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-   -   [REL] FOTRS Ultimate Project (https://www.subsim.com/radioroom/showthread.php?t=226270)

Jeff-Groves 09-24-16 05:56 PM

I can not run the museum either.

Still tracking and fixing stuff to work in stock before I add it to the Mod.

Rockin Robbins 09-24-16 06:19 PM

Quote:

Originally Posted by s7rikeback (Post 2436937)

JPFish01_sil - to be removed from > Data > Sea > JPGunBoat01

I checked it. It was already gone so that's why it's not in the changelog.

Thanks for reminding me though. It's been going hot and heavy for the last 48 hours and I could very easily miss something. That's why I started the changelog. When everyone agrees with it I'll do it and upload!:salute:

Seems to be a delay in transmission of PMs. Haven't received the load screen. I'll keep checking while I produce this bulletin in Libre Office. I can't believe it's easier to produce the bulletin in Libre Office than it is in Office. And I know where everything is in Office but not in Libre Office!

propbeanie 09-24-16 06:30 PM

Quote:

Originally Posted by Jeff-Groves (Post 2436939)
Did you get the Bismark and Nelson?

Flag fix going up now.

Is that for Rockin Robbins, Jeff-Groves?...
.

Quote:

Originally Posted by s7rikeback (Post 2436941)
<<<Museum mode only>>>

I'm unable to get v0.25 or v0.26 to run unless i delete the sea folder and roster > sea folder > in each version... I try to run..

So basically I can only view the aircraft.

I'm unable to check any mods i do, as i cannot view the end result...

Your game itself runs though, correct there s7rikeback? I can run the museum with just a pinch of tweaking on my computer. If you want, I might be able to capture a video and post that, or cdrsubron7 or I could make you another "parade of ships" mission. They all look good on my computer, though I don't have the resolution or horsepower that cdrsubron7 has. Other than the Museum not loading, and probably a memory hogging issue, with the forthcoming fixes, I'm looking forward to how it'll run when you and Jeff-Groves are finished tweaking.

cdrsubron7 09-24-16 06:32 PM

Quote:

Originally Posted by Rockin Robbins (Post 2436946)
I checked it. It was already gone so that's why it's not in the changelog.

Thanks for reminding me though. It's been going hot and heavy for the last 48 hours and I could very easily miss something. That's why I started the changelog. When everyone agrees with it I'll do it and upload!:salute:

Seems to be a delay in transmission of PMs. Haven't received the load screen. I'll keep checking while I produce this bulletin in Libre Office. I can't believe it's easier to produce the bulletin in Libre Office than it is in Office. And I know where everything is in Office but not in Libre Office!


Hey, boss. Are you able to resize a dds file? If you can I'll upload the files max sent me back after converting from jpg to dds. The current size 2560x1440. It needs to be 1024x512. I checked stock and FOTRSU to make sure.

s7rikeback 09-24-16 06:38 PM

Quote:

Originally Posted by propbeanie (Post 2436949)
Is that for Rockin Robbins, Jeff-Groves?...
.


Your game itself runs though, correct there s7rikeback? I can run the museum with just a pinch of tweaking on my computer. If you want, I might be able to capture a video and post that, or cdrsubron7 or I could make you another "parade of ships" mission. They all look good on my computer, though I don't have the resolution or horsepower that cdrsubron7 has. Other than the Museum not loading, and probably a memory hogging issue, with the forthcoming fixes, I'm looking forward to how it'll run when you and Jeff-Groves are finished tweaking.

Game also crashes during loading, In start-up I only have sound > network > volume > showing in taskbar - all others disabled.

Startup also is very basic, bare minimal items loaded during start-up, all added options are deleted during or after installing external programs - no pop-ups or icons from hardware or software installs will appear on either of my systems... I run a very tight ship :yeah:

max-peck 09-24-16 06:47 PM

Quote:

Originally Posted by cdrsubron7 (Post 2436950)
Hey, boss. Are you able to resize a dds file? If you can I'll upload the files max sent me back after converting from jpg to dds. The current size 2560x1440. It needs to be 1024x512. I checked stock and FOTRSU to make sure.

