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Sun is visible through objects. Should not be nowadays in a AAA Game.
http://foto.arcor-online.net/palb/al...3536343833.jpg |
That has been a problem since SH3 and would require a complete overhaul of the code to fix.
In short, best learn to look the other way. JCC |
I wish i had that problem to be honest. I wonder what happened to sunglare, it worked forATI in SH3, but not in SH4.
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Makes you wonder if the sub model is truly rendered in the 3D environment:hmm:
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Bugs
Situation critical! The head! The head! I can't find the head! You're gonna have to surface this thing in the middle of all these destroyers if I don't find the head! :o
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I still have the repeating mission bug in career with patch 1.3. I almost stopped playing SH4 before the patch because of this bug and it seems it hasn't been fixed. Do anybody have the same issue ? Can someone help me ?
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Yup, three times in a row now and I'm getting pretty sick of it as much as I enjoy the Sim. Philippine's first time was out of Brisbane then I transferred to Perth and received Philippine again, transferred back to Brisbane in hopes of a change and guess what...:damn: :damn: And welcome to Subsim. |
"... Third patch and no 1280x720 support.
I wish you will never release any game, ever!..." I swear some people just make this stuff up for fun or because it's what elevin year olds do. This is the resolution I play the game at since 1.2. -Pv- |
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Ubisoft : :down: |
silent hunter 4 wolves of the pacific
has anyone else found that when the hull is supposed to be repaired and you go to periscope depth you just keep going down and down and if you dont do emergency blow then your killed also i thought that 1.3 fixed doing the same patrol over and over, i started in the asian sector and havent been out of the celebes since even after getting a new sub
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http://i4.photobucket.com/albums/y11...denotshown.jpg Here is the hole the gunboat gave me: http://i4.photobucket.com/albums/y11...byagunboat.jpg Outside of Tulagi ( sub tender ) I let sub slowly sink to 410 ft ready to come up fast if anything let loose. Nothing happened as the sub was in better shape than reported by Analyzer. http://i4.photobucket.com/albums/y11...etwithhole.jpg Another shot of hole in port side after surfacing http://i4.photobucket.com/albums/y11...surfacedok.jpg Seems like the hull was never fixed but some compartments sealed off ( as could have been done ) and the boat still could dive at least to 410 ft. as I wasn't taking any chances on going deeper. Darn right I was chicken. :lol: Still at sea with this hole and have put away five merchants, dove ( and ran ) from three DD's to approx. 300 ft. which was well below the thermal layer, and not once did I have a prob with any leaks. I've kind of depended on this "Damage-Analyzer" but now I'm not to sure but I will keep checking it. You can get the Analyzer here: http://dhg864.dyndns.org/sh4/ http://i4.photobucket.com/albums/y11.../holeagain.jpg Crews opinion: http://i4.photobucket.com/albums/y11...ewsversion.jpg No probs here after battle stations were done. http://i4.photobucket.com/albums/y11...oprobshere.jpg I'll keep the mod but will keep a very close eye on it. But as you say AVGWarhawk, maybe somebody will mod it a little bit better, could be the orig. author "H. Gieseke". Who knows. :) |
I have a problem with the Del#key,it doesn't remove the interface anymore,anyone else have this problem?
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You have to have Num Lock on. Then it will work
JCC |
Ahhh,That was it!!!!!Thank you Sir:up:
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