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How bout Silent Hunter V - Combat Space Shuttles?
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Turn that position around to see how illogical it is . . . if you're going to do a historical simulation, why not go all the way and just sit back and watch everything play out exactly how it happened the first time? Doesn't get any more historical than that. Anything action the player takes, by definition, makes it less historically accurate. Anyway . . . I think a Red-Menace-Pouring-Through-The-Fulda-Gap scenario would kick indescribable amounts of ass in any genre of simulation. Imagine the missions . . . everything from covert insertions to EW patrols to escorting convoys across the Atlantic to ASW screening for task forces . . . interdicting Soviet naval forces . . . attacking their convoys . . . <drool> |
Hell no. What happened to World War I (THE WAR THAT FIRST USED SUBS FOR MAJOR COMBAT OPERATIONS, FFS!!)?! One step forward and two steps back sort of going on, if you ask me.:shifty:
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well if I had a wish re the SH series, I'd definitely prefer the cold war scenario. I mean, who would want to fight in WW1? Its basically WWII with old subs, very little ASW and a/c.
However, what I've been eagerly waiting for is an update to the Destroyer Command game. Imagine captaining a Destroyer in the pacific or atlantic! That would definitely be awesome!!! eg. - naval battles vs the Japs in Iron Bottom sound - escort duty - ASW duty - AAA duty (esp against kamikaze attacks) - land bombardment now THAT would be awesome. If you incorporate SHIV grahics (maybe even upgrade to DX10) as well as good multiplayer support, you'd have yourself a pretty good game. Kinda reminds me of Battlefield 1942 online where we used to have pitch battles (ie. destroyer vs destoyer vs sub vs a/craft vs coastal batteries). *drools* |
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We could have a multiplayer game....the CPT who goes for the trigger gets banned for life.:damn: |
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They don't want more of the same, if an hypothetical SH V were ever to be made, the greatest addition would be a complete sub-destoyer environment. There is one point where SH II was vastly superior to SH III and IV and thats in multiplayer. Getting you to choose between destroyer and sub is great. Remember that ww2 subs really only went against civilian ships, and you don't get a good multiplayer experience commanding a trawler :rotfl: . A great multiplayer experience is in sub vs destroyer only because there is no sub vs sub combat during ww 2. |
If we are going to play a ongoing game thats going to only get better.New subs and weapons,will harpoons,nukes,homing topeodes, be used?..Or ordinary R,O,E..BUT on the whole this sounds like a good idea...:up:
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Id like them to progress to WWI
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Having a cold war subsim with a fictional war would be interesting and hopefully as fun as RSR, however 1950-1980 would be a 30 year war. You would have to choose a time period to begin the war. But that thinking is getting way ahead of what is actually going on here.
I'm for a change of pace from ww2 sims. The difference in technology from 50's to 80's would play huge in how you conduct your submarine action, kind of like how Star Trek: Enterprise is to Star Trek: Voyager. Graphics and eye candy are second to playability and simulation. |
Cold-War Era
It Would be cool to a Nu, Sub to Fire off Rockets or Sunk Ships !!:up: :up: :up:
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Cold war era...I'd rather watch paint dry.
WW1 & WW2...folks really fought each other...many never came back...or, real men eat quiche. |
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