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-   -   [REL] Thomsen's Sound Pack V 3.0, 3.1 & 3.2 (https://www.subsim.com/radioroom/showthread.php?t=134491)

1480 05-24-08 09:46 PM

Quote:

Originally Posted by Slick Rick
Well....for some reason I cannot enable this mod......when I try, JSMGE will not respond and freezes up......ideas?? :cry:

I had a minor problem when I first tried to activate it, what version are you using? Other thing is that this pack is huge, took 2-3 minutes before JGSME took care of it, with the 1st, 45 or so seconds not doing anything.

Nuss 05-25-08 12:58 PM

actor who played captain Thomsen
 
Hi PT

Off topic (perhaps you know it):

The name of the German actor, who played the role of captain Thomsen in “Das Boot” is Otto Sander, a rather tiny guy with a big, big voice (as Sammy Davis jr.)

In the beginning of his career he was kicked out of his drama school because of “bad behaviour” and had to pass the examination outside this school. Today he is still famous here in Germany (Das Boot is dated 1981 !), playing in theatre (Samuel Beckett), TV and film and synchronising (because of his tremendous voice).



Nuss

Philipp_Thomsen 05-25-08 01:30 PM

Quote:

Originally Posted by Slick Rick
Well....for some reason I cannot enable this mod......when I try, JSMGE will not respond and freezes up......ideas?? :cry:

It's not freezing, the pack is huge. In my computer it takes almost 5 minutes to enable it, and almost 2 minutes to check for incompatibility issues. So enable it and don't do anything else with your computer, just wait for it. May take quite a while, it's more than 10 thousand files.

Philipp_Thomsen 05-25-08 01:32 PM

Quote:

Originally Posted by Nuss
Hi PT

Off topic (perhaps you know it):

The name of the German actor, who played the role of captain Thomsen in “Das Boot” is Otto Sander, a rather tiny guy with a big, big voice (as Sammy Davis jr.)

In the beginning of his career he was kicked out of his drama school because of “bad behaviour” and had to pass the examination outside this school. Today he is still famous here in Germany (Das Boot is dated 1981 !), playing in theatre (Samuel Beckett), TV and film and synchronising (because of his tremendous voice).



Nuss

I know Otto, I'm a big fan, and I'm also very much like Thomsen, physically speaking, like face and hair and beard. I'm also a german decendent.

Philipp_Thomsen 05-25-08 01:33 PM

Quote:

Originally Posted by 1480
Quote:

Originally Posted by Slick Rick
Well....for some reason I cannot enable this mod......when I try, JSMGE will not respond and freezes up......ideas?? :cry:

I had a minor problem when I first tried to activate it, what version are you using? Other thing is that this pack is huge, took 2-3 minutes before JGSME took care of it, with the 1st, 45 or so seconds not doing anything.

Exacly... It's a lot of stuff for the CPU to take care of.

SeaWolf U-57 05-25-08 02:08 PM

Cricky top notch sounds these are i was nearly blown to bits but it made it worthwhile hearing your great sound pack at work:up: :yep: :yep:

1480 05-25-08 02:43 PM

Oh yeah PT, great work, unbelievable....:yep:

java`s revenge 05-25-08 04:13 PM

Thomson,

This soundpack is outstanding. The last version was spherebringing but this one is better.

Thanx for your time etc. to make it!!!

Schwuppes 05-25-08 06:46 PM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by Nuss
Hi PT

Off topic (perhaps you know it):

The name of the German actor, who played the role of captain Thomsen in “Das Boot” is Otto Sander, a rather tiny guy with a big, big voice (as Sammy Davis jr.)

In the beginning of his career he was kicked out of his drama school because of “bad behaviour” and had to pass the examination outside this school. Today he is still famous here in Germany (Das Boot is dated 1981 !), playing in theatre (Samuel Beckett), TV and film and synchronising (because of his tremendous voice).



Nuss

I know Otto, I'm a big fan, and I'm also very much like Thomsen, physically speaking, like face and hair and beard. I'm also a german decendent.


