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-   -   Elder Scrolls V in the works - direct sequel to Oblivion (https://www.subsim.com/radioroom/showthread.php?t=177327)

Takeda Shingen 02-05-13 05:16 PM

Quote:

Originally Posted by frau kaleun (Post 2004725)
Without an unofficial patch? You're a better man than I am, Gunga Din. :O:

Well, my philosophy is that you can either wait for or make the perfect playing experience for yourself, or take the imperfections and actually get a playing experience. I've never played a perfect game, mods or not, so I'll go with actually playing.

frau kaleun 02-05-13 06:16 PM

Quote:

Originally Posted by Takeda Shingen (Post 2004731)
Well, my philosophy is that you can either wait for or make the perfect playing experience for yourself, or take the imperfections and actually get a playing experience. I've never played a perfect game, mods or not, so I'll go with actually playing.

TBH if I weren't already in the middle of a major modding overhaul, I'd probably be getting it now.

As it is I'll probably still be modding in a couple weeks and by then I can start checking to see if I *need* any serious mod updates to make everything work okay with DB. And there may even be an unofficial patch out by then, lol.

If it doesn't involve starting from scratch again on the mod setup, I may end up getting it before I actually start playing again anyway.

Red October1984 02-05-13 10:52 PM

Quote:

Originally Posted by frau kaleun (Post 2004773)
TBH if I weren't already in the middle of a major modding overhaul, I'd probably be getting it now.

As it is I'll probably still be modding in a couple weeks and by then I can start checking to see if I *need* any serious mod updates to make everything work okay with DB. And there may even be an unofficial patch out by then, lol.

If it doesn't involve starting from scratch again on the mod setup, I may end up getting it before I actually start playing again anyway.

That's what happened with some of my PC games...SH3 included....I just had to get mods to keep getting better...

Until I had random CTD's and eventually a blue screen.... That's when I told myself..."You've got to stop this modding stuff..."

Skybird 02-06-13 02:48 PM

Currently 40 mods in use, stable. Not sure I want to get DB, TBH I found the notorious dragon-hack'n-slaying of the original quest quite boring and was happy when it was over - and now I should start with dragions again...? Since the only go at the original quest that I had, I have always played without triggering any dragon stuff. Don't miss dragons. Not one bit.

However, since christmas or so I feel the first signs of getting tired of playing Skyrim. Great game, but after 13 months constantly playing it I feel it is time to take a longer break, maybe. :timeout: My current character also is level 49, and in my current life almost all locations have been explored once again. So that indeed smells like an opportunity to have a holiday.

I play The Hunter quite a lot currently.

Takeda Shingen 02-06-13 02:57 PM

Quote:

Originally Posted by Skybird (Post 2005206)
Currently 40 mods in use, stable. Not sure I want to get DB, TBH I found the notorious dragon-hack'n-slaying of the original quest quite boring and was happy when it was over - and now I should start with dragions again...? Since the only go at the original quest that I had, I have always played without triggering any dragon stuff. Don't miss dragons. Not one bit.

However, since christmas or so I feel the first signs of getting tired of playing Skyrim. Great game, but after 13 months constantly playing it I feel it is time to take a longer break, maybe. :timeout: My current character also is level 49, and in my current life almost all locations have been explored once again. So that indeed smells like an opportunity to have a holiday.

I play The Hunter quite a lot currently.

Just finished the main Dragonborn questline. I think I encountered something like 5 dragons, but only fought two (won't give further spoilers). Really, the centerpieces of the DLC are Apocrypha and Soltheim itself. I encountered one bug while fighting Miraak, but the rest of my time on the island has been pretty swell. Miraak himself was something of a disappointment for me. After reading about how difficult XBox players found him, I went in with my level 76 Nord Vampire Sorcerer, who proceeded to chew Miraak up and spit him out. I plan on trying again with a less powerful character type (my Breton thief, for example) and see how it goes.

If I were to compare it to Shivering Isles, I would say that it has a slightly shorter main quest, but near two or three times the number of side quests. Soltheim is jam-packed with things to do; some of them very multi-sided and very interesting. Actually, I was thinking of you, Skybird, while I was playing. Given the volume of side quests and their nature, I really think that this one is something you especially would like.

