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-   -   [WIP] IRAI (Intelligent Random AI) (https://www.subsim.com/radioroom/showthread.php?t=171973)

gap 01-20-13 03:03 PM

Quote:

Originally Posted by TheDarkWraith (Post 1996101)
I just figured out how to have airplanes and subs use more AI commands than they originally had. This is exciting :D

Now I can get the damage amount of an airplane...I can do things with airplanes that wasn't possible before :rock:

Man, I have to admit that I am in love with your brain and with this continuous "figuring out" process which is going on in it ;) :D

Hinrich Schwab 01-20-13 03:05 PM

Quote:

Originally Posted by TheDarkWraith (Post 1996101)
I just figured out how to have airplanes and subs use more AI commands than they originally had. This is exciting :D

Now I can get the damage amount of an airplane...I can do things with airplanes that wasn't possible before :rock:

I am certain that your discovery will open new and more realistic avenues in the next revisions to IRAI.:) With that said, I must address my crew....ALARMTAUCHEN!!!!!!!!!!!!!:Kaleun_Periskop:

Trevally. 01-20-13 03:39 PM

Quote:

Originally Posted by gap (Post 1996135)
Man, I have to admit that I am in love with your brain

:hmmm:


http://img827.imageshack.us/img827/3808/ilovebrain4.jpg


BRAINS

gap 01-20-13 04:21 PM

http://planetarybargains.com/PBPictu...te%20Front.jpg

:yep: :O:

TheDarkWraith 01-20-13 05:38 PM

This is awesome! I finally have planes changing heading and altitudes when coming in to bomb and torpedo you :D Finally I can do what I've always wanted to do.

And I have kamikaze's coded in :cool:

gap 01-20-13 05:57 PM

Quote:

Originally Posted by TheDarkWraith (Post 1996214)
And I have kamikaze's coded in :cool:

:o

http://en.wikipedia.org/wiki/Kamikaze
http://en.wikipedia.org/wiki/Leonidas_Squadron

TheDarkWraith 01-20-13 08:23 PM

v0.0.39 released. See post #1

:|\\

Fifi 01-20-13 09:04 PM

Cool! that was fast :o

I suppose we have to be in bunker to change from old version to the 0.0.39?

Navuhodonosor 01-21-13 02:53 AM

Quote:

Originally Posted by TheDarkWraith (Post 1996214)
This is awesome! I finally have planes changing heading and altitudes when coming in to bomb and torpedo you :D Finally I can do what I've always wanted to do.

And I have kamikaze's coded in :cool:

So you just made our life on sea more miserable, nice!:D
Thanks.

arnahud2 01-21-13 05:26 AM

Damn, a very bad idea will be to engage ANY aircraft, now !

Thank you TheDarkWraith.:up:

gap 01-21-13 09:51 AM

Quote:

Originally Posted by TheDarkWraith (Post 1996262)
v0.0.39 released. See post #1

:|\\

Great news! :rock:

By the way, have you looked yet in the issue I reported in the other thread, about the hurricane firing at an invisible opponent?

Navuhodonosor 01-21-13 10:31 AM

Well, after few hours on sea with new updates I must admit something. The game runs much smoother. :D

Tonci87 01-21-13 10:59 AM

Quote:

Originally Posted by TheDarkWraith (Post 1996214)
This is awesome! I finally have planes changing heading and altitudes when coming in to bomb and torpedo you :D Finally I can do what I've always wanted to do.

And I have kamikaze's coded in :cool:

Kamikaze? Really? Did British pilots fly kamikaze runs?

TheDarkWraith 01-21-13 01:35 PM

Quote:

Originally Posted by Tonci87 (Post 1996542)
Kamikaze? Really? Did British pilots fly kamikaze runs?

The Kamikaze part only kicks in when the airplane is highly damaged. If you think about when would this happen? When the airplane is on an attack run on the enemy. This kamikaze part just makes sure the airplane won't try to run away when it's highly damaged but instead continue on it's course.

gap 01-21-13 01:41 PM

Quote:

Originally Posted by Tonci87 (Post 1996542)
Kamikaze? Really? Did British pilots fly kamikaze runs?

From Wikipedia:
Quote:

Before the formation of kamikaze units, deliberate crashes had been used as a last resort when a pilot's plane was severely damaged and he did not want to risk being captured or he wanted to do as much damage to the enemy as possible since he was crashing anyway; this was the case in both the Japanese and Allied air forces. According to Axell and Kase, these suicides "were individual, impromptu decisions by men who were mentally prepared to die." In most cases, there is little evidence that these hits were more than accidental collisions, of the kind that sometimes happen in intense sea-air battles.


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