I want pics! :up:

Slick Rick 05-25-08 07:43 PM

Well I finally got it enabled....but.........I had lots of problems with it.....the weapons officer would not open the tubes when I hit the button...nor would he figure a firiing solution......I could not access the Uzo or the binoculars from the watch officer icon.......the pause button would not work....and a few others....I had to disable the mod because of all the problems....from what I heard of the mod though....it was very good......I guess it is conflicting with my other mods.....:cry: :cry:

Madox58 05-25-08 07:54 PM

Quote:

Originally Posted by Slick Rick
Well I finally got it enabled....but.........I had lots of problems with it.....the weapons officer would not open the tubes when I hit the button...nor would he figure a firiing solution......I could not access the Uzo or the binoculars from the watch officer icon.......the pause button would not work....and a few others....I had to disable the mod because of all the problems....from what I heard of the mod though....it was very good......I guess it is conflicting with my other mods.....:cry: :cry:

As it is nothing more then a sound upgrade?
I highly doubt it could cause those problems.
Right Phillip?

Slick Rick 05-25-08 08:12 PM

Well the reason I say that .....is.....when I disabled it....everything worked again....so.....I attributed it to the mod conflicting with some of the others.....:hmm:

Philipp_Thomsen 05-25-08 10:02 PM

Quote:

Originally Posted by Phoenix1957
Cricky top notch sounds these are i was nearly blown to bits but it made it worthwhile hearing your great sound pack at work:up: :yep: :yep:

Quote:

Originally Posted by 1480
Oh yeah PT, great work, unbelievable....:yep:

Quote:

Originally Posted by java's revenge
Thomsen,

This soundpack is outstanding. The last version was spherebringing but this one is better.

Thanx for your time etc. to make it!!!

Thanks a lot for the support, mates! :up:

Philipp_Thomsen 05-25-08 10:07 PM

Quote:

Originally Posted by Slick Rick
Well I finally got it enabled....but.........I had lots of problems with it.....the weapons officer would not open the tubes when I hit the button...nor would he figure a firiing solution......I could not access the Uzo or the binoculars from the watch officer icon.......the pause button would not work....and a few others....I had to disable the mod because of all the problems....from what I heard of the mod though....it was very good......I guess it is conflicting with my other mods.....:cry: :cry:

Quote:

Originally Posted by Privateer
As it is nothing more then a sound upgrade?
I highly doubt it could cause those problems.
Right Phillip?

Not quite, Privateer. My mod has modified command_en.cfg that could be causing that.

@SlickRick, try this: Delete from my mod the folders named "MENU" and "CFG" and then enable it. Then do what I've mentined in post #245 of this thread, you'll find a step-by-step on how to make this works. I'm also updating the info of post #245 to the first post.

Madox58 05-25-08 10:12 PM

Ah!!
Very good.

Philipp_Thomsen 05-25-08 10:24 PM

Quote:

Originally Posted by privateer
Ah!!
Very good.

Nothing is perfect around here... :up:

asanovic7 05-26-08 05:37 AM

HEY
 
Thought I drop in..
all you need is hot girls..
:rotfl:
I can not do the delete thing and things from post #245 because of that line you added..
It is essential.. :rotfl:
So, I opened with winmerge and combined.. everyone can do it.. Just compare the two files, command_eng(and all files from cfg and menu, except for the bak file) and add to thomsen's file, stuff he is missing.. :doh:

Nice touch on german names of the equipment, also..
And that sound of engine starting, it makes me feel I am in a engine from 1940 driven machine.. How about linking it to the sound when submarine emerges from the sea. I don't think it is possible but would be great if that procedure would be essential for any liftoff..
Cheers..

Philipp_Thomsen 05-26-08 05:05 PM

Quote:

Originally Posted by asanovic7
Thought I drop in..
all you need is hot girls..
:rotfl:
I can not do the delete thing and things from post #245 because of that line you added..
It is essential.. :rotfl:
So, I opened with winmerge and combined.. everyone can do it.. Just compare the two files, command_eng(and all files from cfg and menu, except for the bak file) and add to thomsen's file, stuff he is missing.. :doh:

Nice touch on german names of the equipment, also..
And that sound of engine starting, it makes me feel I am in a engine from 1940 driven machine.. How about linking it to the sound when submarine emerges from the sea. I don't think it is possible but would be great if that procedure would be essential for any liftoff..
Cheers..


:lol: Thanks!

Yes, it can be done! I'll try and see if sounds good, and then, ANOTHER UPDATE! :rock:

Asanovik, you're my favorite wrench thrower! :up:

Philipp_Thomsen 05-28-08 04:31 PM

Well, good news. My new rig arrives in 20 days, so I'll be finally able to play sh3. :rock:

My pc is not running the game anymore, the last sound pack was made "in the dark".

I'll be planning on continuing the sound pack and upgrading to another versions. :up:

Schwuppes 05-28-08 06:33 PM

Cool!

What kind of PC are you getting?


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