Sent - you should have them
Please check PMs:03:

cdrsubron7 09-24-16 07:00 PM

Quote:

Originally Posted by max-peck (Post 2436953)
Sent - you should have them
Please check PMs:03:

It did the exact same thing this time that it did when I tried to convert it. I'm unable to get a screenshot to show the difference. Basically what happened is the there is a bigger SH4 logo on top of what I had in the picture to bigin with.

Ok, I know what is happening. The Intro_Logo_elem is loading over the Intro_Logo_bkg and blocking part of my screenie.

I know what to do to fix this. I will report back when it is done. :salute:

Rockin Robbins 09-24-16 07:08 PM

Yes, that's how it works with one superimposing the other. I'd leave their background image or delete the part you want smaller. Actually you could just alter the Intro Logo to the size you want!

Yes, I'm equipped to do surgery on a .dds file. I'll tell you what, the PMs just aren't coming through!

Jeff-Groves 09-24-16 07:11 PM

Revenge is going up now.
Bismark and Nelson are goin up also.

cdrsubron7 09-24-16 07:21 PM

Quote:

Originally Posted by Rockin Robbins (Post 2436957)
Yes, that's how it works with one superimposing the other. I'd leave their background image or delete the part you want smaller. Actually you could just alter the Intro Logo to the size you want!

Yes, I'm equipped to do surgery on a .dds file. I'll tell you what, the PMs just aren't coming through!

I'm on it, boss. It may take me awhile to get it right. Before the night is over it will be accomplished and I will upload to Area 51 and report back. :up:

Rockin Robbins 09-24-16 07:22 PM

Quote:

Originally Posted by Jeff-Groves (Post 2436939)
Did you get the Bismark and Nelson?

Flag fix going up now.

I have all three now. Just haven't had the time to play with Bismark and Nelson. I want to carefully note differences there.

I imagine lots of other ships also are waiting to be fixed! This is going to be a much better mod because you're here.

Jeff-Groves 09-24-16 07:27 PM

Tons of things to fix!
I've got my hands full that is a fact.
Some Units are so bad I need to track down the originals to convert!
:o

Rockin Robbins 09-24-16 07:51 PM

Quote:

Originally Posted by Jeff-Groves (Post 2436963)
Tons of things to fix!
I've got my hands full that is a fact.
Some Units are so bad I need to track down the originals to convert!
:o

I seem to remember that being said to the AOTD crew back in the day and they weren't happy to hear it! Well, I'm overjoyed to hear it and can't wait to see the final product! Imagine all the hidden bugs that......bugged people enough that they quit playing FOTRS. Our pride isn't going to keep us from reaching the quality we want!

S7rikeback, it's strange that you can't play the game. I'm having no problem with 0.25 or the early 0.26 versions. They play great. Unless you're talking strictly about the museum, which I can't run either. WINE bugs out......just like Windows!

Jeff-Groves 09-24-16 08:15 PM

CADeutschland fixed going up
DELETE the whole CADeutschland folder before you add this!!!
If you don't trash will be left behind!
I can add the -remove files if that would help you if you use JSGME to update things.

I attempt to fix the files but some are so bad it's quicker to convert the originals.

Rockin Robbins 09-24-16 08:18 PM

Quote:

Originally Posted by cdrsubron7 (Post 2436960)
I'm on it, boss. It may take me awhile to get it right. Before the night is over it will be accomplished and I will upload to Area 51 and report back. :up:

If you'll just get me the screenshot I'll doctor it.

Callin' it a night! I get to play with the Revenge tomorrow! Fall of the Rising Sun Ultimate v0.26 Beta EN goes up tomorrow too!


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