Red October1984 02-06-13 05:16 PM

Quote:

Originally Posted by Takeda Shingen (Post 2005209)
Just finished the main Dragonborn questline. I think I encountered something like 5 dragons, but only fought two (won't give further spoilers). Really, the centerpieces of the DLC are Apocrypha and Soltheim itself. I encountered one bug while fighting Miraak, but the rest of my time on the island has been pretty swell. Miraak himself was something of a disappointment for me. After reading about how difficult XBox players found him, I went in with my level 76 Nord Vampire Sorcerer, who proceeded to chew Miraak up and spit him out. I plan on trying again with a less powerful character type (my Breton thief, for example) and see how it goes.

If I were to compare it to Shivering Isles, I would say that it has a slightly shorter main quest, but near two or three times the number of side quests. Soltheim is jam-packed with things to do; some of them very multi-sided and very interesting. Actually, I was thinking of you, Skybird, while I was playing. Given the volume of side quests and their nature, I really think that this one is something you especially would like.


Please tell me that Solstheim is as good as it was in the Morrowind Bloodmoon expansion. I loved it in that game...but again....everything about SKyrim is amazing....except followers. They follow too far away. :shifty:

Takeda Shingen 02-06-13 06:00 PM

Quote:

Originally Posted by Red October1984 (Post 2005315)
Please tell me that Solstheim is as good as it was in the Morrowind Bloodmoon expansion. I loved it in that game...but again....everything about SKyrim is amazing....except followers. They follow too far away. :shifty:

I find Solstheim to be a little better than it was in Bloodmoon. Aside from the fact that it is visually stunning (an errupting Red Mountain looms menacingly, surf pounds the shore in places, ash storms plague the southern half of the island, Telvanni mushrooms are spectacular), there are many more things to do on the island, which in the former DLC is pretty much just a werewolf playground. Like in Bloodmoon, Solstheim is mostly wilderness, so don't expect to see a lot of roads.

EDIT: Also, there are no cliff racers.

EDIT 2: I actually like this follower distance in Skyrim, especially relative to how it was in Oblivion/Fallout 3/New Vegas. Nothing was more frustrating then turning around to have your follower in your face all the freaking time, especially big ones like Fawkes or Lilly, or wide ones like Sergeant RL-3

Red October1984 02-06-13 06:21 PM

Quote:

Originally Posted by Takeda Shingen (Post 2005341)
I find Solstheim to be a little better than it was in Bloodmoon. Aside from the fact that it is visually stunning (an errupting Red Mountain looms menacingly, surf pounds the shore in places, ash storms plague the southern half of the island, Telvanni mushrooms are spectacular), there are many more things to do on the island, which in the former DLC is pretty much just a werewolf playground. Like in Bloodmoon, Solstheim is mostly wilderness, so don't expect to see a lot of roads.

:hmmm: But Red Mountain is smack in the middle of Morrowind. Solstheim was in the Northeast corner....

How do ash storms reach it? :hmm2:

EDIT: And thank the lord that the Cliff Racers aren't included. I've probably killed a few hundred thousand in my Morrowind career...

frau kaleun 02-06-13 06:42 PM

Quote:

Originally Posted by Skybird (Post 2005206)
Currently 40 mods in use, stable.

Only 40? Slacker. :O:

Quote:

Not sure I want to get DB, TBH I found the notorious dragon-hack'n-slaying of the original quest quite boring and was happy when it was over - and now I should start with dragions again...?
See, I'm just the opposite. I love the dragons. LOOOOOOVE them.

Granted mine are modded a bit - not with any of the "deadly" dragons mods, but with one that expands their Shout repertoire (which does end up making them more formidable) and gives them actual voiced Shouts - makes the battles so much more epic, especially combined with a mod that makes MY shouts still worth using in combat at higher levels. I thought I was sick of dragons too until I added those mods in. Now I'm back to loving them. Nothing like bopping down a road and suddenly hearing a deep roaring "FUS" come out of nowhere and then seeing yourself go flying through the air courtesy of the dragon that you never saw coming. :rock:

Takeda Shingen 02-06-13 06:43 PM

Quote:

Originally Posted by Red October1984 (Post 2005353)
:hmmm: But Red Mountain is smack in the middle of Morrowind. Solstheim was in the Northeast corner....

