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I prefer to use the gyroangle rather than math myself. :)
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I have been using the dotted lines shooting... this manual targeting looks really sweet. I really need to start doing it. The immersion factor is 100x higher than -line up the numbers, press fire- technique.
I've been so limited because if it's past my '3' it's a wild guess and I just don't shoot. Manual targeting lets me really get out there and touch someone from a longer distance. |
Thanks ,that looks Cool !
Regards Mike |
added the necessary code for reading of the \data\Roster\Names.cfg file and processing it and then from those results reading in the mast height values from the associated \data\Sea folders. Results: SUCCESS :rock: Here is a debug box showing me the results:
http://www.subsim.com/radioroom/pict...pictureid=2069 |
added the necessary code to take the mast height data pulled from the files and use it in game when you identify the target. Here is before I identified my target (mast height at default 20):
http://www.subsim.com/radioroom/pict...pictureid=2070 I identified the target as a Liberty Cargo and as soon as I did the mast height was automatically set to the correct value (27.1) :rock::D http://www.subsim.com/radioroom/pict...pictureid=2071 I'll be removing the mast height dials now as they are not needed anymore. I'll add a textbox that will show you the mast height in that same XO TDC box just for reference. :|\\ |
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I ... I .. I can't find words ... You ... You ... ROCKS ! :rock: I think it's time to uninstall SH3 for good :D (please don't beat me) Stadimeter fix : you make my day ! :yeah: |
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Well done DW, just shows what can be done now Mod wise when you can bypass the Hardcoded failures via scripting. Excellent :yeah: |
I have a question: i noticed that my u boot cant keep depth i set if i'm running slow. And i'f i set a depth manually the sub stop the immersion at 10-20 meters below the depth i set...
Is this a known issue? Maybe there is already a mod for that? Sorry for noob question,but i reinstalled SH5 and i'm going crazy with all these mods... |
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No big deal, but a minor thing for you're skills. Still playing SH5 thanks to you:) |
Outstanding what one good modder can do....:woot:
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hi all guys,,,this seems a very good mod...but i don't understand how to install it =// i'm not english so it's difficult for me to read well,,,but i tryed to follow the instructions on the first page... i did this
" Navigate to where you unzipped the mod to and open it up. Select the 'MODS' folder and right click on it. Select copy. Navigate to your '\Ubisoft\Silent Hunter 5\' folder and open it up. Right click in an empty area and select paste. Enable 'NewUIs_TDC_2_3_0_ByTheDarkWraith' via JSGME FIRST. Then enable your preferred TDC style then enable any additional add-on mods you want (this assumes you setup JSGME to use the 'MODS' folder as default) " but i don't understand if i must do also this " PLEASE READ THE NOTES FOLLOWING THESE - YOU HAVE TO SETUP THE OPTIONS FILE BASED ON TDC MODE SELECTED Add-on mods for this mod are located in the folder '\MODS'. Currently the following add-on mods are available: - 'NewUIs_TDC_2_3_0_AllDials_TDC' - enables all dials for TDC NOTE: ensure TDCMode = TDCMinimalDials in options file there's no option file,,, where's it..?? what have i to do..heeeelp me plssss =((((( |
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Also, when submerged deeper then 40 meters (I found) and at 1/3 (again early war) you will slowly sink to the bottom. However as the war goes on this becomes less of an issue. It might also be from the crew upgrades (as I had navigator and Mechanic maxed out on passive ones) but I'll know when I get to 1941 in my new career :) 100% Realism (with cams) and no abilities is the way to go :yeah: |
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Put on 2.3.0 last night (from 1.1.1 LOL). Fabulous, thanks. :up:
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