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-   -   ==Environmental 4.4========= (https://www.subsim.com/radioroom/showthread.php?t=135989)

csengoi 08-18-08 02:50 PM

Quote:

Originally Posted by WEBSTER
Quote:

Originally Posted by csengoi
Yes, and how to restore the original quantity of the impurity please?

the file is actually called "impurity" , its in the "data/ misc" folder so if you replace it, that will take you back to stock impurity levels.

Thanks Webster!
It works. :up:

prince_vlad 08-18-08 02:57 PM

Quote:

Originally Posted by WEBSTER
Quote:

Originally Posted by prince_vlad
I'm not here because I don't have anything else to do at home! I'm here because I LIKE this MOD (it renders the best color etc effects I've seen in SUB simulation) and that's why I want to convince the author mod to SOLVE that crashing problem.Got it?:sunny: I would have solved it myself but I don't have the knowledge to do it.

well in that case then might i suggest you try the ATO forum?

it is for atlantic theater operations for the german side players and since they specialize in playing the german side, they may have a unique perspective on the issue. if you are sure it is the mod, then they can help you compare there game to whats happening with yours. i think the trouble may be that, in my opinion, i believe most people play the us version and dont spend a lot of time with walter boats, but of coarse i could be wrong.

it sounds like you have tried to resolve it here and have not gotten any results you are happy with so the next step i suggest would be trial and error with the help of the ATO forum to customize the mod yourself to stop the crashing. more than likely it would be one small file somewhere that you could delete with minor impact if any on the mod.

bottom line is the mod creator along with many others are not convinced there is a problem so no matter how unhappy that makes you, you are left with the choice of learning to fix it yourself or not use the mod.


good luck and good hunting


Thank you for your input mate.As you saw in this thread NOT even ONE person, not a SINGLE ONE, said that played the mod (the uboat mission + environmental ) and everything went well. My guess is that they either didn't play the german side or haven't got to that point when you choose to play with Walther sub, because it was so fuss about this error and NOBODY stepped forward to say:" YOU are wrong! The mod works with Walther!".That's why I'm a so concerned after all....I have the impression that I am the only one who strives to play with Walther + this beautiful mod ...lol

However I did some search on my own and I discovered that Environmental mod copies in submarin directory files for Walther but there is a discrepancy between the size of one file (the mod adds two files only that are overritten) so I decided to try again and I installed the whole game , the mod BUT I didn't modified those Walther file only. When I will reach the Walther ....I'll let you know the result. If it works there will be o SOLVE for EVERYBODY who like to play this mod with German part.I wish it could be so easy...:sunny:

(SH3)JOHN LAMARRE 08-21-08 01:07 AM

Is there anyone seeing no sun reflection in the water

csengoi 08-21-08 12:44 PM

Quote:

Originally Posted by (SH3)JOHN LAMARRE
Is there anyone seeing no sun reflection in the water

Nope.

Wilcke 08-21-08 12:51 PM

W_Clear,

This is looking really good, on a patrol with a Sargo in early '42. Really nice work on the waves, wind speeds, reflections and visibility. Well done!

Demonizer 08-21-08 04:14 PM

Got a bit of a weird fog problem

During my patrol i hit some strange fog,

Its like the fog is reversed or something heres some screens. :doh:

http://img120.imageshack.us/img120/7...irdfog1hz5.jpg

http://img153.imageshack.us/img153/2042/weirdfogck8.jpg

First i thought it might be something in my nvidia settings so i fiddled with them but no joy then i replaced the scene.dat with the one from PE3.3 and the fog looked normal.

Using Env 4.7 but just the scene.dat file as im also using PE 3.3

Will-Rommel 08-21-08 08:08 PM

I also experimented this problem. My U-boat was a foggy figure and there was just a light mist around. It doesn't happen every time tho.

W_clear 08-21-08 08:41 PM

Quote:

Originally Posted by Demonizer
Got a bit of a weird fog problem

During my patrol i hit some strange fog,

Its like the fog is reversed or something heres some screens. :doh:

http://img120.imageshack.us/img120/7...irdfog1hz5.jpg

http://img153.imageshack.us/img153/2042/weirdfogck8.jpg

First i thought it might be something in my nvidia settings so i fiddled with them but no joy then i replaced the scene.dat with the one from PE3.3 and the fog looked normal.

Using Env 4.7 but just the scene.dat file as im also using PE 3.3

Very frightening. There are other people encounter such a fog ?:o
---------------------------------------------------------------
You can use this document to replace the 4.7 to try.



http://files.filefront.com/For+47+fo.../fileinfo.html

Will-Rommel 08-22-08 09:42 AM

Yes W-Clear, i also had this, but it's not happening every time. It's also very hard to reproduce, i wonder if time compression is involved in this?