How do ash storms reach it? :hmm2:

EDIT: And thank the lord that the Cliff Racers aren't included. I've probably killed a few hundred thousand in my Morrowind career...

Red Mountain essentially exploded in the fifth year of the Fourth Era when the Baar Dau crashed into Vivec City. The exposion turned all of Vvardenfell, and most of the rest of Morrowind into a wasteland. The effects were felt as far away as Winterhold, which collapsed into the sea as a result of the various environmental effects. Accordingly, Red Mountain continues to spew ash such that it coats the southern half of Solstheim.

http://www.tes.altervista.org/mappagigante.jpg

According to the map, the distance between Red Mountain and Raven Rock would be about equal to the distance between the Throat of the World and Riften or Windhelm. According to game lore, Red Mountain is (or likely was) the second highest peak in Tamriel, with only Throat of the World being higher. So, it is completely sensible that it is not only visible from Solstheim, but would affect the climate as well.

Red October1984 02-06-13 07:00 PM

Quote:

Originally Posted by Takeda Shingen (Post 2005362)
Red Mountain essentially exploded in the fifth year of the Fourth Era when the Baar Dau crashed into Vivec City. The exposion turned all of Vvardenfell, and most of the rest of Morrowind into a wasteland. The effects were felt as far away as Winterhold, which collapsed into the sea as a result of the various environmental effects. Accordingly, Red Mountain continues to spew ash such that it coats the southern half of Solstheim.

http://www.tes.altervista.org/mappagigante.jpg

According to the map, the distance between Red Mountain and Raven Rock would be about equal to the distance between the Throat of the World and Riften or Windhelm. According to game lore, Red Mountain is (or likely was) the second highest peak in Tamriel, with only Throat of the World being higher. So, it is completely sensible that it is not only visible from Solstheim, but would affect the climate as well.

I'm not up to date on my Elder Scrolls story...I remember now that Morrowind took place in the Third Era.

I wonder if it's scripted into Morrowind...If you play to the 4th era and watch it explode. :O:


I never did finish the Morrowind Main Quest. I got an awesome character and the Journal system was flawed majorly. I kept forgetting what I had to do and it was extremely hard to dig up. The only ones I've finished are Oblivion and Skyrim. I've got the other three games but Arena and Daggerfall are impossibly hard...(maybe you guys can throw some hints my way...) and Morrowind...well...I have a Daedric Claymore and the Umbra so I can pretty much kill anyone in the game. I managed to kill Lord Vivec one time...It was cool. I got the "You've doomed the world" message and had to reload a save.

I think my main problem with Arena is that you can't see but about 50 feet in front of you and the graphics are bad so it's impossible to find my way around. Daggerfall fixes the graphics problems but I can't get out of the first dungeon. I keep getting killed.

Just for speculation...where do you think the next TES game will take place? I'm kinda hoping they remake Arena....The ability to go everywhere on Tamriel....too bad the original uses a random-scenery generator so the landscape changes. It's impossible to find your way around. Even after the opening dungeon...

Takeda Shingen 02-06-13 07:07 PM

Quote:

Originally Posted by Red October1984 (Post 2005372)
I'm not up to date on my Elder Scrolls story...I remember now that Morrowind took place in the Third Era.

I wonder if it's scripted into Morrowind...If you play to the 4th era and watch it explode. :O:


I never did finish the Morrowind Main Quest. I got an awesome character and the Journal system was flawed majorly. I kept forgetting what I had to do and it was extremely hard to dig up. The only ones I've finished are Oblivion and Skyrim. I've got the other three games but Arena and Daggerfall are impossibly hard...(maybe you guys can throw some hints my way...) and Morrowind...well...I have a Daedric Claymore and the Umbra so I can pretty much kill anyone in the game. I managed to kill Lord Vivec one time...It was cool. I got the "You've doomed the world" message and had to reload a save.

I think my main problem with Arena is that you can't see but about 50 feet in front of you and the graphics are bad so it's impossible to find my way around. Daggerfall fixes the graphics problems but I can't get out of the first dungeon. I keep getting killed.

