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Hi Toyota,
Nice job with your mod :up: Just 2 little things appearing right away: - can’t access conning tower (except by moving camera up the ladder) - when leaving attack scope via numpad 0, the camera view is screw up (floating near conning deck) :salute: |
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On the not being able to go into the conning tower... believe that, is part & parcel with the fact of the entire interior view, being added into the mod itself. meaning, can move about everywhere inside the boat, but... use of the clicking on the entrance way to the conning tower... is kaput. :hmmm: Just My own observation & thoughts... on that. :yep: Not sure of (upon rereading the details of the new release version, is the WAC 5 sub interiors, added in...) what interior mod was used to inject it into the mix, but... that'd be My........... edu-mi-cated guess. I'd noted that as well, but... as mentioned, chalked it up to it being relegated to the inclusion of the interior ability to move about the entire sub... &... a small price to pay for that ability. :shucks: :yep: With the using the num 0 key to backtrack the cam view, can't say as to having experienced that... since I don't use the num keys, but... can say that while on the bridge, using a right click of the mouse... will throw you off the boat, into a free cam view... watching the U-boat, charging off ahead... think of it, as like... an out of body experience... experience. Best I can describe it. Was used to doing that (right click) & dropping back into the conning tower then an additional right click, would end up with your being back in the control room view. Hopefully both issues there, (num 0 key & the right click cam view) can be... remedied. :yep: :Kaleun_Salute: M. M. |
About the cameras in the conning tower interior
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These issues that your report is inherited from the WAC 5.0 Full Interior MOD. In order to connect the conning tower to the command room hatch by hatch, the Coordinate data of the root node in the conning tower .dat file has been changed a lot. This is the reason. All the cameras in the conning tower interior will have such problem. Although the WAC 5.0 Full Interior MOD has disabled the clickable object in the .cam file to prevent you access these cameras, but still has the method such as what you used ( via numpad 0). I try to fix it but failed. If you try the XXI U-Boat Which hasn't the full interior mod, the problem won't be occur, because the Coordinate data still use the original one. Hope this answer can help you. Best Regards Toyotagt86 |
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I’ll try on my side too, to fix it when get some time. But if you failed not sure I can do it :03: |
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Hi Toyotagt86
it's a nice idea to have integrated the wac5 full interior into GWX with HD ARB 1920x1080 Gui + TKSS18 German U-Boats Compilation ! It works and is stable ! Despite numerous tests, Hansolo failed to make wac5 stable with its full interior mod in 1920x1080 HD. Now it is a real pleasure to be able to play with. it's good to have a supemod of this quality where you can visit the whole submarine :-) Thank you Toyotagt86 ! :Kaleun_Applaud::Kaleun_Cheers: |
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Best Regards |
quick question
I'm help'n out a friend install Toyotagt86. His monitor's max resolution is 1680x1050, shouldn't he be installing the MaGUI version of Toyotagt86, instead of the ARB version? thanx
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About the resolution
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Please check the display setting menu of his computer ,it should has a display resolution list. Check does the 1366X768 exist in this list. if does he can play the MaGui version of my compilation. According to your description the monitor's max resolution is 1680x1050, it can not start the ARB version Hope this answer can help you Best Regards Toyotagt86 |
Re
Gotcha ... thanx
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Hi !
On the periscope, when you select a ship with L, it is not like usual: there is absolutely no summary indication concerning this ship (warship, merchant ship, tanker...). One is obliged to identify it in order to know everything in detail. I don't know if it's intentional but I don't think so is it ? Thanks |
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It's a boat on the surface, it's a target. Who cares what kind. :D |
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1680x1050 1280x1024 1152x864 1024x768 800x600 |
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