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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

Silent Steel 10-22-12 05:42 AM

Quote:

Originally Posted by Cybermat47 (Post 1951099)
welcome to the club.

Thanks!

renthewog 10-22-12 06:52 AM

guys just tried the download links and they are dead...get re-directed to http status 500...file not found :hmmm:

Silent Steel 10-22-12 07:03 AM

Quote:

Originally Posted by renthewog (Post 1951126)
guys just tried the download links and they are dead...get re-directed to http status 500...file not found :hmmm:

:o
Just tried all the links - all work :hmm2:

volodya61 10-22-12 07:51 AM

Quote:

Originally Posted by Robin40 (Post 1951086)
do you mean that there are hundreds of ships in OHII?

or that is there a specific mod for that?

In the Horizons II you can see only a part of them..
All the others are there - MTNS

Quote:

Originally Posted by Silent Steel (Post 1951097)
Please, don't add this one to OHII.
Doesn't seem to fit in a WWII storyline :nope:

:har::rotfl2::agree:

renthewog 10-22-12 09:09 AM

Quote:

Originally Posted by Silent Steel (Post 1951135)
:o
Just tried all the links - all work :hmm2:

Oh okay, I'll have another try then..I kept refreshing page and trying bit would never work. Ill see how I go

gap 10-22-12 09:37 AM

Quote:

Originally Posted by Silent Steel (Post 1951097)
Please, don't add this one to OHII.
Doesn't seem to fit in a WWII storyline :nope:

What about a playable Argon Colossus? :arrgh!: :O:

http://imageshack.us/a/img571/1813/colossus.jpg

GT182 10-22-12 10:20 AM

Don't tell me you play that too Gap. I love it... awesome space game to say the least. Now if I could only use the billion credits I have towards a used refurbished Type IX or XXI Uboat I'd be happy. ;) LOL

gap 10-22-12 11:29 AM

Quote:

Originally Posted by GT182 (Post 1951231)
Don't tell me you play that too Gap.

yessss sir, I do :yep: :smug:

Quote:

Originally Posted by GT182 (Post 1951231)
I love it... awesome space game to say the least.

superb space simulation, indeed, and one of my favourite games despite its flawed physics...
I've heard that ddrgn could be working on an 'X3 real starship specification mod' though :D

Quote:

Originally Posted by GT182 (Post 1951231)
Now if I could only use the billion credits I have towards a used refurbished Type IX or XXI Uboat I'd be happy. ;) LOL

:haha:

Tonci87 10-22-12 11:39 AM

Quote:

Originally Posted by gap (Post 1951279)
yessss sir, I do :yep: :smug:



superb space simulation, indeed, and one of my favourite games despite its flawed physics...
I've heard that ddrgn could be working on an 'X3 real starship specification mod' though :D



:haha:

What do you mean by flawed Physics? Iīm asking because I plan to get this game...

Trevally. 10-22-12 12:10 PM

Oooh yes, nice ship Gap - I may need to dig out my X3 disc:hmmm:

gap 10-22-12 01:05 PM

Quote:

Originally Posted by Tonci87 (Post 1951282)
What do you mean by flawed Physics? Iīm asking because I plan to get this game...

simply that they are not realistic: ships act as if they were affected by friction (wich should be nearly 0 in empty space) and though being simulated (you will notice that the handlig becomes increasingly hard when switching from fighters and scouts to corvettes and freighters, to the huge capital ships), inertia is not as good as you would expect from such a fine game. I suppose devs had to do a compromise in order to allow for dogfighting and for making the game experience rewarding even for average players.

On the other hand, the game got stunning graphics (despite the fact that it is running decently on average systems), a gripping plot that you are not forced to follow (but I suggest you to do it, if you are a newcomer), a nearly limitless universe to explore, a multitude of ships and space stations that you can buy, build, visit, steal, destroy, upgrade, customize, etc, many different wares and raw materials that you can extract, produce, steal, destroy,commerce, etc, many races and factions that you can interact with (and your attitude toward them will determine their attitude toward you), many things to do: you are totally free to build your personal empire by playing as a taxi driver, a miner, a mercenary, a pirate, a smuggler, a merchant, or a warlord, with no limits between each role.

At the beginning you will be forced to do all of this by yourself or you will be hired by others, but little by little you in turn will be able to hire captains, soldiers, station managers, etc, that under your directions will work for you. What else? The IA is generally good and last but not least, the community is very friendly, devs are costantly inproving/expanding the game (for free) and giving their unbiased support to looot of third party mods that change every aspect of the game and add countless new features to the game. Should you get tired of the stock game, there are some megamods changing it radically. Icing on the cake: the price is very competitive. A few months ago I bought on steam the whole saga, from X Beyond the Frontiers to X3 Albion Prelude, for only 10 euros. And said incidentally...NO DRM!!! What do you want more?

