Magnum Opus v0.0.1 (BETA version for testing/feedback purposes)
v0.0.1 available here:
http://www.filefront.com/17766426/Ma...pus-v0-0-1.7z/
NOTE: this is a BETA version for testing and feedback purposes!
Patch 2 (EVERYONE needs this patch even those just downloading the mod for the first time!):
http://www.filefront.com/17773690/Ma...-1-Patch-2.7z/
Patch 2 is to be installed IN PORT only! To avoid CTDs: after applying the patch start the game and load career. When in bunker save career. Exit game. Restart game. Continue playing :DL
Patch 2 fixes the following bugs/problems and adds the following:
- fixed problem of missing dialog items in crew dialog boxes
- added Heretic's less annoying footsteps
- fixed bug of not being able to move mission map when requesting new mission after returning from previous mission
- fixed bug of timers not working correctly after requesting new mission after returning from previous mission
- fixed some other errors dealing with campaign
- fixed bug of TAI map, heading bar, and messagebox not starting in expanded modes if set in user options in campaign mode
- fixed bug of messagebox not remembering it's status (expanded or collapsed) when TC level causes it to change state
- added the ability for ships to send out radio messages when they have spotted a sub/periscope
- added the ability for ships to send out radio messages when they are destroyed/sinking
- added a new user option that specifies the maximum distance at which a ship can start looking for you for purposes of firing off a radio message. Default value is 8000m (RangeShipSendingSubSightedMessage)
- updated scope mods with information/files from Trevally and toniloCoyote
TheDarkWraith :|\\
v0.0.5 is currently in the works and should be releasing soon.
Note: if you are upgrading from a previous version of the mod or are applying a patch that changes the user options file then don't forget to use the OptionsMigrater app to migrate your old options file to your new options file (\data\Applications)