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Done. Get it here... RB_SH4_Effects_for_SH3_2_22.7z Do me a favor and let me know what kind of download speeds you get. |
Racerboy heres an issue you have to see regarding beta testing SH4 Effects for SH3 2.03
Ok testing a session, I attacked a destroyer. One torpedo one kill. Problem arised after a time the destroyer drifted it finally started to sink. Big mega explosion very nice, but soooooo many flares shot up my computer nearly ctd. here are some pics to show you of the cascade flare attack below. http://i240.photobucket.com/albums/f...1194500918.jpg and http://i240.photobucket.com/albums/f...1194500931.jpg After it finally sunk and the flare vanished the glow effects still remained. see below. http://i240.photobucket.com/albums/f...1194501053.jpg I had my sub glowing like spot lights where on it for the rest of the patrol untill I re-entered the game. |
Thank you very much, MONOLITH :up: :up: :up:
I have sent you a PM. Cheers, LGN1 |
I'll be out of the country for the next week so any problems that come up I'll have to tend to when I return :yep:
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Some really nice photos for effects.
http://www.ww2aircraft.net/forum/alb...t=592&size=big http://www.ww2aircraft.net/forum/alb...t=592&size=big Seriously I need one of these on my wall..:o http://www.ww2aircraft.net/forum/alb...ze=big&cat=592 KMS_Admiral_Hipper http://www.ww2aircraft.net/forum/alb...ze=big&cat=592 U-518 getting airfire. http://www.ww2aircraft.net/forum/alb...o=9779&cat=592 and this one http://www.ww2aircraft.net/forum/alb...o=9561&cat=592 See the water wakes from the destroyers turning. http://www.ww2aircraft.net/forum/alb...o=9589&cat=592 I had to add this one for the big gun smoke show! http://www.ww2aircraft.net/forum/alb...o=9401&cat=592 See the colour of the smoke and the burning flame on the water.. http://www.ww2aircraft.net/forum/alb...o=9397&cat=592 particle effects from an ammo ship blowing up very nice. and much more. You guys could get some ideas for effects here. :yep: |
Hi Racerboy,
have finally got the time to test it, and it looks okay so far! :up: I have one question or request though: the fireballs from explosions - would it be possible to increase the time they appear? I think they develop too fast and dissapear too fast. Maybe prolong the time with 10-20 %. Would that be possible? |
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Excellent mod,fantastic even:up: I'm afraid I still can't here my torp doors open though:hmm: any way to remedy that;)
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The latest public beta version has fixed the red ocean reflection from the flares but still has the instantly disappearing smoke when a ship sinks. I haven't run into any other problems yet. Looks good.
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The latest version posted is 2.22? I thought the flare reflection fix was going to be in 2.3. If this version is out, please post a link . Love the mod by the way! The new flames and explosions are:rock::rock::rock:!!! Didn't see any red flares, or bleeding bodies yet. Keep up the great work:up:
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For the bleeding bodies you have to be close to the ship and watch them hit the water .. they bleed but very faintly ( which I would assume is correct as water disipatates blood quickly ) ... the squirming and thrashing bodies is a great addition :D @ nikbear ... I can hear them but its still very faint .... try opening while in the attack map screen ..... |
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