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-   -   [WIP] Dynamic Environment SH5 (https://www.subsim.com/radioroom/showthread.php?t=182377)

stoianm 04-26-11 10:10 PM

Dynamic Env SH5 Underwater in Tropical close to Sub Temperate area:

http://i1124.photobucket.com/albums/.../tropical1.jpg

http://i1124.photobucket.com/albums/.../tropical2.jpg

stoianm 04-26-11 10:11 PM

Dynamic Env SH5 Underwater in zones near lands where is upwelling:

http://i1124.photobucket.com/albums/...toianm/up1.jpg

http://i1124.photobucket.com/albums/...toianm/up2.jpg

stoianm 04-26-11 10:15 PM

Dynamic Env SH5 diferent upwellings areas in morning with big waves:

http://i1124.photobucket.com/albums/l568/stoianm/e2.jpg

http://i1124.photobucket.com/albums/...oianm/e3-1.jpg

http://i1124.photobucket.com/albums/l568/stoianm/e4.jpg

http://i1124.photobucket.com/albums/l568/stoianm/e5.jpg

http://i1124.photobucket.com/albums/...nm/eclouds.jpg

stoianm 04-26-11 10:18 PM

Dynamic Env SH5 upwelling areaa in very bad stormy weather:

http://i1124.photobucket.com/albums/l568/stoianm/e1.jpg

http://i1124.photobucket.com/albums/...nm/estorm1.jpg

http://i1124.photobucket.com/albums/...nm/estorm2.jpg


You will never get bored:DL.... now Gap is focusing to make around 200 new cfg files for weather... we will make a very realistic weather... you will travel in areas with fog, area with rain, with wind ... etc.. like in reality.... still a lot of work to do left

stoianm 04-26-11 10:45 PM

Dynamic Env SH5 - winter - spring season.... 10:00 GMT time..... weather: easy clouds... wind 15/s ... big waves... in al the pictures.... but the areas are diferent... try to observe the water and horizont colors specified to each area in the exacte same conditions:

Polar:

http://i1124.photobucket.com/albums/l568/stoianm/wp.jpg



Temperate:

http://i1124.photobucket.com/albums/l568/stoianm/wt.jpg


Sub Temperate:

http://i1124.photobucket.com/albums/...toianm/wst.jpg



Tropical:

http://i1124.photobucket.com/albums/...ianm/wtrop.jpg


Temperate upwelling areas:

http://i1124.photobucket.com/albums/...oianm/wup1.jpg

http://i1124.photobucket.com/albums/...oianm/wup2.jpg


:)

Dagoland 04-26-11 11:48 PM

Wooowwww, great pics.
I think it will be worth waiting for this mod, these new pictures are really very impressive. I have a question, there will be waves of this size?

http://img860.imageshack.us/i/sh52011032203291070.jpg/
http://img860.imageshack.us/i/sh52011032203291070.jpg/

I have a set so the seaparameters.cfg, for winds of 15m / s the waves cover the submarine, I think is very realistic so the size of the waves at sea, but what is not very realistic that if I am in a port or a place where the waves are not very big, just have waves of that size to 15m / s.
It may fix the waves according to the zone are very large and not in others, such as a port or bay?:hmmm:

My English is not very good, I hope you understand what I say.:damn:

Greetings and continuing the excellent work:salute:

stoianm 04-26-11 11:58 PM

Quote:

Originally Posted by Dagoland (Post 1651747)
Wooowwww, great pics.
I think it will be worth waiting for this mod, these new pictures are really very impressive. I have a question, there will be waves of this size?

http://img860.imageshack.us/i/sh52011032203291070.jpg/
http://img860.imageshack.us/i/sh52011032203291070.jpg/

I have a set so the seaparameters.cfg, for winds of 15m / s the waves cover the submarine, I think is very realistic so the size of the waves at sea, but what is not very realistic that if I am in a port or a place where the waves are not very big, just have waves of that size to 15m / s.
It may fix the waves according to the zone are very large and not in others, such as a port or bay?:hmmm:
waves are the same all over the zone... can not be related on the tga... is a parameter that aplies all over the game


My English is not very good, I hope you understand what I say.:damn:
i am understand ... your english is ok

Greetings and continuing the excellent work:salute:

The problem with waves is that if you increase to much you lose the wake or you will have foam at wind of 3 m/s and is not realistic... so increasing the waves has side efects.... also that will slow down some pc... because of that i made the waves like a optional mod... i have:

1) Dynamic Env SH5 waves (normal)
2) Dynamic Env SH5 waves (high)

Sober is specialist in wave.... so i use for hig his wave mod v15 and for normal a wave mod made by me.... it will be place in the mod for everybody preferences:up:... read in yellow also pls

Dagoland 04-27-11 12:39 AM

Now I understood well, thank you very much.
I'll miss the really big waves. :wah:
But you are right, always distorts the wake of the sub.:up:

Greetings:salute:

urfisch 04-27-11 02:57 AM

nice work!!!

binzy62 04-27-11 04:15 AM

This is excellent work ... and going to be well worth the wait .

Stormfly 04-27-11 05:24 AM

those many different weather cfg files are very important for the game, nice pictures :up:

stoianm 04-27-11 05:29 AM

Quote:

Originally Posted by Stormfly (Post 1651830)
those many different weather cfg files are very important for the game, nice pictures :up:

yes very important... from there we can control the weather:yep:

TheDarkWraith 04-27-11 06:54 AM

Quote:

Originally Posted by Dagoland (Post 1651755)
Now I understood well, thank you very much.
I'll miss the really big waves. :wah:
But you are right, always distorts the wake of the sub.:up:

Greetings:salute:

You can make the wakes stay. You just have to edit the controllers responsible for the wakes and set the min altitude lower, say like -3 or -4. IIRC they are currently at -2.

stoianm 04-27-11 07:01 AM

Quote:

Originally Posted by TheDarkWraith (Post 1651874)
You can make the wakes stay. You just have to edit the controllers responsible for the wakes and set the min altitude lower, say like -3 or -4. IIRC they are currently at -2.

This is a good information... so to not have side efects what is the max parameter that i can use there?:hmmm:... anyway i will make tests and i will make a very bigs and scary waves:D

TheDarkWraith 04-27-11 07:04 AM

Quote:

Originally Posted by stoianm (Post 1651879)
This is a good information... so to not have side efects what is the max parameter that i can use there?:hmmm:... anyway i will make tests and i will make a very bigs and scary waves:D

The max parameter will be defined by:
- calm seas
- running ahead flank
- diving the sub and seeing if the wake disappearing time is ok (which is dependent upon the sub's depth)


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