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My mod list is.
Open Horizons II Full V2 Accurate German flags Cerburus62 Historical Ship equipment Auxiliary Cruiser guns v.0.0.01 Enhanced funnel smoke Equipment upgrades fix 1_4 by the beast Equipment upgrades fix 1_4 patch 1 Equipment upgrades fix 1_4 patch 1 hotfix Equipment upgrades fix 1_4 AFFOE_151 Gap Armaments & equipment patch Gap Armaments & equipment patch v 0.1 Gap Armaments & equipment patch v 0.2 Gap increase even more own AI AA guns error angle Free upgrades patch 1 Gross Deutscher Rundfunk IRAI 0 07 by TDW Mighty fine crew mod stock faces New Ui's TDC 7_1_0 Real environment revision 3 Realistic ammo amount for AA and deck guns Remove logo and intro Seawolf torpedo tweak SH5 lifeboats Smaller warship flags Sobers green spinning thing Stoianm pitch and roll normal Sub exaust U-boat Snorkel silentmichals interior mod 1.2.1 WoGaDi mod beta six Reboots hot soup mod. |
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a couple of suggestions, not related with your map issue though: - Armaments & equipment patch v 0.2 includes previous versions; since you enabled it, you don't need v0 and v0.1; - increase even more blah blah ... was just a test mod, and it was based on a wrong interpretation of guns' parameters. I suggest you to disable it. ;) |
another remark:
IRAI 0 07 by TDW :hmmm: current version is 0 0 39 :yep: |
I was just copying it exactly as the JSGME was showing it, I can give you a picture of it if you want.
:hmm2: An I downloaded A few weeks ago. |
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This is the link to IRAI's latest version: http://www.mediafire.com/?www1duv116o9xj1 |
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Maybe let's install SteelViking's mod before my mod :yep:. |
@V13dweller
I had the same problem as you, with the NavMap not showing in the Zentralle, when I used only the new interior mod. When I loaded SteelViking's interior first, then the new mod by Silentmichal, things returned to normal. I installed them in the following order, and everything is alright:
SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.1 Patch SteelViking's Interior Mod V1.2.2 Patch Fuel Gauge WoGaDi_SteelViking's Interior SH5_7A_Conning_Fix Silentmichals interior mod 1.2.1 |
Gran trabajo Silentmichal´s: Rock:: Rock: yo solo encontre un fallo en los papeles de la sala de radio que tintinean y no se ve bien ¿ seria posible una correccion ? : Up:: Up: una pasada la habitacion nueva como en Dass Boot: Rock:
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Great work Silentmichal :rock::rock: The only flaw I have found so far is about the charts in radio room, which are flickering and not perfectly visible. Could you fix it? :up::up: The new dining room, as seen in Das Boot, is amazing :rock: |
Hi All
Just wondering if it would be possible that some of the food disappeared when you use the cooks special abilities :hmmm:
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Hmm, any screenshot? I don't understeand what's wrong. |
Hello silentmichal,
as first, thank you for this great modification! :up: Now my question, it is possible to make a version without the boxes with food? Greeting from Hamburg, Germany!!! |
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