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I would like to have more dial controllers for different devices in an interior of a submarine...
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I hate to admit my short commings but
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I have tryed to do it a lot over time using the S3D tool but still at a loss here other wise I would have done it already. I guess I just need to keep pluging away at it. |
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Please fix bug where torpedoes get a speed boost so they suddenly travels faster than the Millenium Falcon?
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The range given by the watch officer when asking for "Nearest Visual Contact" is in meters instead of yards, even with the switch set to Imperial in the Gameplay Options menu.
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The SV radar should be hooked up to the PPI and A-scope displays:
http://www.maritime.org/radio-sv.htm Quote:
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Question for a dev . Will the deck crew damage be fixed in patch 1.4 . Not simply linked to the sub damage somehow .
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I originally posted this in the observations thread but I think it should have been here instead. 1.4 resulted in the program continually looking for a file that's not there (File not found: data/menu/gui/RecManual/CovFlagAlbania.dds) and the program freezes up. Its right there is no CovFlagAlbania.dds file there.:damn:
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If someone could please confirm this. I have a Porpoise class (USS Plunger) while in home port i moved the Deck gun from the Stern to the Bow in the in game interface for x amount of renoun.
Now my men will no longer Man the Deck gun. |
Patch 1.4
Hi guys!
I've installed 1.4 over 1.2, but is it possible to install 1.4 over 1.0, i.e. over original version? Brgds, D777 |
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My appoligizes if these have already been addressed:
(1) 1/4 fuel used to reach Sea of Japan from Midway...run out of fuel try'n to use the other 3/4 to get back to Midway. :doh: Some kind'a super current that I'm unaware of in the Pacific? (2) Hit'n CTRL N causes any fog, rain or other bad weather to vanish and if you are in visible range of an enemy DD this can really, really suck. :dead: |
At shooting by torpedos, time of a course of a torpedo up to the target is more than time which shows a stop watch ...
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