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-   -   [WIP] OLC Environment for GWX 2.0 (BETA) (https://www.subsim.com/radioroom/showthread.php?t=131487)

Philipp_Thomsen 03-11-08 11:07 AM

Quote:

Originally Posted by onelifecrisis
:o

You need a new comp mate.

Med colours are done. Here's a taste:


http://farm4.static.flickr.com/3228/...582df77a_o.jpg


When I first looked at this picture, I thought to myself: "Get ready torpedos 1 to 4. Depth 3 meters, impact pistol, open tube doors..."

NAZ2222 03-11-08 12:08 PM

Quote:

Originally Posted by onelifecrisis
I have a low spec machine. I'll be damned if I'm going to make a mod that I can't even use! :lol:

AMD Athlon FX-55
ATI Radeon X800XT (using Omega drivers but no overclocking)
2Gb DDR400
Windows XP Professional SP2

And I keep it pretty steamlined (no unnecessary background processes, regularly defragmented HDD, etc).

That should give you an idea of what level of machine the mod is aimed at. :up:

First of all, let me say thankx for the stormy screen, it truly shows the best in your work!
In second I realise that it's a damm shame that you dont have a better comp, I feel that your work is being limited by your rig. What you've done so far is quite dazzling giving the power of your card. I had a similar X850Pro as well, and although they are great cards, their age stars to show.
I hope you can pump all of that card, to make the most realistic SH3 Env ever!

I'm even more amazed by your skills now! ;)

onelifecrisis 03-11-08 12:20 PM

Hey, don't knock my machine. Nobody but me knocks my machine. :stare: ;)

After being a gamer for years, I dreamed of owning an Alienware. Then one day (just over 3 years ago :oops:) I bought one. It was the biggest, best, strongest Alienware that money could buy, at that time. I don't think the X800 was that much to shout and scream about, but the FX-55 processor was way ahead of its time IMO.

Anyway, Alienware lived up to their rep. The machine is very well balanced and ends up being a little bit more than the sum of its parts (in terms of performance) especially when well maintained.

Now I'm not sure what the point of that ramble was. Oh yeah, I remember... don't knock my machine. :stare:

Philipp_Thomsen 03-11-08 12:31 PM

Quote:

Originally Posted by onelifecrisis
Hey, don't knock my machine. Nobody but me knocks my machine. :stare: ;)

After being a gamer for years, I dreamed of owning an Alienware. Then one day (just over 3 years ago :oops:) I bought one. It was the biggest, best, strongest Alienware that money could buy, at that time. I don't think the X800 was that much to shout and scream about, but the FX-55 processor was way ahead of its time IMO.

Anyway, Alienware lived up to their rep. The machine is very well balanced and ends up being a little bit more than the sum of its parts (in terms of performance) especially when well maintained.

Now I'm not sure what the point of that ramble was. Oh yeah, I remember... don't knock my machine. :stare:

Alienware is hooooooooooooooottttt...

OLC, if I buy a computer from alienware and made it deliver at your home, then you send me here in Brazil as a gift, with no price on it, I wont have to pay 60% tax + 18% ICMS... this country sux in this department...

I've bough a Peradon Joe Davis snooker cue, two pieces, first quality ash and ebony, payed 96% taxes, doubled the price of the cue... and fedex delivery... It cost me twice as I expected.

Im sorry, this thread had something to do with... ahn... Environment? Oh yeah... Great work, OLC!

NAZ2222 03-11-08 12:33 PM

By the contrary, your machine is very good, your CPU still kicks a lot of ass!! you have as mutch ram as I do, just your card, I fear it is the weak link! I have a 3800+ X2, 2 gig ddr400, and a HD3850, not very far from your rig, only the card is "new", and in this days they are dead cheap!

and "It's not the machine that makes the engineer" :up:

onelifecrisis 03-11-08 12:35 PM

Quote:

Originally Posted by NAZ2222
By the contrary, your machine is very good, your CPU still kicks a lot of ass!! you have as mutch ram as I do, just your card, I fear it is the weak link! I have a 3800+ X2, 2 gig ddr400, and a HD3850, not very far from your rig, only the card is "new", and in this days they are dead cheap!

and "It's not the machine that makes the engineer" :up:

You know I was just messing with you, right? :)

PT, mail it over here. I'll definitely, certainly post it to you right away without any delay at all. Definitely.

