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-   -   [REL]SH3 Warship Mod V3.0 (https://www.subsim.com/radioroom/showthread.php?t=157060)

audessy 04-04-10 02:14 PM

Good idea.

I can only imagine how these warship mods can develop in SH5.

It's too bad there isn't a way to aim all the guns at once from the bridge. Like a little interface with turret controllers for the traverse and elevation. Then having a little chart for your target distance and gun range at certain angles. If this were possible it would revolutionize the game.

chanbasti 04-14-10 02:57 PM

problem with reloading a saved game
 
hi,

first off i wanted to say that this is an awesome mod and thank you so much for making it!!! however, i have been having some trouble loading my save games with this mod installed. I am running SH3 with GWX Gold installed and am using the GWX variant of the warship mod, but whenever i save the game mid mission during a career patrol and then try to reload that same patrol the game crashes. Any ideas why/how to fix this problem would be greatly appreciated.

-chanbasti

jollyroger131 04-14-10 07:08 PM

Chanbasti,

This is a known issue with this mod. Somewhere in this thread is the post from Chinese U-47 himself... can't save a game mid-patrol. The auto-save at the end of each patrol works just fine though, if you're doing a career.

I've had to leave SH3 paused and running all night a couple times when I couldn't finish my patrol!

chanbasti 04-14-10 07:46 PM

ok that clears up everyting. thx alot for the quick response i'll just adjust my gameplay to compensate.
Still an awesome mod.

Von Talon 04-16-10 03:01 PM

This is ridiculous. Bismarck vs 4 battleships and 10 destroyers.
3 battleships sunk (Rodney, Hood, Renown)
1 battleship heavily damaged (Nelson)
7 destroyers sunk

:o


GODDAMMIT THEY CANT HIT ANYTHING! I MEAN 4 BATTLESHIPS AND A PACK OF DESTROYERS AGAINST A SINGLE BATTLESHIP? I DIDN'T TAKE ALMOST ANY HITS AND I WOULD HAVE SUNKEN THEM ALL BUT MY AMMO RUN OUT.
YOU MUST FIX THIS BUG IN 3.1

Sorry for the caps lock (cock slap).

Btw, I have notied that in multiplayer haven't got this problem. Prinz Eugen in Narvik sank quickly. I even got some guns and key components destroyed.

Paulus von Rayburg 04-16-10 07:27 PM

I find changing the crew rating in the .mis file for the ship/s you're up against gives me great variation in setting the performance of guns against me. I've associated .mis files with wordpad and open them and alter them as i like (I realise I can also alter ratings with the mission editor, not sure as precisely though).

For instance, if I set the opposing ship/s crews rating to 5 or 4 in the .mis file, that's pretty lethal. If I set it to 3, it's more even or I get the better of it.

I like setting up mega battles eg Hood, Prince of Wales. KGV, a couple of US battleships against Bismarck. Yamato, Prince Eugen, Scharnhorst. I either play a watching brief as a sub or an active role - playing Bismarck or Scharnhorst.

I like the fact that you can tinker with the crew rating of each ship (including your own ship) to even things up, giving some a 4 rating and some a lesser 3 rating to balance up the contest.

This really is a fantastic mod IMO and I can't wait for even more from Chinese U7, great.

jollyroger131 04-30-10 10:50 AM

Von Talon,

Have you changed the AI Cannons Max Error Angle? This is a must for this mod.

If you haven't, go to <WSM install directory>\data\Cfg and open the Sim file in Notepad. The second block of code there looks like this:

[AI Cannons]
Max error angle=40 ;[deg]
Max fire range=30000 ;[m]
Max fire wait=0 ;[s]

Change the max error angle to about 3. I find that this makes the AI ships' accuracy equivalent to my own crew's.

BMahoney 05-01-10 02:21 AM

I wonder what happened to Chinese U-47? :06:

He suddenly stopped posting almost nine months ago even though he had new mods to release. I hope he's okay and he didn't get in any trouble or anything.

