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-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

AS 05-23-10 06:41 AM

Please: what does the Atlantic Mod do? Downloaded it, unpacked it, not sure if I should install it. What is it?

In German:
Was macht der Atlantik Mod? Brauche ich ihn für den Environmental Mod???

Cheers, AS

W_clear 05-23-10 07:52 AM

Quote:

Originally Posted by AS (Post 1400945)
Please: what does the Atlantic Mod do? Downloaded it, unpacked it, not sure if I should install it. What is it?

In German:
Was macht der Atlantik Mod? Brauche ich ihn für den Environmental Mod???

Cheers, AS

Atlantik Mod for SH4

madmex 05-23-10 08:07 AM

Quote:

Originally Posted by W_clear (Post 1400959)
Atlantik Mod for SH4

SH4 has an Pasific mod, and this is called an Atlantic mod and SH5 is Atlantic.

Shiplord 05-23-10 08:22 AM

The Atlantic files are from 2009, so why should one think that they are for SH5, a game which was published in 2010:har:

pascal4541 05-23-10 10:18 AM

Absolument bluffant...magnifique :up:
Pour ma part, en vue externe et dans le kiosque, les images sont ralenties, saccadées... pourtant je suis toujours à 60fps sous fraps

SteelViking 05-23-10 12:09 PM

Quote:

Originally Posted by W_clear (Post 1400647)
OK OK.

I want to know. What you want assigned to the Mediterranean climate and what color?

Tropical, or your Tropical_A would be good. I am not sure exactly what color it would need to be. Does anyone know for sure?

Alex 05-23-10 12:24 PM

Quote:

Originally Posted by pascal4541 (Post 1401044)
Absolument bluffant...magnifique :up:
Pour ma part, en vue externe et dans le kiosque, les images sont ralenties, saccadées... pourtant je suis toujours à 60fps sous fraps

Toi t'habites pas au bord d'la mer de chez nous. :stare:
Avec ces couleurs, moi j'ai l'impression de croiser en mer de Chine. :88)

Safe-Keeper 05-23-10 06:42 PM

Sort of OT, but SHIII has a Schnellboot mod you may want to try out. I played it briefly and it's fairly well done, with several flotillas to sign up for. Completely different playing style from the u-boat:DL.

I want to honour NORTRASHIP by going on a shipping "mission" in a tanker. I'll see if there isn't a mod out there that will let me do this.

W_clear 05-23-10 08:16 PM

Environmental 2.1 MOD for SH5_1.2

Environmental 2.1 MOD Mainly to solve the error Mediterranean climate.....

1.Amendment to the Mediterranean climate--------Weather_Tropical and EnvColors_Tropical.
2.Adjusted EnvColors_Polar_A sunrise. The sun in 10 degrees of environmental color.
3.Adjusted more white clouds in clearday.

Installation method. Cover the environment 2.0.


W_clear2010.5.24
http://www.subsim.com/radioroom/showthread.php?t=166178

SteelViking 05-23-10 08:22 PM

Thanks for this fix W_clear.:salute:

ReallyDedPoet 05-23-10 08:44 PM

Nice work :yep::up:

W_clear 05-23-10 10:38 PM

Please download again the environment 2.1。Because the leak of a document。




pythos 05-23-10 10:46 PM

Is anyone else getting screwy graphics with the interior with this mod installed?

SteelViking 05-23-10 11:01 PM

I am not having any problems pythos, what other mods to you have installed?

Edit: I am experiencing one problem. I am getting some pretty weird fog behavior. I will get thick fog(so thick you can barely make out the bow from the conning tower. Once this fog sets in, it does not leave, I have played for several days in game and no change. I got this to stop by deleting the FogDistances file from the mod, but I really don't like having to do that. Is anyone else experiencing this, or is it a problem on my end?

7thSeal 05-24-10 05:59 AM

Quote:

Originally Posted by SteelViking (Post 1401508)
Edit: I am experiencing one problem. I am getting some pretty weird fog behavior. I will get thick fog(so thick you can barely make out the bow from the conning tower. Once this fog sets in, it does not leave, I have played for several days in game and no change. I got this to stop by deleting the FogDistances file from the mod, but I really don't like having to do that. Is anyone else experiencing this, or is it a problem on my end?

Yeah I got in the fog soup and boy is it thick. :DL

It was so thick that at certain sun angles my conning tower would become transparent. I managed to get within 300m of a ship using sonar but still couldn't see him with scope so I surfaced to try deck gun and the shadow from the ship was showing through the fog much like sun rays only black. Yet I couldn't see the ship.

For the time I've replaced the fog file with on that I liked and its a little better than stock version anyways. :)

Yosarian 05-24-10 06:34 AM

With this mod enabled, I get every time CTD's when I operate near the coast. On the open sea it works but if I move nearer to the coast then crash to desktop.:down:

astradeus 05-24-10 07:05 AM

I work on a new ClimateZone more realistic and accurate that I hope will avoid the problems of CTD that I will have available tomorrow.
With five new climate zones compared to the vanilla game and possibly three more for the mod environemental w_clear if I succeeded in eliciting a two sentences follow.:O: More details tomorrow.

sorry for my English

:rock:http://img192.imageshack.us/i/newclimatzone.png/

http://s2.noelshack.com/uploads/imag...cbd57fb_b1.jpg

Echolot 05-24-10 08:00 AM

Looks good.:yeah:

Do it!

Do it!

Do it!

Do it!

Baffman 05-24-10 09:28 AM

Can you make the rain lighter and maybe a little transparent?
I see white nails falling from the sky during storms........that's not realistic.
And please when you have time, fix that creepy fog bug.

Anyway, thanks for this awesome mod, i can almost enjoy this game now....

Wilcke 05-24-10 10:02 AM

Well done W_Clear, thank you! Looking really good.


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