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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Silent Hunter IV U-Boat Mission add-on (https://www.subsim.com/radioroom/showthread.php?t=124306)

hyperion2206 11-02-07 05:25 AM

As naval enthusiast I'm grateful for any game that let's me command a ship and I'm surprised that so many people are so picky about the theatre of war. I admit that I'm not into the atlantic war as much as I used to be (unless I can play on the allied side) but I'll still buy the add-on. I'm certain that I won't play a U-Boat captain nearly as much as I'll play a sub skipper, but having the possibility is just great!:D:up::rock:

TDK1044 11-02-07 06:02 AM

As I suspect that Ubisoft won't be producing another WWII subsim anytime soon, I think they are giving us the ability to run Silent Hunter 3 within Silent Hunter 4 and thereby make it Vista compatible.

I think Ubisoft's next subsim offerering will likely be a fictitious modern day scenario, but it's just an opinion based on what I see happening here.

Penelope_Grey 11-02-07 06:02 AM

I wouldn't have screamed bloody murder over a Fleet Boat in the Atlantic campaign because there were American subs in the Atlantic, I'm not saying I'd have invested in it if I had to pay mind you.... But it would have been very cool none the less, and thankfully GWX has AI US subs. Not the same thing by any stretch, but its a reasonable substitute.

This add on of U-Boat's in the Indian Ocean and southern seas is a cool thing, not only that, give SH4 its props, on its own as it stands, its a good game too. With luck the 1.4 patch will fix everything that is bust. Or at least fix it to the same standards patch 1.4 fixed SH3.

In any case, this is great news really as it shows that the submarine franchise is still going, its still got life in it, and it is going places. I fully intend to support the add on for SH4. Pay or not. Its worth it, to make sure the franchise keeps alive.

Penelope_Grey 11-02-07 06:04 AM

Quote:

Originally Posted by TDK1044
I think Ubisoft's next subsim offerering will likely be a fictitious modern day scenario, but it's just an opinion based on what I see happening here.

That wouldn't be a bad thing IMO. If you do a subsim based on the cold war then zzzzzzzzz... boring!

So a bit of fiction and driving about in a nuclear sub could be very awesome indeed. Rather than worrying about how much fuel and air you have, you worry instead about supplies and the crews endurance. Sounds cool.

But I definately wouldn't want to see the Second World War scenario abandoned. Because with graphics and technology improving all the time, what could be done tomorrow is just plain staggering!

longam 11-02-07 06:11 AM

Quote:

Originally Posted by Penelope_Grey

But I definately wouldn't want to see the Second World War scenario abandoned. Because with graphics and technology improving all the time, what could be done tomorrow is just plain staggering!

Well said, it’s about the next step in the main platform. After years of trying different games and shelving most because the technology just wasn’t good enough to bring it all together, sh4 along with some other titles of simulators are finally at the level of good game play along with the eye candy.

DanCanovas 11-02-07 06:34 AM

im grateful for anything to do with subs! it could be worse! we could be aeroplane enthusiasts and get sod all! im looking forward to it !

Friedmann 11-02-07 07:21 AM

While not the perfect addon, I would have much preferred Royal Navy subs in the far east I can't help but be pleased by Ubisoft's continuing commitment to the series.

I can't say I understand the attitude of the "It isn't everything I wan't so I won't buy it" folks. Its going to cost what $30-$50? Its not like its a major investment you can easily spend more than that on a 45 minute meal.

Support the genre or lose it, its really that simple.

hyperion2206 11-02-07 08:22 AM

Quote:

Originally Posted by Penelope_Grey
Quote:

Originally Posted by TDK1044
I think Ubisoft's next subsim offerering will likely be a fictitious modern day scenario, but it's just an opinion based on what I see happening here.

That wouldn't be a bad thing IMO. If you do a subsim based on the cold war then zzzzzzzzz... boring!

So a bit of fiction and driving about in a nuclear sub could be very awesome indeed. Rather than worrying about how much fuel and air you have, you worry instead about supplies and the crews endurance. Sounds cool.

But I definately wouldn't want to see the Second World War scenario abandoned. Because with graphics and technology improving all the time, what could be done tomorrow is just plain staggering!

I don't see why they should keep the Second World War theme. In the end it's always the same old story. Case 1: You play the German side and lose after a good start or Case 2: You play the US side and win after a crappy start. The only thing "new" is better graphics.
I've grown tired of WWII and I would be grateful for a Cold War sub game with state of the art graphics (but but the gameplay has to be good as well).

Penelope_Grey 11-02-07 08:48 AM

Case 3: play as the British in their theatres of operation

Case 4: Play as the Japanese maybe!

Cold war subsim would be boring as hell, you wouldn't actually do anything just effectively spy on the other side. Which is why if you are going to do a modern day submarine sim then I'd go for a fictitious "war" that happened say at the turn of the millenium or something.... I don't know... some large terrorist faction emerges and has their own navy, or an African nation goes rogue or something well... it would need a good story...

