NYGM compilation Uboats
the mods with the compilation...:doh: the color variations of the ocean of the sky.. at night... a "killing" :har: thx Fifi...:up::salute:
http://image.noelshack.com/fichiers/...0-2-57-225.png http://image.noelshack.com/fichiers/...0-3-23-665.png personally the rendering is splendid one of the best I have tested is I insist... I hadn't tested much yet Fifi really got me... for the screens..!!! but the remarkable work with the color tones is for the rest I'm not worried I already know that it will be very good to have experienced it since there are no longer Rowie's boats now he has dog this mods...:up: :subsim: |
Currently uploading new version with last enhancements …
Crappy slow internet here will take some time. But by this night should be available … I let you know :Kaleun_Salute: |
Done :yeah:
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:yep::up::salute: thx Fifi
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NYGM Enhanced Hardcore TKSS18 German U-Boats Compilation
:up::D impecable Fifi premier tour...!!
:Kaleun_Wink: https://www.subsim.com/radioroom/sho...ostcount=16503 http://image.noelshack.com/fichiers/...1-7-30-111.png |
Downloading now, thank you very much Fifi.
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You’re welcome guys :up:
:Kaleun_Salute: |
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I'm amazed how Stiebler could do this:
Sometimes (depending where you hit & depending what the ship is carrying) the ship instantly explode and brake in 2...those don't have any survivors cause no lifeboats appears! https://i.goopics.net/yl49gu.jpg |
Re
:Kaleun_Cheers: :Kaleun_Thumbs_Up:
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Quote:
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They were really good modders :yep:
For next update, there will be new wooden life boats (better looking) and probably new smoke effect when ships half destroyed (heavy smoke) in addition of what’s already existing… still testing :03: :Kaleun_Salute: |
NYGM Tks comp hardcore
Hello Fifi, :D
I'm sending you today's weather forecast at my place... http://image.noelshack.com/fichiers/...2-img-0288.jpg :har::har: I'm delighted that the work is continuing...I'm sending you this, there seems to be a problem with these headlights, look at this, it's about 20km to your right out of the bunker...here's the drama, I think. Positioning error ... see you soon http://image.noelshack.com/fichiers/...-48-17-899.png cordially Kal Maximus U669 :salute: |
Yeah, have to fix that, but don’t know how yet…
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If those are land objects placed by Mission Editor then the height needs adjusted.
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