:salute: U-47

JMV 05-01-10 04:50 AM

Last activity 12 11 09. That's all I can find.

maxedout00 05-02-10 01:11 AM

Quote:

Originally Posted by Von Talon (Post 1362539)
This is ridiculous. Bismarck vs 4 battleships and 10 destroyers.
3 battleships sunk (Rodney, Hood, Renown)
1 battleship heavily damaged (Nelson)
7 destroyers sunk

:o


GODDAMMIT THEY CANT HIT ANYTHING! I MEAN 4 BATTLESHIPS AND A PACK OF DESTROYERS AGAINST A SINGLE BATTLESHIP? I DIDN'T TAKE ALMOST ANY HITS AND I WOULD HAVE SUNKEN THEM ALL BUT MY AMMO RUN OUT.
YOU MUST FIX THIS BUG IN 3.1

Sorry for the caps lock (cock slap).

Btw, I have notied that in multiplayer haven't got this problem. Prinz Eugen in Narvik sank quickly. I even got some guns and key components destroyed.

what mission did you fight hood ? did you create it

Paulus von Rayburg 05-03-10 05:24 AM

Quote:

Originally Posted by BMahoney (Post 1379081)
I wonder what happened to Chinese U-47? :06:

He suddenly stopped posting almost nine months ago even though he had new mods to release. I hope he's okay and he didn't get in any trouble or anything.

:salute: U-47

I sent him a personal message but haven't had a reply. I too hope that all's well for him.

I love the work he's done for us and am really looking forward to more.

Von Talon 05-15-10 08:30 AM

Quote:

Originally Posted by maxedout00 (Post 1379811)
what mission did you fight hood ? did you create it

No, It was career. It was task force west from Fär-islands. I can't remember the exact date, becouse I got a new computer and SH3 not working..

Applegrenade 05-19-10 03:22 PM

Has anyone figured out how to make it easier to detect enemy aircraft?

TabbyHunter 06-09-10 10:06 AM

This is an awsome mod and all, but every time i try to use it, the warships never have any guns on them. Sorta problematic if i do sayso myself.

mad 06-21-10 01:56 PM

Quote:

Originally Posted by Paulus von Rayburg (Post 1380826)
I sent him a personal message but haven't had a reply. I too hope that all's well for him.

He's OK
He has a new site http://www.ubs47.com/

Paulus von Rayburg 06-24-10 11:35 AM

Quote:

Originally Posted by mad (Post 1424793)
He's OK
He has a new site http://www.ubs47.com/

That's great. I hope he visits here soon with some new warship offerings.

If you're reading this U47, I hope you are well and come back to us soon :yeah:

Alpha Von Burg 06-26-10 02:09 AM

This is a good mod, I hope he would return with more.
One of which I hope he could improve the texture of the bridge.
Thanks again, this is excellent.

preussen 07-04-10 06:47 AM

Quote:

Originally Posted by DasBismark (Post 1343983)
So this is weirder-er-er.
I dis installed my whole Silent Hunter III game and re installed it because my girl friend accidentally deleted it. I try to install patch 1.4 and i get a message that says:
C:/Program Files\Ubisoft\SilentHunterIII\she.msg: file missing

Now im REALLY confused???????????
The game ran fine before i re-installed so i dont know why im having problems


I had that message too, I had a mod installed before i updated, then i got that message, or if u use a no-cd crack.

uninstall and reinstall, then update, then mod. and do what ever.
schould work just fine then. or ur trying to use a wrong region patch.

preussen 07-04-10 06:49 AM

Hmm. i just reinstalled my game, had to format my drive due to virus.

Got all my mods back and soforth, but for some reason my bissy aint got any guns apart from the main battery. i tried to reinstall the game and mods, but no luck.

anyone got a idea whats wrong?

thanx in advance

Lipud U-107 07-04-10 03:41 PM

Quote:

Originally Posted by preussen (Post 1434949)
Hmm. i just reinstalled my game, had to format my drive due to virus.

Got all my mods back and soforth, but for some reason my bissy aint got any guns apart from the main battery. i tried to reinstall the game and mods, but no luck.

anyone got a idea whats wrong?

thanx in advance

hmm :hmmm:it's pretty weird for me because everything is about 30 minutes ago reinstalled SH3 and added the mod and everything is as usual working flawlessly:ping:

to write a step by step how it could have done something pomnieliście hi quality installation or mod installation, and sometimes I also just happens:yep:


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