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Then we could mod the "BOOOING" sound (blur.wav) to a Shacking and Dirty Words sound from Das Boot or U-571.:D
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the only thing i can think of would mean lots of compromises--and probably annoy more people than it satisfyied on the whole-and that would be to extend the conning tower zone right round the sub and make it unrealistically large--but reduce the damage for the conning tower so it didnt kill the boat--only other thing i can imagine is a technical edit of the actual effect it self as it is only triggerred by a direct hit on the conning tower--if it has a trigger list some where tieing it to compartment such and such it might be possible to edit the compartment...trouble is it requires a direct hit and that nine time out of ten kills the boat-- shame as that noise and the blurred vision would combined with the boat rocking madly and the lights going out to make thing very atmospheric after a close hit--perhaps if they had thrown in a 30 second period of "slo mo" as well it would have been pretty scary |
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http://img459.imageshack.us/img459/5554/49ci.th.jpg The damage result: Hull integrity: 72%....:hmm: http://img381.imageshack.us/img381/9571/32vn.th.jpg Also note how the command room damage was repaied.... almost instantly....the time it took to take the collison screenie and switch to F7. |
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I suspect that if you test the same scenario 20 times each way, you will see what I mean, but dont hold me to it ;) I have been intending to start a thread about this topic, but have yet to get my head around the issue enough to frame the question the way I want, but here goes nothing.... What controls Hull Integrity ? Where is it derived, and how is it lowered ? |
I have to line up with U-Bones on that one!
Stock SH3 is an example of many things gone wrong. I remember a (stock game) collision that would've killed off any Boot in an instant, but nothing happened! Just some scratches! Remember that the game has a poor or nonexistent collision routine! The problem was called U-Tank for one apparent reason:hmm: I also played with LRT the last few weeks, and in one patrol I hit the ocean-floor and got real decent hull damage. I play with the "Hull integry" hidden, but it was clear that the hull got damaged.:hmm: |
Then maybe turn it on and perhaps learn the difference between hull and compartemental damage.
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I just thought I would bump this thread, just in case anyone here hadn't heard about this mod.
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Don't worry! People will know about this one!:rock:
And by the way nice to see you again mate! What's up! What have you been up to! |
it's a great mod! giving you another dimension of game-playing instead of just sinking enemy boats...
Thanks! |
Guys, My Sh3 with NYGM2.1 and SH3C2.6 is almost perfect. Almost becouse I just need to know how can I left on Hummingbird feature in NYGM? please guys donīt wast your time moding this just say where I can change to change Himmingbird mod from disable to enable.
Thx! |
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So which fatigue model is best to use with LRT? SH3 default? |
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