W_clear 08-22-08 09:12 PM

Quote:

Originally Posted by Will-Rommel
Yes W-Clear, i also had this, but it's not happening every time. It's also very hard to reproduce, i wonder if time compression is involved in this?

I don't know .sorry.

KrOkOZyABrA 08-23-08 01:58 AM

Very good mod, looks realistic!!:up::up::up:Thank you very much!!!:rock::rock::rock:

tonschk 08-23-08 08:29 PM

Quote:

Originally Posted by W_clear
Quote:

Originally Posted by Demonizer
Got a bit of a weird fog problem

During my patrol i hit some strange fog,

Its like the fog is reversed or something heres some screens. :doh:

http://img120.imageshack.us/img120/7...irdfog1hz5.jpg

http://img153.imageshack.us/img153/2042/weirdfogck8.jpg

First i thought it might be something in my nvidia settings so i fiddled with them but no joy then i replaced the scene.dat with the one from PE3.3 and the fog looked normal.

Using Env 4.7 but just the scene.dat file as im also using PE 3.3

Very frightening. There are other people encounter such a fog ?:o
---------------------------------------------------------------
You can use this document to replace the 4.7 to try.



http://files.filefront.com/For+47+fo.../fileinfo.html



Unfortunately I got this strange Fog

http://i194.photobucket.com/albums/z...titledhhhh.jpg

W_clear 08-23-08 08:57 PM

Quote:

Originally Posted by tonschk
Quote:

Originally Posted by W_clear
Quote:

Originally Posted by Demonizer
Got a bit of a weird fog problem

During my patrol i hit some strange fog,

Its like the fog is reversed or something heres some screens. :doh:

http://img120.imageshack.us/img120/7...irdfog1hz5.jpg

http://img153.imageshack.us/img153/2042/weirdfogck8.jpg

First i thought it might be something in my nvidia settings so i fiddled with them but no joy then i replaced the scene.dat with the one from PE3.3 and the fog looked normal.

Using Env 4.7 but just the scene.dat file as im also using PE 3.3

Very frightening. There are other people encounter such a fog ?:o
---------------------------------------------------------------



Unfortunately I got this strange Fog

You can use E4.8for4.7 mod document to replace the 4.7 to try.

http://files.filefront.com/E48for47+modrar/;11588059;/fileinfo.html

Installation sequence:
1--E4.6
2--E4.7
3--E48for47
-----------------------------------------------------------------------

Note: When you use the environment MOD running game, please do not use more than 2048 X compressed time running game。 Effects of sea water will deteriorate。:hmm:


W_clear 08-23-08 10:19 PM

E4.8for4.7_mod.rar


adjusted the boat underwater closer to reality, and adjusted the waves and reflection.
Increase the reflection of sunlight water,Adjusted
From 5:00 am to 12:00(12:00 to 18:00) of the water changes color, cloudy with sunny weather and the water color changes, the brightness of the evening moonlight.


0 m wind speed of waves.and new New underwater color(E4.8for4.7).
Installation sequence:
1--E4.6
2--E4.7
3--E4.8for4.7



http://img215.imagevenue.com/loc65/t...S_122_65lo.jpg http://img158.imagevenue.com/loc687/..._122_687lo.jpg http://img222.imagevenue.com/loc165/..._122_165lo.jpg

chopped50ford 08-24-08 12:18 AM

will this work with the new Trigger Maru Mod?

W_clear 08-24-08 05:06 AM

Quote:

Originally Posted by chopped50ford
will this work with the new Trigger Maru Mod?

yes.hope you like it.:)

Claudius 08-24-08 10:18 AM

In that MOD in bad time, the crew members that are of watch, do they use special clothes?

Will-Rommel 08-24-08 11:54 AM

Quote:

Originally Posted by Claudius
In that MOD in bad time, the crew members that are of watch, do they use special clothes?

Environmental mod do not modify the crew clothing.

IronPerch 08-28-08 07:29 AM

Quote:

Originally Posted by W_Clear

Installation sequence:
1--E4.6
2--E4.7
3--E48for47

So... Do i need to install all versions mentioned or does E48for47 contain all the nice features in previous vesions?

W_clear 08-28-08 09:52 PM

Quote:

Originally Posted by IronPerch
Quote:

Originally Posted by W_Clear

Installation sequence:
1--E4.6
2--E4.7
3--E48for47

So... Do i need to install all versions mentioned or does E48for47 contain all the nice features in previous vesions?

If you install all versions mentioned, without making a mistake, that is all right.

If there is the mistake, then only install E4.7 +E48for47


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