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:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Applaud:Th ose are great news, Fifi! Will be looking forward to it, just as the rest of the Kaleuns around here, I presume... :yeah: |
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:Kaleun_Wink: |
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Dont think i will brighter nights because they already are when volumetric clouds reflects on sea...except of course when bad weather overcast (as in real no attack possible) |
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I don't think that solves the general problem. :03: I have a very good, new gaming monitor https://de.msi.com/Monitor/Optix-MAG271CQR and the default brightness is completely sufficient. Even when the weather is good, the night is much too dark for me. I solved the problem, that I extracted the Sky_Atl.tga file with S3D Tool from Manos Environment and inserted into your .dat file. I like it much better! :D Look here: https://www.subsim.com/radioroom/sho...ostcount=15602 These are the darkest nights when the weather is good, which is perfectly adequate for me. |
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You can release it as add-on mod for my mod if you want :up: (Ie brighter nights) |
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Correct! :D Quote:
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Thank you for your hint, but the changes described are only cosmetic and do not affect the AI or sensors. :salute: |
Link post#1 updated.
:Kaleun_Salute: |
Thank you Fifi!!!! :up:
Downloading it right now! Tonight will try it! :yep: CapZap |
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Wonderful good news, many thanks for your work! :Kaleun_Applaud: |
viens d essayer thank's Fifi...:sunny:
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:Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Applaud: :Kaleun_Cheers: Fantastic work my friend!!! Drooling like a dog because didn't have time to try it yet... Hopefully tonight or tomorrow CapZap |
:Kaleun_Thumbs_Up::Kaleun_Cheers::Kaleun_Applaud:
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