Philipp_Thomsen 03-11-08 12:40 PM

Quote:

Originally Posted by onelifecrisis
PT, mail it over here. I'll definitely, certainly post it to you right away without any delay at all. Definitely.

Really? The way you spoke, you got me wondering... :rotfl:

OLC suddenly desappears from subsim just after I've mailed him my new rig.

Hitman 03-11-08 04:06 PM

The mod looks fantastic, but I would prefer a more turquoise colour for the Mediterranean sea :)

Take a look at this pictures, taken by me (Yeah, camera is bad, not to mention the photographer....:damn: but you get the idea):

Valencia harbour:

http://aycu29.webshots.com/image/453...0205146_rs.jpg

Aiguablava (Gerona, catalonian coast):

http://aycu17.webshots.com/image/448...9256432_rs.jpg


http://aycu31.webshots.com/image/473...1054838_rs.jpg

onelifecrisis 03-11-08 05:23 PM

Turquise/green ocean colours only happen at land, Hitman, and even then only near certain kinds of land. Out at sea, in deep water, the ocean colour is more blue than green.

Think about it this way: water is colourless. The only colour it gets is from the sky and what's underneath it. Out at sea, all that's underneath it is more water, so the colour becomes derived entirely from the sky. :up:

NAZ2222 03-11-08 05:42 PM

And I guess that the sh3 engine, does not allow for changing the colour of the water, based on land proximity?

onelifecrisis 03-11-08 05:52 PM

Quote:

Originally Posted by NAZ2222
And I guess that the sh3 engine, does not allow for changing the colour of the water, based on land proximity?

No it doesn't, unfortunately.

NAZ2222 03-11-08 07:18 PM

Too bad!!

I had a question, do you have any plans to improve the OLC improved wave textures? they are already great, but maybe all this work with the OLV Env teached you something new.

Cant barely wait to test the new BETA by the way:p

Adriatico 03-11-08 07:49 PM

Wave textures have already pushed visuals forward... and I am afraid that, withinn game engine, improved distribution of sea textures and movement - could be further possibility to make a "live sea".

Unfortunately, there is not much that SH3 engine would let us tweak for better visuals of waves.

Correct me if I'm wrong Maestro...

Philipp_Thomsen 03-11-08 08:43 PM

Quote:

Originally Posted by Adriatico
Wave textures have already pushed visuals forward... and I am afraid that, withinn game engine, improved distribution of sea textures and movement - could be further possibility to make a "live sea".

Unfortunately, there is not much that SH3 engine would let us tweak for better visuals of waves.

Correct me if I'm wrong Maestro...

The waves are pretty good already, but Im sure OLC can push it a little more to perfection, the guy is a genius!

The one part I dont like is the particle generator of the screws, above the water.

http://img245.imageshack.us/img245/1...butler1rk9.jpg

That on the picture, the water foam that comes out of the surface when the screws are turning fast. (yes I know thats a stock sh3 pic, its just for the example)

That is one of the things I wish it was remodelled. It dont look like water, look like picked styrofoam or something like that. The size of the particles need to be smaller, and maybe a change in the collor, I dont know.

Adriatico 03-12-08 05:39 AM

I am ashamed that afterall - could not join your beta testing... but I'll have extreamly stresfull 7-10 working days...

I could really not join long hours of "bug hunt" this fortnight... :oops:

My simple opinion would just be a pure surplus, in a truckload of opinions and comments...

Pitty...


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