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-   -   [REL] Re: GWR 2020 (https://www.subsim.com/radioroom/showthread.php?t=246954)

Anvart 01-26-21 09:18 AM

Quote:

Originally Posted by Anvar1061 (Post 2724670)
GUNS_SUB.dat

Hello, Andrew.
How do you do?
 
Something, dear comrade, I do not understand you at all ... and you did not understand me either ..? The mod was created in a certain environment (NYGM, GWX). If you noticed in the Objects and Submarine folders there are only changed files necessary to understand what, where, when ... if there are no missing files in your assembly ... there may be Problems. I did not look at your guns, I just wanted to draw your attention to the places of possible causes. In addition, the assembly that you are using is designed for people who want to make AI_Crew themselves at their facilities ... There is an assembly for the SH3 original, where are all files for U-Boat Supl. Обиделся на мои высказывания по поводу атрибутов файла? Я думаю ты не хочешь быть посмешищем для форума.? По поводу Radar_fix... ты спросил, я объяснил. Похоже ты устал, перетрудился.

Good luck.

Anvar1061 01-26-21 11:12 AM

Quote:

Originally Posted by Anvart (Post 2724850)
There is an assembly for the SH3 original, where are all files for U-Boat Supl

Where there is? I only found some of the files, but where can I find the rest? It's already warmer - GWX or NYGM.

David I 01-26-21 01:56 PM

SH5 ships for SH3
 
Anvart,

Some questions about the SH5 ships for SH3:

Do these replace the ships in SH3 or supplement them?

Install them through JSME?

Compatible with MFM or should I use in lieu of?

They appear to be a nice change of pace from stock SH3.

Your Aye,
David I

Kal_Maximus_U669 01-26-21 02:15 PM

Quote:

Originally Posted by David I (Post 2724923)
Anvart,

Some questions about the SH5 ships for SH3:

Do these replace the ships in SH3 or supplement them?

Install them through JSME?

Compatible with MFM or should I use in lieu of?

They appear to be a nice change of pace from stock SH3.

Your Aye,
David I

Yes he adds sh5 and very beautiful boats ... but I haven't tested yet because there are so many possible combinations ...
for me GwR21 is a "must" because it brings together the best for GwX3 of the time without going through endless mods soups and often full of problems ... be careful if you play Hsie stiebler respect the procedure the files are numbered from 1 to 4 :oui:

Darthlucky 01-26-21 03:27 PM

Quote:

Originally Posted by Anvar1061 (Post 2723783)
3 types of resolution: 4 : 3 (1024x768) 16 : 9 (1360x768 and 1920x1080)

AWESOME! That's good news, I can't wait till this mod is out, you guys do amazing work, I wish I was good with modding, but I'll just appreciate the sweat that goes into all ya'll do

Anvar1061 01-27-21 01:18 AM

I tried to make a remap of all the IDs from the Ai_Crew mod. So far, to no avail. I will continue to search for the root of the problem.

Anvart 01-28-21 07:25 PM

Quote:

Originally Posted by Anvar1061 (Post 2724880)
Where there is? I only found some of the files, but where can I find the rest? It's already warmer - GWX or NYGM.

Link in my signature.
Сравни все файлы со своим модом. Сразу могу сказать: последнюю строку из NYGM EnglishNames.cfg/GermanNames.cfg вставь в свои одноимённые файлы. Проверь/сравни все файлы мода с такими же (если есть) или аналогичными файлами других классических подлодок. Начал миссию на Type2D с подключенным _AI_crew_anim_.7z прошёл до квадрата патрулирования... вылета не случилось. Очень долго грузятся Музей (~9 мин.), кампания и простенькие одиночные миссии также примерно 9-9.5 минут. Очень раздражает, надоедает - это будет причиной малой востребованности.

Anvar1061 01-28-21 11:39 PM

Quote:

Originally Posted by Anvart (Post 2725504)
Link in my signature.

Thanks, Alex!
https://www.subsim.com/radioroom/ima...n_Cheers-1.gifhttps://www.subsim.com/radioroom/ima...n_Cheers-1.gifhttps://www.subsim.com/radioroom/ima...n_Cheers-1.gif

Anvar1061 01-29-21 05:42 AM

WTF
https://www.subsim.com/radioroom/ima...n_Confused.gif
Where can I find this Comment?
https://sun9-25.userapi.com/N4RzLdMv...g0R6mGJnJQ.jpg

Anvar1061 01-29-21 06:14 AM

Comment
 
Found comments on the archive

Laffertytig 01-29-21 05:44 PM

Quote:

Originally Posted by Laffertytig (Post 2724712)
Why whats wrong with the steam version does this mod not work with it?

Are the sh3.exe file patches still required with this mod or does the mod do all that?

Anyone?

Anvart 01-30-21 12:38 AM

Hello, buddy.

Light bulbs in the interior of the submarine shine through the bodies of the sailors.
Because you didn't use the old mod 'NoHaloThroughBody' ... Link in the same place. Check my mod's files and the same files in GWR for compliance.

P.S.
In addition to sailors, this must be done for some interior constructions.
Забываю сказать... в Commands_xx.cfg в некоторых командах необходимо вставить возможность перемещаться во время паузы (Ctxt=...,2,...). Это улучшает чистоту тестирования и может использоваться в игре. Например: при выполнении команды Toggle_radar_view происходит реинициализация радара... в самых ранних модах Radar Antenna Up/Down, при опущенной антенне, это приводило к повороту антенны на 90° и она торчала из своего "кармана". Чтобы этого не было мне в конце концов пришлось применить железобетонный метод... анимация Stabl... Больше объяснять не буду... надоело писать очевидные вещи. Это никому не помешает, но даст возможность правильно анализировать моды. Файл примера в обычном месте. С помощью программы сравнения файлов найди необходимые команды и внеси изменения. Мне надоело каждый раз изменять чей-либо commands_xx.cfg :haha:
Что-то ещё хотел сказать... ладно вспомню - напишу. Сейчас абсолютно нет времени.
Продолжаю. Было бы замечательно, если бы ты протестировал AI_Crew отключив все моды изменяющие файлы sh3.exe, и другие.
Best Regards.
Alex

Anvar1061 01-30-21 01:26 AM

Thanks, Alex!
https://www.subsim.com/radioroom/ima...n_Cheers-1.gifhttps://www.subsim.com/radioroom/ima...n_Cheers-1.gifhttps://www.subsim.com/radioroom/ima...n_Cheers-1.gif

Anvar1061 01-30-21 02:40 AM

Of the 900 GWR downloads, at last one gives substantive advice. I work for you. Thank you very much!

Anvar1061 01-30-21 02:54 PM

I seem to have solved the problem AI_Crew


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