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I've decided to ignore my graphics card's limitations and start looking into SH4 more deeply - it's just too good to ignore. Of course I'll never be able to give up SH3 until I can play a U-boat campaign that is as good as the ones found there, and until I can apply my 'Ship Names' mod to SH4. But still, here Iam. After trying several missions I loaded up RFB. Haven't done enough to really make a judgement, but so far it's looking like this is the one I want to stick with.
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I'm just starting to work on as complete a conversion as I can do for both American and German voices in SH4, but it's going to take awhile. |
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I appreciated the many secondary sounds, but to me there should be a sound mod that only adds new sounds to the existing ones, or substitute som of'em with some variety... |
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Welcome to the RFB family Steve!:woot: It won't disappoint I promise. If you don't mind me asking, what kind of GC are you useing? If an ATI 9800pro is a bit better then what you got, it's all yours. I'll even pay to ship it:yep: My wife will be grateful since it'll be one less box cluttering up the closet:haha:
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Steve,
Take your time on the work, were all in it for the long run and to have fun! You always put out good stuff. Thanks! |
OK - so I figured what the heck and just ordered SH4! :DL Should be here on Monday! :rock: I've been doing alot of reading and I'm REALLY interested in trying out RFB but as I only ordered the regular SH4 (not the version with the UBoat Expansion Pack - If I want Uboats I'll play SH3/GWX :up:) I understand that I can only patch to v1.4 and RFB uses v1.5 :damn: Is there an older version of RFB for SH4 v1.4? and where would I find this lovely asset? ;)
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Well--it's on page 1 of this thread ;)! Look down the links and you'll see 1.4 there. I do recommend going to 1.5 though. There's a lot more to 1.5 than U-boats. Some of the best mod work is only available for 1.5.
Cheers! |
RFB 1.52 without PE?
Is it possible to disable or remove the PE mod from RFB 1.52? If so are there instructions somewhere on how to do this? RFB 1.4 made SH4 my favorite sub game of all time but my graphics card simply cannot handle the PE changes. No matter what graphics settings I have, within seconds of loading interior or exterior 3D enviroments the game freezes and requires a hard power cycle. I have tried multiple drivers and fresh installs, all with the same problem. I have a degree is computer science so I am pretty confident I have done everything reasonable to try to make it work.
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So that's why my ocean and sky look so good! I had no clue RFB included an environment mod. That's what I get for ignoring the basic RTFM rule.
@ nauticalwheeler: I'm sorry I don't have an answer to your question, but WELCOME ABOARD!:sunny: |
Is this normal
Hello!
I have installed with JSGME Mod enabler, RFB, RSRDC, and the patch that goes with RSRDC, and after installing RSRDC, the patch and also RFB was grey out on the JGSME. Also I had some warning while installing the RSRDC and the patch, that some files were already modified by RFB. Is this normal and here is the picture of it: http://img.photobucket.com/albums/v4...th/Grayout.jpg |
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With mods that are either patches or are know to be compatible with each other(eg RSRD and RFB) this is not a problem. The big problem is when all the other small mods overwrite the supermod files. this has the effect of breaking the overwritten mod/supermod. The best solution here is then to see what the small mod changes, and then impliment these changes manually (with the S3D utility, or text editor - depends on the changes made) on the supermod file. Most smaller mods should come with instructions on how to make these changes. :D |
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Once a mod is installed which changes a previous mod, the first one is greyed out so you can't uninstall it without uninstalling the one that changed it first. [edit] That's what I get for answering a post before looking to see if someone else has already answered it. Usually I'd delete my post, but this time I'm sticking to my guns. |
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The link for the 1.4 version available on FileFront has been updated. There is no more need to download more than one file to run this version of the mod.
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Maybe someone will have an idea about this...
Say if you found a Medium Old Split, and you... 1) raked the port side with ~ 40 APs (along the waterline), and 20 HEs on the deck structure.. 2) Then ran around to the other side and placed 6 mark 10s all along the starboard side.. It should sink don't you think... :rotfl::haha::har: :D |
Resolved this leetle problem..
I upgraded my torps to Websters V3.. and voooma. http://www.vanjast.com/SHPics/SH4_01.jpg I replayed the career from the 'contact' savepoint and did the same story... 40AP's into the engine room (and surrounds) to bring it to a standstill.. From the other side Put 2x mk10's into stern and under the funnel, and she settled within 10-15 minutes (not bad)... ran some time compression equivalent for an hour, and she'd drifted off. A quick lineup an the third torp into the bow cargo bay was enough. Now I'm happy with 3 torps on a medium size 'tough' ship, as this is about right. The V3 torps visually shred the ship like a sieve, but as I'm playing at 100%+ I never get that close, so all has worked out OK. :yeah: |
Heh, seems like everytime I upgrade RFB I screw something up. Everything works like a charm till I go up on deck. Then after a (very precise) amount of time on the bridge looking at scenery I get a black screen and a "sorry" message and I'm at the desktop. I think it's Nvidia related. Any specific settings I should know about for the Nvidia control panel? I'm using an 8800gt, RFB, RSRD+RSRD 420 2A, The eyeball fix and a couple skins. I tried everything with the in-game settings but still no luck. I don't think it's event file related with the radio stations either. Oh, I just started a new career out of Pearl as well.
Why, oh why didn't I just leave the game alone till a major RFB update?!:cry: |
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