If you are into deep planning games, with a touch of space simulation, a taste of adventure and some action in them, and you are ready to a step learning curve and many sleepless hours I definitely suggest you any of the titles from X3 Reunion on :up:

vlad29 10-22-12 01:25 PM

Quote:

Originally Posted by Trevally. (Post 1951299)
Oooh yes, nice ship Gap - I may need to dig out my X3 disc:hmmm:

I've played it more than a year and threw my X3 disc far away after ALL my gameprogress went to starhell when my harddisc crashed:/\\!!:/\\!!:/\\!!. My nerves are not too strong enough to start creating X3 Universe over again:k_confused:.

gap 10-22-12 02:03 PM

Quote:

Originally Posted by Trevally. (Post 1951299)
Oooh yes, nice ship Gap - I may need to dig out my X3 disc:hmmm:

Quote:

Originally Posted by vlad29 (Post 1951318)
I've played it more than a year and threw my X3 disc far away after ALL my gameprogress went to starhell when my harddisc crashed:/\\!!:/\\!!:/\\!!. My nerves are not too strong enough to start creating X3 Universe over again:k_confused:.

Well, Vlad

though being sure that Egosoft guys didn't think about this use of their product, the least that can be said is that by making a flying UFO disc out of X3's DVD you stayed at least on topic of sci-fi :up: :D

Tonci87 10-22-12 02:17 PM

Quote:

Originally Posted by gap (Post 1951314)
simply that they are not realistic: ships act as if they were affected by friction (wich should be nearly 0 in empty space) and though being simulated (you will notice that the handlig becomes increasingly hard when switching from fighters and scouts to corvettes and freighters, to the huge capital ships), inertia is not as good as you would expect from such a fine game. I suppose devs had to do a compromise in order to allow for dogfighting and for making the game experience rewarding even for average players.

On the other hand, the game got stunning graphics (despite the fact that it is running decently on average systems), a gripping plot that you are not forced to follow (but I suggest you to do it, if you are a newcomer), a nearly limitless universe to explore, a multitude of ships and space stations that you can buy, build, visit, steal, destroy, upgrade, customize, etc, many different wares and raw materials that you can extract, produce, steal, destroy,commerce, etc, many races and factions that you can interact with (and your attitude toward them will determine their attitude toward you), many things to do: you are totally free to build your personal empire by playing as a taxi driver, a miner, a mercenary, a pirate, a smuggler, a merchant, or a warlord, with no limits between each role.

At the beginning you will be forced to do all of this by yourself or you will be hired by others, but little by little you in turn will be able to hire captains, soldiers, station managers, etc, that under your directions will work for you. What else? The IA is generally good and last but not least, the community is very friendly, devs are costantly inproving/expanding the game (for free) and giving their unbiased support to looot of third party mods that change every aspect of the game and add countless new features to the game. Should you get tired of the stock game, there are some megamods changing it radically. Icing on the cake: the price is very competitive. A few months ago I bought on steam the whole saga, from X Beyond the Frontiers to X3 Albion Prelude, for only 10 euros. And said incidentally...NO DRM!!! What do you want more?

If you are into deep planning games, with a touch of space simulation, a taste of adventure and some action in them, and you are ready to a step learning curve and many sleepless hours I definitely suggest you any of the titles from X3 Reunion on :up:

How could I not get it after so much praise. I played X2 but I didnīt like it tha much. Weak Plot, everything (Space Stations Jump Gates etc.) was on "one level"

gap 10-22-12 04:35 PM

Quote:

Originally Posted by Tonci87 (Post 1951333)
How could I not get it after so much praise. I played X2 but I didnīt like it tha much. Weak Plot, everything (Space Stations Jump Gates etc.) was on "one level"

I haven't ever played X2, but it is my understanding that X3 is a big improvement over the previous titles. Stations and gates are no longer on the same level, and if you don't know exactly their position, it can take long before you find them. :yep:

X3 Reunion's main plot, the only one I've played besides the one of XBF, isn't actually that challenging per se. Nevertheless, since every version of the game is the continuation of the previous titles (not to mention the many tales, novels and encyclopedias based on the X universe), you end feeling part of the story with its many ramifications, and you get more and more intrigued in it.

At least so it worked for me, but it can get a lot of time and patience before you start appreciating the depth of the saga of X, and the immersion it can generate in its fans :)


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