Just for speculation...where do you think the next TES game will take place? I'm kinda hoping they remake Arena....The ability to go everywhere on Tamriel....too bad the original uses a random-scenery generator so the landscape changes. It's impossible to find your way around. Even after the opening dungeon...

Hey, I just showed my inner nerd, so no worries. If you think I am batty about TES, ask me about Fallout.

I have said it before, but I will repeat: My prediction is that TES VI will be set in Summerset Isle and will feature the Psijics and Artaeum. Blackmarsh would be a close second guess, but I am committing to Summerset.

Red October1984 02-06-13 07:35 PM

Quote:

Originally Posted by Takeda Shingen (Post 2005377)
Hey, I just showed my inner nerd, so no worries. If you think I am batty about TES, ask me about Fallout.

I have said it before, but I will repeat: My prediction is that TES VI will be set in Summerset Isle and will feature the Psijics and Artaeum. Blackmarsh would be a close second guess, but I am committing to Summerset.

It's okay Tak...haha...everybody has an inner nerd....

My inner nerd agrees with you. I love the TES series....Fallout is just as good but I haven't ever played the first two games. I'd like to sometime.

Summerset Isle? Why Summerset? And I always thought a Black Marsh game would be fun. I think I'm going to play Skyrim now...I'm almost out of things to do in this game.

I'm putting TES 3 Morrowind on my amazon PC Game to-buy list. I don't know if I could handle Oblivion on this machine...I'll pass on that for now. :doh:


I have a lot of games on the To-Buy list.... :oops:


I think I'll go finish out this Thieves Guild questline. I haven't even started to think about the Dark Brotherhood. I usually try to do them all...except in Morrowind. It was interesting how Morrowind did the faction system. They were all inter-connected by quests and you had to pick sides and make some enemies. I like it that way. I wish Skyrim had that.

TES Online looks like it's gonna be crappy....and is there going to be a new Fallout game or a new TES this year? They've more or less stuck to a schedule of Fallout and TES on alternating years for the past couple of years. Hopefully, Online doesn't count as this year's Bethesda game. :shifty:

frau kaleun 02-06-13 09:53 PM

Inner nerd?


INNER nerd?


Please. You are posting on a submarine simulations forum. Inner nerds, my arse. Our nerds are all outer and you know it. :O:

Takeda Shingen 02-06-13 10:19 PM

Quote:

Originally Posted by Red October1984 (Post 2005390)
Summerset Isle? Why Summerset? And I always thought a Black Marsh game would be fun. I think I'm going to play Skyrim now...I'm almost out of things to do in this game.

I think Summerset because of the same reasons that I thought TES V would be in Skyrim. Oblivion kept coming back to this northern thing. Cloud Ruler Temple was up near the border. Many of the games major events took place in or around Bruma. The big late-game dungeon was Sancre Tor, where the nord army finally submitted to Tiber Septim. Even the final daedric quest (Hermaeus Mora) makes you go all the way into the deep Jeralls to get to it. It just all seemed to point that way.

With Skyrim, the game's secondary anatgonists are the Thalmor. Even the Psijics proper make an appearance in game for the first time in any game, discounting the King of Worms, Mannimarco in Oblivion who was technically once a member. Most of the game's major undercurrents revolve around either the Thalmor Altmer doing nasty things or bad things happening in Morrowind, and since we've already been to Morrowind I can't see Bethesda doing another full game there. The Thalmor are probably going to have to go at some point, and the only real way I see that happening is internally, as the Empire is far too weak to move directly, even with Skyrim brought back into the fold, which is the most likely scenario for future game canon. The only group in the Summerset sphere that could oppose the Thalmor are the Psijics of Artaeum, and we have seen that those two group do not get along to the point that the Psijics actually withdrew from the world and made Artaeum disappear.

So, it looks like everything is pointing to Summerset.

Quote:

Originally Posted by frau kaleun
Inner nerd?


INNER nerd?


Please. You are posting on a submarine simulations forum. Inner nerds, my arse. Our nerds are all outer and you know it. :O:

Truth.


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