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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Yamato playable (beta) (https://www.subsim.com/radioroom/showthread.php?t=143729)

mantenpapa 08-04-12 09:52 PM

Please let it use.
Thank you.:Kaleun_Salute:

Hylander_1314 08-04-12 11:02 PM

If you go to the previous page, close to the bottom, is the link for the ship here at Subsim. Just tried it, and it downloads fine.

7499275 08-07-12 02:21 PM

I'm assuming you HAVE to have u boat addon for her?

Karle94 08-07-12 03:48 PM

Yes.

Char 08-09-12 12:22 AM

Been a long time since I've poked my head out into a Surface Ship mod.
Only Question I have is how's the Ai's accuracy at Longer Ranges? I'm talking out to 13 thousand plus. I remeber that being my one Sticking point with the Iowa,where the AI couldnt hit the broadside of a Battleship at anything longer that 8 Thousand.

Fearless 10-15-12 10:10 PM

Howdy,

How can I make the Yamato be on the American side?

Midgar16 07-27-14 01:13 AM

Quote:

Originally Posted by jjja380 (Post 1907095)
I installed it with JSGME but the ship wont show up.
how can i fix this?

Maybe you don't have SH 4 v1.5 with U-boat Mission??? :hmmm::hmmm::hmmm:

koert44 10-25-15 11:26 AM

link not f^*@$ing working anymore i have this whit everey mod

SubBro 11-08-15 12:49 PM

Good But..
 
I love this ship, but when my Radio Room floods, the back end still goes underwater. I wish you would make an easier mission, because I just wanted to putter around. Works great, thoughQ!

Aktungbby 11-08-15 02:15 PM

welcome aboard!
 
SubBro!:Kaleun_Salute:

Jimbuna 11-09-15 07:34 AM

Welcome to SubSim SubBro :sunny:


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