WW2 gives subsims a good story already straight of the bat. But I don't think that WW2 should be abandoned in lieu of modern day subs... rather modern day subs being a choice as well as WW2...

Jimbuna 11-02-07 08:55 AM

Strange....no-one makes reference to a futuristic (WWIII) scenario/campaign :hmm:

danlisa 11-02-07 09:08 AM

Realms of Fantasy here!

What we really need is an Age of Empires or RTW stylie - Naval Warfare Sim.

Strategically build up your army & technology and position your bases/forces around the globe, in whatever era.

Then have the option to leave the RTS arena and enter the first/third person sim as a captain or commander on one of your boats, submerged or surface. Hell, throw in planes too:D.

Why limit the gameplay to a specific era or player craft?

If this was done and done correctly, it would be a hot seller, especially with most studios trying to concentrate on MP functionality, oh, and make it cross platform.

A sim like that, I would pay handsomly for.:yep:



<some time passes>


Dan wakes, blurry eyed from his desk at work.

:damn::damn:

hyperion2206 11-02-07 09:14 AM

Quote:

Originally Posted by Penelope_Grey
Case 3: play as the British in their theatres of operation

Case 4: Play as the Japanese maybe!

Cold war subsim would be boring as hell, you wouldn't actually do anything just effectively spy on the other side. Which is why if you are going to do a modern day submarine sim then I'd go for a fictitious "war" that happened say at the turn of the millenium or something.... I don't know... some large terrorist faction emerges and has their own navy, or an African nation goes rogue or something well... it would need a good story...

WW2 gives subsims a good story already straight of the bat. But I don't think that WW2 should be abandoned in lieu of modern day subs... rather modern day subs being a choice as well as WW2...

I guess nobody has ever made a British WWII because they didn't have too many targets to sink. I'm sure the British subs did their part but Germany didn't have many ships to trade with nor had they many man-of-war. So if you would make a British sub game I think it would be rather boring. I guess many of you will disagree.;)

Making a Jap sub game is more promising but I guess it's hard to correctly recreate Japanese subs especially their interior. Further more you would be the equivalent of a sitting duck later in the war and last but not least: I hate to lose.;)

However I agree that a Cold War subsim would be rather boring if it's done like most of the modern subsims. I think what would such a game really needs is full interaction with your crew. If you could merge a modern subsim with an RPG element (like in Knights Of The Old Republic I+II) that would be fantastic.

Hitman 11-02-07 10:07 AM

Quote:

I guess nobody has ever made a British WWII because they didn't have too many targets to sink. I'm sure the British subs did their part but Germany didn't have many ships to trade with nor had they many man-of-war. So if you would make a British sub game I think it would be rather boring. I guess many of you will disagree.;)
Actually british ships had great success against italian convoys bringing supplies from Naples to the prots of North Africa, sinking lots of axis merchants. And they also had their share in strking japanese forces in the Pacific.

Anyway, I find it funny that when SH4 was announced to be in the Pacific, lots of people started whining and complaining that it wasn't a U-Boat sim, and now that a U-Boat expansion is announced there's also lots of people announcing they will pass on it. Oh well, you can't always please everybody....:hmm:

HunterICX 11-02-07 11:09 AM

Quote:

Originally Posted by Hitman
Quote:

I guess nobody has ever made a British WWII because they didn't have too many targets to sink. I'm sure the British subs did their part but Germany didn't have many ships to trade with nor had they many man-of-war. So if you would make a British sub game I think it would be rather boring. I guess many of you will disagree.;)
Actually british ships had great success against italian convoys bringing supplies from Naples to the prots of North Africa, sinking lots of axis merchants. And they also had their share in strking japanese forces in the Pacific.

Anyway, I find it funny that when SH4 was announced to be in the Pacific, lots of people started whining and complaining that it wasn't a U-Boat sim, and now that a U-Boat expansion is announced there's also lots of people announcing they will pass on it. Oh well, you can't always please everybody....:hmm:

indeed,
weird fokes...
whats the problem anyway having both theaters in 1 Sim?
saves HD space you know ;)

hyperion2206 11-02-07 11:28 AM

Quote:

Originally Posted by Hitman
Quote:

I guess nobody has ever made a British WWII because they didn't have too many targets to sink. I'm sure the British subs did their part but Germany didn't have many ships to trade with nor had they many man-of-war. So if you would make a British sub game I think it would be rather boring. I guess many of you will disagree.;)
Actually british ships had great success against italian convoys bringing supplies from Naples to the prots of North Africa, sinking lots of axis merchants. And they also had their share in strking japanese forces in the Pacific.

Anyway, I find it funny that when SH4 was announced to be in the Pacific, lots of people started whining and complaining that it wasn't a U-Boat sim, and now that a U-Boat expansion is announced there's also lots of people announcing they will pass on it. Oh well, you can't always please everybody....:hmm:

To be honest I didn't think about the Mediterranian Sea.:oops: I was never really interested in that part of the war but I always thought that most convoys were destroyed by British surface forces, I guess one never stops learning.;)
Anyway, I'm looking forward to the add-on although it's not my favourite theatre of war.


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