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Update:
Sorry everyone for the errors that were present in the scales for RAOBF that I had made over the last week. Making scales for the AOBF tool turned out to be far more difficult than I originally thought. All the different screen sizes, cameras etc. Makman has been a huge help, teaching me how the scales in the 3d game work and how to set and test them. He has also provide us with a scope mod complete with scales, rings and optics at the historically proper fov, 38 degrees.:yep: |
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http://farm6.static.flickr.com/5164/...3d6ae0f6_b.jpg Sorry for the off :oops: |
What a great 3D. It's too close to reality.
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It seems that we soon will have an useful RAOBF for sinking all these Mafia's ships.
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Finding range from known mastheight.
http://img140.imageshack.us/img140/1907/pic1q.png Finding AOB from known range and ship length. Note: New horizontal scale will require you to count whole ship. http://img407.imageshack.us/img407/8045/pic2mp.png :rock: |
Nice work... where is the link?
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Hurry up! :wah::03:
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:up: |
Woot!:yeah:
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Hi everyone.:salute:
I am very close to finishing a tutorial for using the RAOBF wheel. This tutorial can be run through TDWs UI or MO. There are four stages covered where I have tried to include all the tips I have learnt from Pisces, joegrundman and Makman. (thanks again guys:up:) The stages are:- Bearing to target Range to target AOB of target Speed of target. I would strongly recommend that you use "Manos Scope" as they have been tested and are correct at all screen sizes. In the tutorial I am using ships that are correct in the RM. Toni is working very hard to fix all other ship sizes. |
Champion effort. I'd like to take credit for thrusting all this extra work on you boys by asking how it was done :D
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RAOBF tutorial is now on the tutorial thread see here http://www.subsim.com/radioroom/showthread.php?t=177725
Comments welcome:salute: |
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http://img832.imageshack.us/img832/6...vallytut01.jpghttp://img717.imageshack.us/img717/8...vallytut02.jpg A MUST-HAVE http://img257.imageshack.us/img257/8...vallytut03.jpg |
Wow, thats some amazing work done regarding the ship stats and RAOBF scaling. This was one of the biggest Issues I had with SH5 during the development of my UI.
I know the ship stats were incorrect and hence the RAOBF was of no use due to those incorrect stats :). Well done guys, i've been away for a while due to life Issues and have come back to see this amazing work :yeah:. I'll have to redo my own optics and Recognition stats to match your findings. Looking forward now to getting back into SH5. Now all I need to complete SH5 for me is to figure out random ship skins :D. |
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