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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   RAOBF (https://www.subsim.com/radioroom/showthread.php?t=178545)

Trevally. 01-12-11 02:42 PM

Update:

Sorry everyone for the errors that were present in the scales for RAOBF that I had made over the last week.

Making scales for the AOBF tool turned out to be far more difficult than I originally thought. All the different screen sizes, cameras etc.

Makman has been a huge help, teaching me how the scales in the 3d game work and how to set and test them. He has also provide us with a scope mod complete with scales, rings and optics at the historically proper fov, 38 degrees.:yep:

Zedi 01-12-11 03:14 PM

Quote:

Originally Posted by toniloCoyote (Post 1572908)
Magnum, come to reality.
In case your dream come true, I advice you to go home and take a shower before going to pubs. When one comes from a long patrol, one can recharge a lighter with his breath.

True, here is me going home :D

http://farm6.static.flickr.com/5164/...3d6ae0f6_b.jpg

Sorry for the off :oops:

toniloCoyote 01-12-11 03:28 PM

What a great 3D. It's too close to reality.

toniloCoyote 01-12-11 03:34 PM

It seems that we soon will have an useful RAOBF for sinking all these Mafia's ships.

Trevally. 01-12-11 05:56 PM

Finding range from known mastheight.



http://img140.imageshack.us/img140/1907/pic1q.png



Finding AOB from known range and ship length.
Note: New horizontal scale will require you to count whole ship.



http://img407.imageshack.us/img407/8045/pic2mp.png


:rock:

Gauthier 01-12-11 06:46 PM

Nice work... where is the link?

Trevally. 01-13-11 01:56 PM

Quote:

Originally Posted by Gauthier (Post 1573052)
Nice work... where is the link?

Still testing some screen sizes and Makman is going to tweak one cam file. Should be ready soon.

Gauthier 01-14-11 12:22 PM

Hurry up! :wah::03:

Trevally. 01-14-11 01:07 PM

Quote:

Originally Posted by Gauthier (Post 1574104)
Hurry up! :wah::03:

See here http://www.subsim.com/radioroom/showthread.php?t=179068
:up:

Gauthier 01-14-11 07:11 PM

Woot!:yeah:

Trevally. 01-20-11 06:39 AM

Hi everyone.:salute:

I am very close to finishing a tutorial for using the RAOBF wheel.
This tutorial can be run through TDWs UI or MO.

There are four stages covered where I have tried to include all the tips I have learnt from Pisces, joegrundman and Makman. (thanks again guys:up:)
The stages are:-

Bearing to target
Range to target
AOB of target
Speed of target.

I would strongly recommend that you use "Manos Scope" as they have been tested and are correct at all screen sizes.

In the tutorial I am using ships that are correct in the RM. Toni is working very hard to fix all other ship sizes.

dakuth 01-20-11 07:25 AM

Champion effort. I'd like to take credit for thrusting all this extra work on you boys by asking how it was done :D

Trevally. 01-23-11 04:05 PM

RAOBF tutorial is now on the tutorial thread see here http://www.subsim.com/radioroom/showthread.php?t=177725

Comments welcome:salute:

toniloCoyote 01-24-11 12:42 PM

Quote:

Originally Posted by Trevally. (Post 1580650)
RAOBF tutorial is now on the tutorial thread see here http://www.subsim.com/radioroom/showthread.php?t=177725

IMPRESSIVE

http://img832.imageshack.us/img832/6...vallytut01.jpghttp://img717.imageshack.us/img717/8...vallytut02.jpg

A MUST-HAVE

http://img257.imageshack.us/img257/8...vallytut03.jpg

reaper7 01-24-11 01:04 PM

Wow, thats some amazing work done regarding the ship stats and RAOBF scaling. This was one of the biggest Issues I had with SH5 during the development of my UI.
I know the ship stats were incorrect and hence the RAOBF was of no use due to those incorrect stats :).
Well done guys, i've been away for a while due to life Issues and have come back to see this amazing work :yeah:.

I'll have to redo my own optics and Recognition stats to match your findings. Looking forward now to getting back into SH5. Now all I need to complete SH5 for me is to figure out random ship skins :D.


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