1438314)
It is a completely different game now.

A peek into one of the battles we just had:

http://www.youtube.com/watch?v=5XEhclVVPIE

Quote:

Originally Posted by Dowly (Post 1438784)
Part 2 with some commentary:
http://www.youtube.com/watch?v=pdjE5cUwQBU

Part 3:
http://www.youtube.com/watch?v=UzgMPxEUK9E

Part 4:
http://www.youtube.com/watch?v=hFPUKm-HlkE

And part 5, the final part:
http://www.youtube.com/watch?v=R_CLGx9AbNI

Dowly 07-27-10 02:16 PM

You're welcome, Rilder!


For what, you say. For saving your tincan arse a few times at Mont today. :O: We were taking on of the depots and you parked your tincan next to the depot, I had my MG34 to your 5 o'clock in a blown up house and kept shooting the infantry that poured down the fire escape. :DL

TheBrauerHour 07-27-10 08:11 PM

Nice! Gotta have backup when you are a tank.

Rilder 07-28-10 12:06 AM

Quote:

Originally Posted by Dowly (Post 1454398)
You're welcome, Rilder!


For what, you say. For saving your tincan arse a few times at Mont today. :O: We were taking on of the depots and you parked your tincan next to the depot, I had my MG34 to your 5 o'clock in a blown up house and kept shooting the infantry that poured down the fire escape. :DL


Hahaha I didn't even see you, I'm terrible at driving those bloody panzers, I always seem to take no damage EXCEPT the gunner getting shot. :rotfl2:

In other news a friend of mine from the Dwarf Fortress has lead the first RDP raids.. and on that note the British don't actually care about England and let 10+ group of fighters and bombers strike Canterbury without launching a single interceptor. :rotfl2:

Our only losses were to flak, I at least got my 110 home without a scratch. :)

tater 10-02-10 01:38 PM

1.32 is in open beta. It's a game-changer.

The new "player placed objects" (PPOs) are amazing from a gameplay standpoint. To start there are 3.

The FRU which is some crates, and allows the mission leader to place the FRU which is a spawn/despawn point, and resupply.

An ATG emplacement—which is a clone of the one in the game now (dirt with a roof). This is not terribly useful, but it was easy for them to make.

The Infantry Fighting Position. This, OTOH, is awesome. It is a U-shaped mini berm with a notch at the front. Blends in very well, and protects the shooter. In some beta testing player LMGs actually needed to be flanked when well positioned.

I think the IFPs combined with the FRU will make inf fighting much more realistic.

TheBrauerHour 10-02-10 10:10 PM

It looks good. I haven't logged in for about a month and a half. When my schedule at work clears up a bit I will look forward to trying it.

tater 10-03-10 11:32 AM

Yeah, the plan is to add more and more PPOs. Presumably AAA might make themselves a revetment of some kind, etc.

tater 10-03-10 01:51 PM

Was just testing on beta server I had my LMG deployed vs 2-3 germans. One was an LMG (also emplaced), then a couple guys with SMGs and rifle trying to flank me. I could not see the MG34, just his tracers landing near me, he could not see me, either. The EI were dying off trying to get close enough to take me out.

Amazing. Before this, the only time you'd hear people screaming for armor was to take out AI pits. Dug in MGs will need to be flanked. With any sort of teamwork they will be tough nuts to crack.

Dowly 10-03-10 01:57 PM

Can't see much use for the emplacements, in inf vs. inf battle yes, but with air and tanks around those emplacements will be quite high on priority targets. It's like waving a big flag saying "I AM HERE!". :O:


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