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What exactly does it do? Do you know? |
The particles.dat is smaller than GWX EDE´s. Why ?
My scene.dat is 4.195 KB, yours is only 1.167. Why ? May you give me an explanation, please ? Will this affect EDE´s eyecandy and realistic special effects ? Also the waves and windspeed or weatherchanges of GWX ? |
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I learned the trick from these forums. As far as I know, it allows you to smoothly increase/decrease SH's built-in software AA effects. In my experience, it kind of resembles a 'bloom' effect. |
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promise you to read your posts next time instead of flying over them :oops: |
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BTW, the other reasons why I don't like EDE are: - kills the framerate (yeah, yeah, I know, it's a bit hypocritical, but EDE kills my FPS way worse than even OLCE1 on high detail) - upsets game balance by doing additional damage to the ships (those secondary explosions mean that almost everything goes down with 1 torp) |
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BTW, out of curiosity, does SH3 save your settings when you exit and reload the game, or do you have to do the shift+pgup thing again every time you start SH3? Edit: Ah, it's working now... and you're right, it's more like a bloom/blur effect than actual AA. Hmmm, learn something new every day :) gonna have to play with this now... |
hi,
a hint for all stock players: i am using the ubermod with rubinis stay alert crew in a stock sh3 version. i want the WO, when he is on the bridge, to give me a "next contact report" for the complete 15 km atmosphere. here is the link to rubinis mod: http://www.subsim.com/radioroom/show...0&postcount=52 the crew becomes more powerful, they can spot ships in the whole 15 km atmosphere. OLC, there arent changes to the visual AI of the players bridgecrew, right? and second: i tried the new feature (weather reports with visual range in it). in clear weather, my WO tells me, the visual range is 16km, but i lose contacts in about 13 km). why that? greetz, Jaeger |
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You're a very very very bad guy, OLC... :nope:
:rotfl: |
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:rotfl: |
OLC
...you are just cracking me up! I did try and help by directing the "stoppurh" gentleman to Ebay and just buy a Hanhart!:nope: Its lots easier than messing about with that "file". Another version of OLC2....wow! Awesome work and such a great addition to SH3!:up: Many thanks! |
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Hookay, I'm spending just a little too fast here. |
Is the OLCE2 compatible with GWX 2.1 Enhanced Damage Effects? The former version wasnt compatible with GWX 2.0, so thats why i am asking. :ping:
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