Got a basic gui knocked up for debug info and turning the 4 diesels on/off
Going to do the tank flood/venting later and see how she drives. Ill try to get a download as soon as its driveable. http://i.imgur.com/dJyeGZYl.jpg |
Got basic aft/fwd tank flooding/venting down for testing underwater dynamics. It drives... like a sailing ship.
attempting to cook and package it for ya'lll to play right now. Edit: Uploading extremely buggy early tech demo, drive a gato class around with ship, not boat dynamics and flood/vent tanks at dutch harbor alaska and... try to make it do a flip? http://www.filedropper.com/redwater - download here 250mb ~ to bring up console or mouse cursor when stuck T for tank controls wasd to drive... engine buttons do nothing yet E to interact (take control of sub just aft of conning tower) http://i.imgur.com/iLyEcKb.jpg :/ If I get (alot) further with good response I'm thinking of starting a kickstarter. Donations can go to http://paypal.me/blendertek to anyone that wants to help the cause however this is only a days work... an afternoons work actually. |
I sent you an invite on Skype. I am a developer with a little C++ knowledge and a ton of C# tech (I work as a contractor for Department of Defense)
If you still need a developer I love creating new technology. |
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Looking good.:salute:
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Who stickied this?
This is the old project when I was a (mostly) lone wolf doing the nautilus bit. The full GUPPY->688i cold war sim with a team of 10 working every day development log is the other thread, which is updated when 'Mail arrives from patrol' over at http://www.subsim.com/radioroom/showthread.php?t=224205 Dont want old stuff to be up here although I do appreciate the publicity! |
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