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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

7thSeal 05-16-10 06:03 AM

Quote:

Originally Posted by sober (Post 1394198)
If i hit crash dive icon on the left of the screen (vanilla icon) i end up in the radio room .

Yeah, its in the options file of whether to teleport on crash dive and given a 5 sec. delay that you can also change aswell before the sub begins to dive after entering radio room.

You must of gotten caught off guard by the AI and finally needed to hurry, :har: the crash dive icon has been this way for several versions now. :salute:

Lopo 05-16-10 06:58 AM

Help...
 
Getting 0.0 for all mast height.

WinXP pro SP3
Installdir in HKLM\software\ubisoft\silent hunter 5\gameupdate
Game path: C:\Ubisoft\Silent Hunter 5

Can someone explain me, please, how get the correct mast height?
Thank you in advance

caine007 05-16-10 07:01 AM

Windows 7 64Bit

Getting mast height 1 for liberty cargo... 0 for just about everything else.

Reg entry:

HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Ubisoft\Si lent Hunter 5\

I've installed to G:\Ubisoft\Silent Hunter 5\

TheDarkWraith 05-16-10 07:01 AM

Quote:

Originally Posted by Lopo (Post 1394265)
Getting 0.0 for all mast height.

WinXP pro SP3
Installdir in HKLM\software\ubisoft\silent hunter 5\gameupdate
Game path: C:\Ubisoft\Silent Hunter 5

Can someone explain me, please, how get the correct mast height?
Thank you in advance

I have the correct entries for 32bit and 64bit users already coded in.

When you identify the ship are you opening the XO's recognition manual and checking the check box for the correct ship? If you don't check the checkbox then the correct mast height will not be used. I guess I could add some code that automatically updates the mast height if you issue the command identify target and never open up the XO's recognition manual.

Lopo 05-16-10 07:08 AM

...
 
Quote:

Originally Posted by TheDarkWraith (Post 1394269)
I'll fix the code to read the correct location for 32bit OS users. I run 64bit OS so I didn't know where to find the correct value I was looking for in 32bit OS registry. I'll issue a bugfix for this soon.

Thank you very much.

PL_Cmd_Jacek 05-16-10 07:26 AM

Quote:

Originally Posted by TheDarkWraith (Post 1394269)
When you identify the ship are you opening the XO's recognition manual and checking the check box for the correct ship? If you don't check the checkbox then the correct mast height will not be used. I guess I could add some code that automatically updates the mast height if you issue the command identify target and never open up the XO's recognition manual.

TheDarkWraith, first thanks a lot for the mod.

But problem with zero mast height is also at me. I do, as you told. I click on recognition manual and check a box, but no value is transfered to TDC. I clicked several times without any effect. Sometime value is transfered but most time no.

What I also noticed, that icon for following the target is not active. Why ???

Look at the screen

http://img522.imageshack.us/img522/7488/mast.jpg

TheDarkWraith 05-16-10 07:34 AM

In order for mast height to be automatically entered you must:

- have a contact locked
- XO TDC must be turned on
- open up the XO TDC dialog box and select the correct ship


Does it appear to be a language issue with the automatic mast height? Are any english users having any problems with mast height data being automatically entered?

PL_Cmd_Jacek 05-16-10 07:58 AM

TheDarkWraith, until the problem is solved, could you reactivate or tell how to reactivate height mast value manual setting ?

http://www.subsim.com/radioroom/pict...pictureid=2015



furby 05-16-10 08:00 AM

thats what happens to me too...same set up

Jander 05-16-10 08:03 AM

TDW, I am quite sure it is a language thing.
I did not do extensive testing, but up to now, all ships which have german umlauts in their names result in mast height 0 - ships without umlauts work.

And see the example of PL_Cmd_Jacek, the polish language is full of special characters - maybe nearly all ship names in polish contain some ´ and ` and whatsoever.

Athlonic 05-16-10 08:03 AM

Quote:

Originally Posted by TheDarkWraith (Post 1394295)

Does it appear to be a language issue with the automatic mast height? Are any english users having any problems with mast height data being automatically entered?


That's it !

Roster name are langage localized, I've got 0m masts prob here too.

I think if use the name before the = it should be fine.

Quote:

BBQueenElizabeth=Cuirassé Queen Elizabeth

TheDarkWraith 05-16-10 08:13 AM

Quote:

Originally Posted by PL_Cmd_Jacek (Post 1394337)
TheDarkWraith, until the problem is solved, could you reactivate or tell how to reactivate height mast value manual setting ?

I'm making something now to work in the interim until I can figure out a solution. Should be available here soon.

kylania 05-16-10 09:05 AM

Quote:

Originally Posted by TheDarkWraith (Post 1394295)
In order for mast height to be automatically entered you must:

- have a contact locked
- XO TDC must be turned on
- open up the XO TDC dialog box and select the correct ship

That's the step there that's causing me problems. I'll lock a ship, shift-I to identify it, then click on Range and it'll be locked at 20m or whatever the last ship I ranged was. It isn't till you open the rec manual, flip all the way over to the ship in question (what I wanted to avoid by using Shift-I :O:) then it'll update the proper mast height.

So it was working, I was just Doing It Wrong™.

I would suggest some way of updating it without having to open the specific req manual page. If only that thing opened to ID'd ship page rather than whatever arbitrary start page it has.

caine007 05-16-10 09:56 AM

Ok I'm running Windows 7, 64 bit. English (Australian?) version.

I started up the warspite mission... got one of the German DD's in my scope, locked the target and then clicked Identify Ship in the weapon officers menu.

He says it's a Z34.

I then click range and it says the mast height is 20m which is wrong.

Then if I go back and click on Z34 to see the ID book, scroll through to the Z34 entry and click it off then back on - now when I go to use the stadimeter the mast height is zero. From that point on no matter what I do the mast height for any ship is zero.

TheDarkWraith 05-16-10 09:57 AM

Quote:

Originally Posted by kylania (Post 1394392)
That's the step there that's causing me problems. I'll lock a ship, shift-I to identify it, then click on Range and it'll be locked at 20m or whatever the last ship I ranged was. It isn't till you open the rec manual, flip all the way over to the ship in question (what I wanted to avoid by using Shift-I :O:) then it'll update the proper mast height.

So it was working, I was just Doing It Wrong™.

I would suggest some way of updating it without having to open the specific req manual page. If only that thing opened to ID'd ship page rather than whatever arbitrary start page it has.

I'm trying to make that happen (not having to open the specific rec manual page) but due to the way I made this work it's not easy to implement that. I don't give up though......there's always a solution it's just not obvious yet.


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