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-   -   Subsim Higgins PT-Boat Model contest (https://www.subsim.com/radioroom/showthread.php?t=193766)

Hylander_1314 06-29-12 04:37 PM

Completely understandable Privateer! I know that one all too well! I had acouple people who were helping me with reference material for a plane for a flight sim, but when spring / summer rolled around, I had not only work, but also a huge vegetable garden, and if I got 30 minutes every other day to work on it, I was lucky.

But after getting bugged enough, I finally turned it over to the main group of modders for completion, as it would have been another 3 to 6 months to get all the details done, doing it myself on that learning curve was taking way too long, but I had about 70% of the model complete with engine details, and prop, so the group really appreciated the "donation" so to speak.

Hoping to get back into it again, to further my knowledge of tying all that stuff together cohesively so I can take it a step at a time, and as I complete a section, I can have a base SDK file ready to incorporate into it, and grow it from there, so it isn't just one big mess trying to sort it out.

nikimcbee 07-01-12 09:55 AM

I forget, How's the Torp launching node/animation going?

Alex 07-01-12 12:12 PM

Quote:

Originally Posted by Alex (Post 1903130)
@ Jeff : [...] Please check your e-mails. :03:

Back on topic.

Quote:

Originally Posted by nikimcbee (Post 1903751)
I forget, How's the Torp launching node/animation going?


yubba 07-01-12 06:38 PM

Quote:

Originally Posted by Alex (Post 1902953)
The goal here is to get a playable surface unit to look at least as good as a SH4 stock submarine, and not to bring everyone's system to its knees, so don't worry so much, yubba.

Well, anybody can tell you I'm a doom and gloom kind of guy, already hyperlobby has been down for 24 hrs, and being a addicted Il 2 pilot, offline play isn't the same, I miss hearing the cries, of young men when I shoot them down, and being called an a hole. so anybody figure how to run it in full campaign mode, and is there a way to get exsisting pt 109 to run in campaign mode, now with hyperlobby down I got a lot of stuff down around the barn.

nikimcbee 07-02-12 09:14 AM

Quote:

Originally Posted by nikimcbee (Post 1901414)
I know what your talking about, but I'm having a tough time find one online.

Our curator Jerry saw the post and sent me these:

From the e-mail:
Quote:

Hi Jason,
On the subsim message board, I saw Alex post this message: "Plus I need some pics of the antenna that's supposed to stand on top of the day cabin on the starboard side. PT 658 doesn't have it - still - but maybe you've got some world war 2 pics featuring this one, hopefully."


This is called the IFF Dipole "Ski Pole" antenna for the BN Interrogator-Responsor. Here are some pics that show the antenna. By the way, Tom is having these made for the boat, they should be ready to mount soon. Jerry
http://desmond.imageshack.us/Himg254...pg&res=landing

http://desmond.imageshack.us/Himg716...pg&res=landing

http://desmond.imageshack.us/Himg221...pg&res=landing

http://desmond.imageshack.us/Himg39/...pg&res=landing

http://desmond.imageshack.us/Himg18/...pg&res=landing

http://desmond.imageshack.us/Himg545...pg&res=landing

http://desmond.imageshack.us/Himg545...pg&res=landing

http://desmond.imageshack.us/Himg837...pg&res=landing

http://desmond.imageshack.us/Himg831...pg&res=landing



Thanks Jerry G. for the photos.:salute::salute::salute:

Alex 07-02-12 06:33 PM

Thanks for letting me know, Niki. :yeah:

And thanks a lot for your pictures and kindness, Jerry ! :ping:
So here's the new IFF dipole in question (took your photos as a base) :
http://img11.hostingpics.net/pics/649237891.gif
Nearly done with the modeling.

yubba 07-02-12 07:33 PM

Oh god guys, sometime in this life time.:doh::doh::har::haha::o

http://desmond.imageshack.us/Himg545...pg&res=landing
.:salute::salute::salute:[/QUOTE]

nikimcbee 07-03-12 02:58 PM

@Alex,

That model is looking awesome!!!:salute:

Alex 07-03-12 04:34 PM

Thank you, Jason.
Good to know that you like it.

nikimcbee 07-03-12 04:41 PM

I can't wait to get the weapons on it.


On a side note, if we can't get the roll off torps to work, we can just make a 1943 version of the boat with the torp tubes.

Madox58 07-04-12 12:47 PM

Well, aside from all the work on the road slowing me down?
We got hit with a storm that took my 'Net and power down for 5 days!!
The old generator decided Day 1 was the time to Pine for the fjords!
:haha:

So I got jack squat done on anything.
:nope:

I did manage to sketch out (In my mind and on paper only) a program that I might work on later.

But that's another thread maybe someday.
:haha:

The roll off animation stuff will work but I've yet to actually code it.
It depends on re-doing the torp door animations as the start.
So we will need to dis-able opening and closeing torp doors as a must.
I don't see that as an issue as there are no doors to open!
:D

It's a matter of can I make the torp object used disappear for good?
:hmmm:

nikimcbee 07-10-12 06:07 PM

@privateer
I forget, did we have a twin 50 gun, or do we need to make it?

Madox58 07-12-12 04:36 PM

I have a twin .50 ready to go as far as 3D work.
The biggest problem is adjusting SH4 files to show it without the Guy fireing it going through walls and such.

That was (and is still) a problem with custom Guns.
There is a way to over come those problems.
Move the 3D Model to start!!

In SH3/4 all Guns have the base as the central pivot point.
Move the 3D model off center, adjust a few things, and guess what?
You get a Crew member following a proper Gun movement!

Madox58 07-15-12 04:27 PM

Still working on the 3D model stuff.
Lots of things need detached, adjusted, re-worked, and so on to get a working model ready for importing.
:yep:

I'm totally happy with what we have so far. It all needs to be made SH4 ready now.
That's not a simple, one day job!
:nope:

Poly count will fall quite a bit in the process but that is a good thing!
It will not have any effect on the details of the 3D model!
Just make it easier on the systems running it.
:D

As far as I can see at this point?
A standard Sub in SH4 is much harder on your system then this PT Boat.
:|\\

Hylander_1314 07-15-12 04:36 PM

That's great news Privateer!

Especially to retain detail integrity without a huge impact on the system! :salute:


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