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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

7thSeal 05-13-10 08:19 AM

Quote:

Originally Posted by TheDarkWraith (Post 1391019)
The new toggle at the end of the new heading bar toggles between heading bar advanced mode and regular mode. Toggling between the two modes is done via either clicking the new toggle or pressing the control key (just like advanced HUD mode). If the control key is pressed then advanced mode is enabled for the new heading bar and once control is released (and if the new toggle isn't active) then advanced mode is disabled for the new heading bar. If the toggle is clicked then this will either lock in advanced mode or regular mode for the new heading bar.
When in advanced mode you click on the headings shown to order that new heading. When in regular mode you use the hotkeys to assign the new heading (just like you did in previous versions of the UI mod with the old heading bar). If in regular mode and you are ordering a new heading, pressing just the hotkeys will change the desired heading by 5s. Pressing just the the hotkeys + holding down shift will change the desired heading by 1s.
By giving the new heading bar an advanced mode it allows the best of both worlds for the new heading bar :rock:

This sounds really nice for the heading bar. Glad you've found a way to provide us with both options to choose from... well done. :yep:

McHub532 05-13-10 08:52 AM

Quote:

Originally Posted by TheDarkWraith (Post 1391019)
in v2.3.0 I'm adding some new user options. They are basically offsets for the uzo scope, attack scope, obs scope, and officer bar. These offsets will allow you to move the aforementioned items left or right on screen so that users using lower screen resolutions can mitigate the problems associated with those lower screen resolutions.

Bless you TheDarkWraith! This will revolutionize the functionality and usability of the game for me.

SashaKA001 05-13-10 10:00 AM

Quote:

Originally Posted by sentenc3 (Post 1391025)
I'm waiting for this ... really looking forward to a long?:03:

http://i289.photobucket.com/albums/l...1273639872.jpg

Too I look forward

jaxa 05-13-10 10:30 AM

TheDarkWraith, I have question about Church's Keyboard Command mod or any similar mods - can I use safely these mods with your Multiple_UI or not?

panosrxo 05-13-10 11:17 AM

Quote:

Originally Posted by jaxa (Post 1391221)
TheDarkWraith, I have question about Church's Keyboard Command mod or any similar mods - can I use safely these mods with your Multiple_UI or not?

if you really know the keyboard layout of this mod (Church's) then you can modify the key bindings used by thedarkwraith in his options file. It is really easy...

kylania 05-13-10 11:36 AM

Quote:

Originally Posted by jaxa (Post 1391221)
TheDarkWraith, I have question about Church's Keyboard Command mod or any similar mods - can I use safely these mods with your Multiple_UI or not?

I use Church's keyboard mod and here's the changes I make to TDW NewUI to resolve conflicts. All these changes are made to the NewUI, I don't change Church's at all. Bold keys are the ones I change.

HeadingRudderKey = F (default C)
FollowSelectedTargetHotKey = V (default X)

NomographVisibleOnMiniMapHotKey = N (default N)
DisplayTheMessageBoxHotKey = U (default L)
DisplayTeleportingOrderBarKey = Y (default T)

ShowChalkBoardHotKey = B (default B) (shift)
IncreaseChalkBoardCountHotKey = K (default K)

I don't map any of the TeleportToStation keys though.

jaxa 05-13-10 01:27 PM

I want only use arrows for walking on boat - is it possible to change these buttons?

kylania 05-13-10 02:16 PM

Quote:

Originally Posted by jaxa (Post 1391369)
I want only use arrows for walking on boat - is it possible to change these buttons?

Didn't you say you use Church's Keys for SH5 mod? Arrow keys = avatar movement is part of that mod.

longam 05-13-10 05:04 PM

I have enabled this mod but see no change in the UI. The offline game files update and I wonder if they are taking over the mod. I have tried to stop the files from being stored offline, but it never works. I have even blown away the game but the freaking files online keep coming back.

Sonarman 05-13-10 05:06 PM

Quote:

Originally Posted by longam (Post 1391563)
I have enabled this mod but see no change in the UI.

Double check your directory structure in regard to the mod it's probably installed at the wrong level.

You should have the folder "NewUIs_TDC_2_2_2_ByTheDarkWraith" in the mods directory and whichever other one you choose eg "NewUIs_TDC_2_2_2_MinimalDials_TDC" etc

longam 05-13-10 05:32 PM

Drilling down into the directory I can see why it didn't work.

TheDarkWraith 05-13-10 08:59 PM

Made the officers draggable but only in the horizontal direction. The narrow band between the bottom of the order categories and the top of the officers is where you 'grab' to drag them. If you try to reposition them vertically they will snap back to the bottom as soon as you stop moving the mouse. You'll notice the 4 arrow cursor (drag cursor) right above WEPS (the currently selected officer) in the screenie below:
http://www.subsim.com/radioroom/pict...pictureid=2060

McHub532 05-13-10 09:00 PM

Quote:

Originally Posted by TheDarkWraith (Post 1391703)
Made the officers draggable but only in the horizontal direction. The narrow band between the bottom of the order categories and the top of the officers is where you 'grab' to drag them. If you try to reposition them vertically they will snap back to the bottom as soon as you stop moving the mouse. You'll notice the 4 arrow cursor (drag cursor) right above WEPS in the screenie below:
http://www.subsim.com/radioroom/pict...pictureid=2060

Wow.. you are really getting down to the fine tuning and perfecting this now. :)

TheDarkWraith 05-13-10 09:02 PM

Quote:

Originally Posted by McHub532 (Post 1391704)
Wow.. you are really getting down to the fine tuning and perfecting this now. :)

I'm trying to accomodate those who use lower screen resolutions in the game :yep:

McHub532 05-13-10 09:02 PM

Quote:

Originally Posted by TheDarkWraith (Post 1391706)
I'm trying to accomodate those who use lower screen resolutions in the game :yep:

We appreciate it.


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